/*
 *  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
 * 
 *  Redistribution and use in source and binary forms, with or without modification, are
 *  permitted provided that the following conditions are met:
 * 
 *     1. Redistributions of source code must retain the above copyright notice, this list of
 *        conditions and the following disclaimer.
 * 
 *     2. Redistributions in binary form must reproduce the above copyright notice, this list
 *        of conditions and the following disclaimer in the documentation and/or other materials
 *        provided with the distribution.
 * 
 *  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
 *  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
 *  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
 *  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 *  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 *  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 *  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 *  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 * 
 *  The views and conclusions contained in the software and documentation are those of the
 *  authors and should not be interpreted as representing official policies, either expressed
 *  or implied, of BetaSteward_at_googlemail.com.
 */

package mage.sets.magic2011;

import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Layer;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.SubLayer;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;

/**
 *
 * @author BetaSteward_at_googlemail.com
 */
public class OverwhelmingStampede extends CardImpl<OverwhelmingStampede> {

	public OverwhelmingStampede(UUID ownerId) {
		super(ownerId, 189, "Overwhelming Stampede", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{3}{G}{G}");
		this.expansionSetCode = "M11";
		this.color.setGreen(true);
		this.getSpellAbility().addEffect(new OverwhelmingStampedeEffect());
	}

	public OverwhelmingStampede(final OverwhelmingStampede card) {
		super(card);
	}

	@Override
	public OverwhelmingStampede copy() {
		return new OverwhelmingStampede(this);
	}
}

class OverwhelmingStampedeEffect extends ContinuousEffectImpl<OverwhelmingStampedeEffect> {

	public OverwhelmingStampedeEffect() {
		super(Duration.EndOfTurn, Outcome.AddAbility);
		staticText = "Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.";
	}

	public OverwhelmingStampedeEffect(final OverwhelmingStampedeEffect effect) {
		super(effect);
	}

	@Override
	public OverwhelmingStampedeEffect copy() {
		return new OverwhelmingStampedeEffect(this);
	}

	@Override
	public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
		int maxPower = 0;
		for (Permanent perm: game.getBattlefield().getAllActivePermanents(FilterCreaturePermanent.getDefault(), source.getControllerId())) {
			if (perm.getPower().getValue() > maxPower)
				maxPower = perm.getPower().getValue();
		}
		for (Permanent perm: game.getBattlefield().getAllActivePermanents(FilterCreaturePermanent.getDefault(), source.getControllerId())) {
			switch (layer) {
				case PTChangingEffects_7:
					if (sublayer == SubLayer.ModifyPT_7c) {
						perm.addPower(maxPower);
						perm.addToughness(maxPower);
					}
					break;
				case AbilityAddingRemovingEffects_6:
					if (sublayer == SubLayer.NA) {
						perm.addAbility(TrampleAbility.getInstance());
					}
					break;
			}
		}
		return true;
	}

	@Override
	public boolean apply(Game game, Ability source) {
		return false;
	}

	@Override
	public boolean hasLayer(Layer layer) {
		return layer == Layer.AbilityAddingRemovingEffects_6 || layer == layer.PTChangingEffects_7;
	}

}