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package mage.sets.scarsofmirrodin;

import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.RestrictionEffect;
import mage.abilities.effects.common.TapTargetEffect;
import mage.cards.CardImpl;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetArtifactPermanent;

import java.util.HashSet;
import java.util.Set;
import java.util.UUID;

/**
 * @author nantuko
 */
public class RustTick extends CardImpl<RustTick> {

	public RustTick(UUID ownerId) {
		super(ownerId, 198, "Rust Tick", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{3}");
		this.expansionSetCode = "SOM";
		this.subtype.add("Insect");

		this.power = new MageInt(1);
		this.toughness = new MageInt(3);

		// You may choose not to untap Rust Tick during your untap step.
		this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new RustTickSelfRestrictionEffect()));

		// {1}, {tap}: Tap target artifact. It doesn't untap during its controller's untap step for as long as Rust Tick remains tapped.
		Ability ability = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new RustTickTapTargetEffect(), new GenericManaCost(1));
		ability.addCost(new TapSourceCost());
		ability.addTarget(new TargetArtifactPermanent());
		this.addAbility(ability);

		this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new RustTickRestrictionEffect()));
	}

	public RustTick(final RustTick card) {
		super(card);
	}

	@Override
	public RustTick copy() {
		return new RustTick(this);
	}
}

class RustTickTapTargetEffect extends TapTargetEffect {

	public RustTickTapTargetEffect() {
		super();
		staticText = "Tap target artifact. It doesn't untap during its controller's untap step for as long as Rust Tick remains tapped";
	}

	public RustTickTapTargetEffect(final RustTickTapTargetEffect effect) {
		super(effect);
	}

	@Override
	public boolean apply(Game game, Ability source) {
		Permanent rustTick = game.getPermanent(source.getSourceId());
		if (rustTick != null) rustTick.clearConnectedCards();
		for (UUID target : source.getTargets().get(0).getTargets()) {
			Permanent permanent = game.getPermanent(target);
			if (permanent != null) {
				rustTick.addConnectedCard(permanent.getId());
				permanent.tap(game);
			} else {
				return false;
			}
		}
		return true;
	}


	@Override
	public RustTickTapTargetEffect copy() {
		return new RustTickTapTargetEffect(this);
	}

	@Override
	public String getText(Mode mode) {
		return staticText;
	}
}

class RustTickRestrictionEffect extends RestrictionEffect<RustTickRestrictionEffect> {

	public RustTickRestrictionEffect() {
		super(Constants.Duration.WhileOnBattlefield);
	}

	public RustTickRestrictionEffect(final RustTickRestrictionEffect effect) {
		super(effect);
	}

	@Override
	public boolean applies(Permanent permanent, Ability source, Game game) {
		Permanent rustTick = game.getPermanent(source.getSourceId());
		if (rustTick != null && rustTick.isTapped()) {
			if (rustTick.getConnectedCards().size() > 0) {
				UUID target = rustTick.getConnectedCards().get(0);
				if (target != null && target.equals(permanent.getId())) {
					return true;
				}
			}
		}
		return false;
	}

	@Override
	public boolean canBeUntapped(Permanent permanent, Game game) {
		return false;
	}

	@Override
	public RustTickRestrictionEffect copy() {
		return new RustTickRestrictionEffect(this);
	}

}

class RustTickSelfRestrictionEffect extends RestrictionEffect<RustTickSelfRestrictionEffect> {

	public RustTickSelfRestrictionEffect() {
		super(Constants.Duration.WhileOnBattlefield);
		staticText = "You may choose not to untap Rust Tick during your untap step";
	}

	public RustTickSelfRestrictionEffect(final RustTickSelfRestrictionEffect effect) {
		super(effect);
	}

	@Override
	public boolean applies(Permanent permanent, Ability source, Game game) {
		return permanent.getId().equals(source.getSourceId()) && permanent.isTapped();
	}

	@Override
	public boolean canBeUntapped(Permanent permanent, Game game) {
		Choice abilityChoice = new ChoiceImpl();
		abilityChoice.setMessage("Untap Rust Tick?");
		Set<String> abilities = new HashSet<String>();
		abilities.add("Yes");
		abilities.add("No");
		abilityChoice.setChoices(abilities);

		Player playerControls = game.getPlayer(permanent.getControllerId());
		playerControls.choose(Constants.Outcome.Neutral, abilityChoice, game);

		return abilityChoice.getChoice() != null && abilityChoice.getChoice().equals("Yes");
	}

	@Override
	public RustTickSelfRestrictionEffect copy() {
		return new RustTickSelfRestrictionEffect(this);
	}

}
