/*
 *  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
 * 
 *  Redistribution and use in source and binary forms, with or without modification, are
 *  permitted provided that the following conditions are met:
 * 
 *     1. Redistributions of source code must retain the above copyright notice, this list of
 *        conditions and the following disclaimer.
 * 
 *     2. Redistributions in binary form must reproduce the above copyright notice, this list
 *        of conditions and the following disclaimer in the documentation and/or other materials
 *        provided with the distribution.
 * 
 *  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
 *  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
 *  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
 *  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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 *  authors and should not be interpreted as representing official policies, either expressed
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 */

package mage.abilities.effects.common;

import java.util.List;
import mage.Constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;

/**
 *
 * @author BetaSteward_at_googlemail.com
 */
public class DamageAllEffect extends OneShotEffect<DamageAllEffect> {

    private FilterPermanent filter;
    private DynamicValue amount;

    public DamageAllEffect(int amount, FilterPermanent filter) {
        this(new StaticValue(amount), filter);
    }
    public DamageAllEffect(DynamicValue amount, FilterPermanent filter) {
        super(Outcome.Damage);
        this.amount = amount;
        this.filter = filter;
        setText();
    }

    public DamageAllEffect(final DamageAllEffect effect) {
        super(effect);
        this.amount = effect.amount;
        this.filter = effect.filter.copy();
    }

    @Override
    public DamageAllEffect copy() {
        return new DamageAllEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getId(), game);
        for (Permanent permanent: permanents) {
            permanent.damage(amount.calculate(game, source), source.getSourceId(), game, true, false);
        }
        return true;
    }

    private void setText() {
        StringBuilder sb = new StringBuilder();
        sb.append("{source} deals ").append(amount.toString()).append(" damage to each ").append(filter.getMessage());
        String message = amount.getMessage();
        if (message.length() > 0) {
            sb.append(" for each ");
        }
        sb.append(message);
        staticText = sb.toString();
    }

}
