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 *  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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 *        conditions and the following disclaimer.
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 *        of conditions and the following disclaimer in the documentation and/or other materials
 *        provided with the distribution.
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package mage.sets.scarsofmirrodin;

import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetControlledCreaturePermanent;
import mage.target.common.TargetCreaturePermanent;

/**
 *
 * @author North
 */
public class WingPuncture extends CardImpl<WingPuncture> {

    private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with flying");

    static {
        filter.getAbilities().add(FlyingAbility.getInstance());
    }

    public WingPuncture(UUID ownerId) {
        super(ownerId, 133, "Wing Puncture", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{G}");
        this.expansionSetCode = "SOM";

        this.color.setGreen(true);

        this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
        this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter));
        this.getSpellAbility().addEffect(new WingPunctureEffect());
    }

    public WingPuncture(final WingPuncture card) {
        super(card);
    }

    @Override
    public WingPuncture copy() {
        return new WingPuncture(this);
    }
}

class WingPunctureEffect extends OneShotEffect<WingPunctureEffect> {

    public WingPunctureEffect() {
        super(Outcome.Damage);
        staticText = "Target creature you control deals damage equal to its power to target creature with flying.";
     }

    public WingPunctureEffect(final WingPunctureEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Permanent sourceDamage = (Permanent) game.getPermanent(source.getFirstTarget());
        Permanent target = (Permanent) game.getPermanent(source.getTargets().get(1).getFirstTarget());

        if (sourceDamage != null && target != null) {
            target.damage(sourceDamage.getPower().getValue(), sourceDamage.getId(), game, true, false);
            return true;
        }
        return false;
    }

    @Override
    public WingPunctureEffect copy() {
        return new WingPunctureEffect(this);
    }

}
