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package mage.sets.scarsofmirrodin;

import java.util.UUID;

import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;

/**
 *
 * @author Loki
 */
public class SpikeshotElder extends CardImpl<SpikeshotElder> {

    public SpikeshotElder (UUID ownerId) {
        super(ownerId, 104, "Spikeshot Elder", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{R}");
        this.expansionSetCode = "SOM";
        this.subtype.add("Goblin");
        this.subtype.add("Shaman");
		this.color.setRed(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SpikeshotElderEffect(), new ManaCostsImpl("{1}{R}{R}"));
        ability.addTarget(new TargetCreatureOrPlayer());
        this.addAbility(ability);
    }

    public SpikeshotElder (final SpikeshotElder card) {
        super(card);
    }

    @Override
    public SpikeshotElder copy() {
        return new SpikeshotElder(this);
    }
}

class SpikeshotElderEffect extends OneShotEffect<SpikeshotElderEffect> {
    public SpikeshotElderEffect() {
        super(Constants.Outcome.Damage);
        staticText = "{this} deals damage equal to its power to target creature or player";
    }

    public SpikeshotElderEffect(final SpikeshotElderEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Permanent sourcePermanent = game.getPermanent(source.getSourceId());
        Permanent permanent = game.getPermanent(source.getFirstTarget());
		if (sourcePermanent != null && permanent != null) {
			permanent.damage(sourcePermanent.getPower().getValue(), source.getId(), game, true, false);
			return true;
		}
		Player player = game.getPlayer(source.getFirstTarget());
		if (sourcePermanent != null && player != null) {
			player.damage(sourcePermanent.getPower().getValue(), source.getSourceId(), game, false, true);
			return true;
		}
		return false;
    }

    @Override
    public SpikeshotElderEffect copy() {
        return new SpikeshotElderEffect(this);
    }

}