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 *        conditions and the following disclaimer.
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 *        of conditions and the following disclaimer in the documentation and/or other materials
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package mage.sets.magic2012;

import java.util.UUID;

import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.players.Player;

/**
 *
 * @author nantuko
 */
public class VisionsOfBeyond extends CardImpl<VisionsOfBeyond> {

    public VisionsOfBeyond(UUID ownerId) {
        super(ownerId, 80, "Visions of Beyond", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{U}");
        this.expansionSetCode = "M12";

        this.color.setBlue(true);

        // Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
		this.getSpellAbility().addEffect(new VisionsOfBeyondEffect());
    }

    public VisionsOfBeyond(final VisionsOfBeyond card) {
        super(card);
    }

    @Override
    public VisionsOfBeyond copy() {
        return new VisionsOfBeyond(this);
    }
}

class VisionsOfBeyondEffect extends OneShotEffect<VisionsOfBeyondEffect> {

	public VisionsOfBeyondEffect() {
		super(Constants.Outcome.DrawCard);
		staticText = "Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead";
	}

	public VisionsOfBeyondEffect(VisionsOfBeyondEffect effect) {
		super(effect);
	}

	@Override
	public boolean apply(Game game, Ability source) {
		Player sourcePlayer = game.getPlayer(source.getControllerId());
		int count = 1;
		for (UUID playerId: sourcePlayer.getInRange()) {
			Player player = game.getPlayer(playerId);
			if (player != null) {
				if (player.getGraveyard().size() >= 20) {
					count = 3;
					break;
				}
			}
		}
		sourcePlayer.drawCards(count, game);
		return true;
	}

	@Override
	public VisionsOfBeyondEffect copy() {
		return new VisionsOfBeyondEffect(this);
	}
}
