From 0122937fbc384014341bd04fece388a71773f764 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Thu, 4 Sep 2014 19:08:15 +0200 Subject: [PATCH] * Goblin Guide - Fixed a bug that the ability did not trigger if a planeswalker was attacked. --- Mage.Sets/src/mage/sets/zendikar/GoblinGuide.java | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/sets/zendikar/GoblinGuide.java b/Mage.Sets/src/mage/sets/zendikar/GoblinGuide.java index 1529c71da90..b9879e7e7ec 100644 --- a/Mage.Sets/src/mage/sets/zendikar/GoblinGuide.java +++ b/Mage.Sets/src/mage/sets/zendikar/GoblinGuide.java @@ -92,7 +92,7 @@ class GoblinGuideEffect extends OneShotEffect { @Override public boolean apply(Game game, Ability source) { - UUID defenderId = game.getCombat().getDefenderId(source.getSourceId()); + UUID defenderId = game.getCombat().getDefendingPlayerId(source.getSourceId(), game); Player defender = game.getPlayer(defenderId); if (defender != null) { Cards cards = new CardsImpl(); @@ -101,7 +101,6 @@ class GoblinGuideEffect extends OneShotEffect { cards.add(card); defender.revealCards("Goblin Guide", cards, game); if (card.getCardType().contains(CardType.LAND)) { - defender.getLibrary().removeFromTop(game); defender.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.LIBRARY); } }