Implementing The Prismatic Piper (Ready for review) (#8164)

* [CMR] Implemented The Prismatic Piper

* updated commander validation to handle The Prismatic Piper

* created abstract base class for commander variants

* added ability to prismatic piper

* added game init handling

* small revert

* small reorganization of tests

* added some validation tests for piper

* added more tests for piper

* add another test

* added decklist comments to tests

* added some more piper tests

* added another test

* added mana option tests

* added a companion test

* fix conflict

* updated abstract commander to work with Friends forever

* merge fix

* Deck: added details for illegal validation of companion card;

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
This commit is contained in:
Evan Kranzler 2022-03-17 18:02:29 -04:00 committed by GitHub
parent 966cb7ccb7
commit 02017b9a88
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GPG key ID: 4AEE18F83AFDEB23
33 changed files with 1753 additions and 1272 deletions

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@ -1,21 +1,25 @@
package mage.game;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.CommanderChooseColorAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.InfoEffect;
import mage.abilities.effects.common.continuous.CommanderReplacementEffect;
import mage.abilities.effects.common.cost.CommanderCostModification;
import mage.abilities.keyword.CompanionAbility;
import mage.cards.Card;
import mage.choices.ChoiceColor;
import mage.constants.*;
import mage.filter.FilterMana;
import mage.game.mulligan.Mulligan;
import mage.game.turn.TurnMod;
import mage.players.Player;
import mage.watchers.common.CommanderInfoWatcher;
import mage.watchers.common.CommanderPlaysCountWatcher;
import java.util.Map;
import java.util.UUID;
import java.util.*;
import java.util.stream.Stream;
public abstract class GameCommanderImpl extends GameImpl {
@ -40,6 +44,49 @@ public abstract class GameCommanderImpl extends GameImpl {
this.checkCommanderDamage = game.checkCommanderDamage;
}
private void handlePipers(Player player, Set<Card> commanders) {
int piperCount = commanders
.stream()
.filter(CommanderChooseColorAbility::checkCard)
.mapToInt(x -> 1)
.sum();
if (piperCount < 1) {
return;
}
FilterMana leftoverColors = new FilterMana();
Stream.concat(
player.getLibrary().getCards(this).stream(),
player.getSideboard().getCards(this).stream()
).map(Card::getColorIdentity).forEach(leftoverColors::addAll);
FilterMana nonPiperIdentity = new FilterMana();
commanders
.stream()
.filter(card -> !CommanderChooseColorAbility.checkCard(card))
.map(Card::getColorIdentity)
.forEach(nonPiperIdentity::addAll);
leftoverColors.removeAll(nonPiperIdentity);
if (piperCount < leftoverColors.getColorCount()) {
throw new UnsupportedOperationException("This deck should not be legal, something went wrong");
}
Iterator<ObjectColor> iterator = leftoverColors.getColors().listIterator();
for (Card commander : commanders) {
if (!CommanderChooseColorAbility.checkCard(commander)) {
continue;
}
ObjectColor color;
if (!iterator.hasNext()) {
ChoiceColor choiceColor = new ChoiceColor(
true, "Choose a color for " + commander.getName()
);
player.choose(Outcome.Neutral, choiceColor, this);
color = choiceColor.getColor();
} else {
color = iterator.next();
}
commander.getColor().addColor(color);
}
}
@Override
protected void init(UUID choosingPlayerId) {
// Karn Liberated calls it to restart game, all data and commanders must be re-initialized
@ -50,25 +97,31 @@ public abstract class GameCommanderImpl extends GameImpl {
// move commanders to command zone
for (UUID playerId : state.getPlayerList(startingPlayerId)) {
Player player = getPlayer(playerId);
if (player != null) {
// add new commanders
for (UUID cardId : player.getSideboard()) {
Card card = this.getCard(cardId);
if (card != null) {
// Check for companions. If it is the only card in the sideboard, it is the commander, not a companion.
if (player.getSideboard().size() > 1 && card.getAbilities(this).stream().anyMatch(ability -> ability instanceof CompanionAbility)) {
continue;
}
addCommander(card, player);
}
if (player == null) {
continue;
}
// add new commanders
Set<Card> commanders = new HashSet<>();
for (UUID cardId : player.getSideboard()) {
Card card = this.getCard(cardId);
if (card == null) {
continue;
}
// Check for companions. If it is the only card in the sideboard, it is the commander, not a companion.
if (player.getSideboard().size() > 1 && card.getAbilities(this).stream().anyMatch(CompanionAbility.class::isInstance)) {
continue;
}
commanders.add(card);
addCommander(card, player);
}
// init commanders
for (UUID commanderId : this.getCommandersIds(player, CommanderCardType.ANY, false)) {
Card commander = this.getCard(commanderId);
if (commander != null) {
initCommander(commander, player);
}
handlePipers(player, commanders);
// init commanders
for (UUID commanderId : this.getCommandersIds(player, CommanderCardType.ANY, false)) {
Card commander = this.getCard(commanderId);
if (commander != null) {
initCommander(commander, player);
}
}
}