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 *        conditions and the following disclaimer.
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package mage.sets.scarsofmirrodin;

import java.util.UUID;

import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.counters.CounterType;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetPlayer;

/**
 *
 * @author Loki
 */
public class Grindclock extends CardImpl<Grindclock> {

    public Grindclock (UUID ownerId) {
        super(ownerId, 163, "Grindclock", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{2}");
        this.expansionSetCode = "SOM";
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.CHARGE.createInstance()), new TapSourceCost()));
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GrindclockEffect(), new TapSourceCost());
        ability.addTarget(new TargetPlayer());
        this.addAbility(ability);
    }

    public Grindclock (final Grindclock card) {
        super(card);
    }

    @Override
    public Grindclock copy() {
        return new Grindclock(this);
    }

}

class GrindclockEffect extends OneShotEffect<GrindclockEffect> {
    public GrindclockEffect() {
        super(Constants.Outcome.Detriment);
        staticText = "Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on {this}";
    }

    public GrindclockEffect(final GrindclockEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        int amount = game.getPermanent(source.getSourceId()).getCounters().getCount(CounterType.CHARGE);
        Player player = game.getPlayer(source.getFirstTarget());
		Card card;
		for (int i = 0; i < amount; i++) {
			card = player.getLibrary().removeFromTop(game);
			if (card != null) {
				card.moveToZone(Zone.GRAVEYARD, source.getId(), game, false);
			} else {
				break;
			}
		}
		return true;
    }

    @Override
    public GrindclockEffect copy() {
        return new GrindclockEffect(this);
    }

}