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package mage.sets.scarsofmirrodin;

import java.util.UUID;

import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.ControlsPermanent;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.keyword.UnblockableAbility;
import mage.cards.CardImpl;
import mage.filter.Filter;
import mage.filter.FilterPermanent;
import mage.game.Game;

/**
 *
 * @author ayratn
 */
public class ScrapdiverSerpent extends CardImpl<ScrapdiverSerpent> {

	private static final String text = "Scrapdiver Serpent is unblockable as long as defending player controls an artifact";

	private static final FilterPermanent filter = new FilterPermanent();

    static {
        filter.getCardType().add(Constants.CardType.ARTIFACT);
        filter.setScopeCardType(Filter.ComparisonScope.Any);
    }

	private class DefendingPlayerControlsArtifact implements Condition {
		@Override
		public boolean apply(Game game, Ability source) {
			UUID defendingPlayer = game.getCombat().getDefendingPlayer(source.getSourceId());
			if (defendingPlayer != null) {
				return game.getBattlefield().countAll(filter, defendingPlayer) > 0;
			}
			return false;
		}
	}

    public ScrapdiverSerpent (UUID ownerId) {
        super(ownerId, 41, "Scrapdiver Serpent", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{5}{U}{U}");
        this.expansionSetCode = "SOM";
        this.subtype.add("Serpent");
        this.color.setBlue(true);
        this.power = new MageInt(5);
        this.toughness = new MageInt(5);
		ContinuousEffect gainAbility = new GainAbilitySourceEffect(UnblockableAbility.getInstance(), Constants.Duration.WhileOnBattlefield);
		Effect effect = new ConditionalContinousEffect(gainAbility, new DefendingPlayerControlsArtifact(), text);
		this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, effect));
    }

    public ScrapdiverSerpent (final ScrapdiverSerpent card) {
        super(card);
    }

    @Override
    public ScrapdiverSerpent copy() {
        return new ScrapdiverSerpent(this);
    }

}
