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package mage.abilities.mana;

import mage.Constants;
import mage.abilities.costs.Cost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.AddConditionalManaOfAnyColorEffect;
import mage.abilities.mana.builder.ConditionalManaBuilder;
import mage.choices.ChoiceColor;

/**
 * For cards like:
 *   {tap}: Add three mana of any one color to your mana pool. Spend this mana only to cast creature spells.
 *
 * @author noxx
 */
public class ConditionalAnyColorManaAbility extends ManaAbility<ConditionalAnyColorManaAbility> {

    public ConditionalAnyColorManaAbility(int amount, ConditionalManaBuilder manaBuilder) {
        this(new TapSourceCost(), amount, manaBuilder);
    }

    public ConditionalAnyColorManaAbility(Cost cost, int amount, ConditionalManaBuilder manaBuilder) {
        this(cost, amount, manaBuilder, false);
    }

    public ConditionalAnyColorManaAbility(Cost cost, int amount, ConditionalManaBuilder manaBuilder, boolean oneChoice) {
        super(Constants.Zone.BATTLEFIELD, new AddConditionalManaOfAnyColorEffect(oneChoice ? 1 :amount, manaBuilder), cost);
        int choices = amount;
        if (oneChoice) {
            for (int i = 1; i < amount; i++) {
                this.addEffect(new AddConditionalManaOfAnyColorEffect(1 , manaBuilder));
            }
            choices = 1;
        }
        for (int i = 0; i < choices; i++) {
            this.addChoice(new ChoiceColor());
        }
        this.netMana.setAny(amount);
    }

    public ConditionalAnyColorManaAbility(final ConditionalAnyColorManaAbility ability) {
        super(ability);
    }

    @Override
    public ConditionalAnyColorManaAbility copy() {
        return new ConditionalAnyColorManaAbility(this);
    }
}
