* Fixed some possible null pointer exceptions.

This commit is contained in:
LevelX2 2017-01-22 22:46:14 +01:00
parent 719f88b3c8
commit 0014c7dcc5
3 changed files with 21 additions and 4 deletions

View file

@ -3293,6 +3293,9 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToGraveyardWithInfo(Card card, UUID sourceId, Game game, Zone fromZone) {
if (card == null) {
return false;
}
boolean result = false;
// Zone fromZone = game.getState().getZone(card.getId());
if (card.moveToZone(Zone.GRAVEYARD, sourceId, game, fromZone != null ? fromZone == Zone.BATTLEFIELD : false)) {
@ -3317,6 +3320,9 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToLibraryWithInfo(Card card, UUID sourceId, Game game, Zone fromZone, boolean toTop, boolean withName) {
if (card == null) {
return false;
}
boolean result = false;
if (card.moveToZone(Zone.LIBRARY, sourceId, game, toTop)) {
if (!game.isSimulation()) {
@ -3346,6 +3352,9 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToExileWithInfo(Card card, UUID exileId, String exileName, UUID sourceId, Game game, Zone fromZone, boolean withName) {
if (card == null) {
return false;
}
boolean result = false;
if (card.moveToExile(exileId, exileName, sourceId, game)) {
if (!game.isSimulation()) {