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 *        conditions and the following disclaimer.
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 *        of conditions and the following disclaimer in the documentation and/or other materials
 *        provided with the distribution.
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package mage.sets.zendikar;

import java.util.UUID;

import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;

/**
 *
 * @author Loki, nantuko
 */
public class VampireHexmage extends CardImpl<VampireHexmage> {

	public VampireHexmage(UUID ownerId) {
		super(ownerId, 114, "Vampire Hexmage", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{B}{B}");
		this.expansionSetCode = "ZEN";
		this.subtype.add("Vampire");
		this.subtype.add("Shaman");

		this.color.setBlack(true);
		this.power = new MageInt(2);
		this.toughness = new MageInt(1);

		this.addAbility(FirstStrikeAbility.getInstance());
		
		SimpleActivatedAbility vampireHexmageAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new VampireHexmageEffect(), new SacrificeSourceCost());
		vampireHexmageAbility.addTarget(new TargetPermanent());
		this.addAbility(vampireHexmageAbility);
	}

	public VampireHexmage(final VampireHexmage card) {
		super(card);
	}

	@Override
	public VampireHexmage copy() {
		return new VampireHexmage(this);
	}
}

class VampireHexmageEffect extends OneShotEffect<VampireHexmageEffect> {

	VampireHexmageEffect ( ) {
		super(Outcome.Benefit);
		staticText = "Remove all counters from target permanent";
	}

	VampireHexmageEffect ( VampireHexmageEffect effect ) {
		super(effect);
	}

	@Override
	public VampireHexmageEffect copy() {
		return new VampireHexmageEffect(this);
	}

	@Override
	public boolean apply(Game game, Ability source) {
		TargetPermanent target = (TargetPermanent)source.getTargets().get(0);

		Permanent permanent = game.getPermanent(target.getFirstTarget());

		if (permanent != null) {
			String[] counterNames = permanent.getCounters().keySet().toArray(new String[0]);

			for (String counterName : counterNames) {
				permanent.getCounters().remove(counterName);
			}

			return true;
		}

		return false;
	}

}
