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 *  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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 *
 *     1. Redistributions of source code must retain the above copyright notice, this list of
 *        conditions and the following disclaimer.
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 *        of conditions and the following disclaimer in the documentation and/or other materials
 *        provided with the distribution.
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 *  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.mirrodinbesieged;

import java.util.Set;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DrawCardTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.common.CardsInControllerHandCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.SetPowerToughnessSourceEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.players.Player;

/**
 *
 * @author North
 */
public class PsychosisCrawler extends CardImpl<PsychosisCrawler> {

    public PsychosisCrawler(UUID ownerId) {
        super(ownerId, 126, "Psychosis Crawler", Rarity.RARE, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{5}");
        this.expansionSetCode = "MBS";
        this.subtype.add("Horror");

        this.power = new MageInt(0);
        this.toughness = new MageInt(0);

        this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(new CardsInControllerHandCount(), Constants.Duration.EndOfGame)));
        this.addAbility(new DrawCardTriggeredAbility(new LoseLifeOpponentsEffect(), false));
    }

    public PsychosisCrawler(final PsychosisCrawler card) {
        super(card);
    }

    @Override
    public PsychosisCrawler copy() {
        return new PsychosisCrawler(this);
    }
}

class LoseLifeOpponentsEffect extends OneShotEffect<LoseLifeOpponentsEffect> {

    public LoseLifeOpponentsEffect() {
        super(Outcome.Damage);
        staticText = "each opponent loses 1 life";
    }

    public LoseLifeOpponentsEffect(final LoseLifeOpponentsEffect effect) {
        super(effect);
    }

    @Override
    public LoseLifeOpponentsEffect copy() {
        return new LoseLifeOpponentsEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        boolean applied = false;
        Set<UUID> opponents = game.getOpponents(source.getControllerId());
        for (UUID opponentUUID : opponents) {
            Player player = game.getPlayer(opponentUUID);
            if (player != null) {
                player.loseLife(1, game);
                applied = true;
            }
        }
        return applied;
    }

}