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package mage.sets.championsofkamigawa;

import java.util.HashSet;
import java.util.UUID;

import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
import mage.sets.Sets;
import mage.target.TargetPlayer;


/**
 *
 * @author Loki
 * TODO: add normal chooser for int
 */
public class Mindblaze extends CardImpl<Mindblaze> {

    public Mindblaze (UUID ownerId) {
        super(ownerId, 180, "Mindblaze", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{5}{R}");
        this.expansionSetCode = "CHK";
		this.color.setRed(true);
        this.getSpellAbility().addEffect(new MindblazeEffect());
        this.getSpellAbility().addTarget(new TargetPlayer());
    }

    public Mindblaze (final Mindblaze card) {
        super(card);
    }

    @Override
    public Mindblaze copy() {
        return new Mindblaze(this);
    }

}

class MindblazeEffect extends OneShotEffect<MindblazeEffect> {
    MindblazeEffect() {
        super(Constants.Outcome.Damage);
        staticText = "Name a nonland card and choose a number greater than 0. Target player reveals his or her library. If that library contains exactly the chosen number of the named card, {this} deals 8 damage to that player. Then that player shuffles his or her library";
    }

    MindblazeEffect(final MindblazeEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(targetPointer.getFirst(source));
        Player playerControls = game.getPlayer(source.getControllerId());
        if (player != null && playerControls != null) {
            Choice cardChoice = new ChoiceImpl();
		    cardChoice.setChoices(Sets.getNonLandCardNames());
            cardChoice.clearChoice();
            Choice numberChoice = new ChoiceImpl();
            numberChoice.setMessage("Choose a number greater than 0");
            HashSet<String> numbers = new HashSet<String>();
            for (int i = 1; i <= 4; i++) {
                numbers.add(Integer.toString(i));
            }
            numberChoice.setChoices(numbers);
            playerControls.choose(Constants.Outcome.Neutral, cardChoice, game);
            playerControls.choose(Constants.Outcome.Neutral, numberChoice, game);
            Cards cards = new CardsImpl();
            cards.addAll(player.getLibrary().getCards(game));
            playerControls.revealCards("Library", cards, game);
            FilterCard filter = new FilterCard();
            filter.getName().add(cardChoice.getChoice());
            int count = Integer.parseInt(numberChoice.getChoice());
            if (player.getLibrary().count(filter, game) == count) {
                player.damage(8, source.getSourceId(), game.copy(), false, true);
            }
            player.shuffleLibrary(game);
        }
        return false;
    }

    @Override
    public MindblazeEffect copy() {
        return new MindblazeEffect(this);
    }

}