/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
*    1. Redistributions of source code must retain the above copyright notice, this list of
*       conditions and the following disclaimer.
*
*    2. Redistributions in binary form must reproduce the above copyright notice, this list
*       of conditions and the following disclaimer in the documentation and/or other materials
*       provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/

package mage.abilities.effects.common;

import mage.Constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.game.Game;
import mage.game.permanent.token.Token;

/**
 *
 * @author BetaSteward_at_googlemail.com
 */
public class CreateTokenEffect extends OneShotEffect<CreateTokenEffect> {

    private Token token;
    private DynamicValue amount;

    public CreateTokenEffect(Token token) {
        this(token, new StaticValue(1));
    }

    public CreateTokenEffect(Token token, int amount) {
        this(token, new StaticValue(amount));
    }

    public CreateTokenEffect(Token token, DynamicValue amount) {
        super(Outcome.PutCreatureInPlay);
        this.token = token;
        this.amount = amount.copy();
        setText();
    }

    public CreateTokenEffect(final CreateTokenEffect effect) {
        super(effect);
        this.amount = effect.amount.copy();
        this.token = effect.token.copy();
    }

    @Override
    public CreateTokenEffect copy() {
        return new CreateTokenEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        int value = amount.calculate(game, source);
        Token tokenCopy = token.copy();
        tokenCopy.getAbilities().newId(); // neccessary if token has ability like DevourAbility()
        tokenCopy.putOntoBattlefield(value, game, source.getSourceId(), source.getControllerId());
        return true;
    }

    private void setText() {
        StringBuilder sb = new StringBuilder("put ");
        if (amount.toString().equals("1")) {
            sb.append("a ").append(token.getDescription());
        } else {
            sb.append(amount.toString()).append(" ").append(token.getDescription());
            if (token.getDescription().endsWith("token")) {
                sb.append("s ");
            }
        }
        sb.append(" onto the battlefield");
        String message = amount.getMessage();
        if (message.length() > 0) {
            if (amount.toString().equals("X")) {
                sb.append(", where X is ");
            } else {
                sb.append(" for each ");
            }
        }
        sb.append(message);
        staticText = sb.toString();
    }

}
