/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
*    1. Redistributions of source code must retain the above copyright notice, this list of
*       conditions and the following disclaimer.
*
*    2. Redistributions in binary form must reproduce the above copyright notice, this list
*       of conditions and the following disclaimer in the documentation and/or other materials
*       provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/

package mage.sets.zendikar;

import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.keyword.ProtectionAbility;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;
import mage.filter.Filter.ComparisonScope;
import mage.filter.FilterCard;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;

/**
 *
 * @author BetaSteward_at_googlemail.com
 */
public class BraveTheElements extends CardImpl<BraveTheElements> {

	public BraveTheElements(UUID ownerId) {
		super(ownerId, 4, "Brave the Elements", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{W}");
		this.expansionSetCode = "ZEN";
		this.color.setWhite(true);
		this.getSpellAbility().addChoice(new ChoiceColor());
		this.getSpellAbility().addEffect(new BraveTheElementsEffect());
	}

	public BraveTheElements(final BraveTheElements card) {
		super(card);
	}

	@Override
	public BraveTheElements copy() {
		return new BraveTheElements(this);
	}

}

class BraveTheElementsEffect extends GainAbilityControlledEffect {

	private static final FilterCreaturePermanent filter1 = new FilterCreaturePermanent();

	static {
		filter1.setUseColor(true);
		filter1.getColor().setWhite(true);
		filter1.setScopeColor(ComparisonScope.Any);
	}

	FilterCard filter2;

	public BraveTheElementsEffect() {
		super(new ProtectionAbility(new FilterCard()), Duration.EndOfTurn, filter1);
		filter2 = (FilterCard)((ProtectionAbility)ability).getFilter();
		filter2.setUseColor(true);
		filter2.setScopeColor(ComparisonScope.Any);
		staticText = "Choose a color. White creatures you control gain protection from the chosen color until end of turn";
	}

	public BraveTheElementsEffect(final BraveTheElementsEffect effect) {
		super(effect);
		this.filter2 = effect.filter2.copy();
	}

	@Override
	public BraveTheElementsEffect copy() {
		return new BraveTheElementsEffect(this);
	}

	@Override
	public boolean apply(Game game, Ability source) {
		ChoiceColor choice = (ChoiceColor) source.getChoices().get(0);
		filter2.setColor(choice.getColor());
		filter2.setMessage(choice.getChoice());
		ability = new ProtectionAbility(new FilterCard(filter2));
		return super.apply(game, source);
	}

}