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 *  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
 *
 *  Redistribution and use in source and binary forms, with or without modification, are
 *  permitted provided that the following conditions are met:
 *
 *     1. Redistributions of source code must retain the above copyright notice, this list of
 *        conditions and the following disclaimer.
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 *     2. Redistributions in binary form must reproduce the above copyright notice, this list
 *        of conditions and the following disclaimer in the documentation and/or other materials
 *        provided with the distribution.
 *
 *  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
 *  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.zendikar;

import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ZoneChangeEvent;

/**
 *
 * @author maurer.it_at_gmail.com
 */
public class NissasChosen extends CardImpl<NissasChosen> {

	public NissasChosen(UUID ownerId) {
		super(ownerId, 171, "Nissa's Chosen", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{G}{G}");
		this.expansionSetCode = "ZEN";
		this.subtype.add("Elf");
		this.subtype.add("Warrior");

		this.color.setGreen(true);
		this.power = new MageInt(2);
		this.toughness = new MageInt(3);

		this.addAbility(new SimpleStaticAbility(Zone.ALL, new NissasChosenEffect()));
	}

	public NissasChosen(final NissasChosen card) {
		super(card);
	}

	@Override
	public NissasChosen copy() {
		return new NissasChosen(this);
	}
}

class NissasChosenEffect extends ReplacementEffectImpl<NissasChosenEffect> {

	boolean onTop = false;

	public NissasChosenEffect() {
		super(Duration.WhileOnBattlefield, Outcome.Benefit);
		staticText = "If {this} would be put into a graveyard from the battlefield, put it on the bottom of its owner's library instead";
	}

	public NissasChosenEffect(final NissasChosenEffect effect) {
		super(effect);
		this.onTop = effect.onTop;
	}

	@Override
	public NissasChosenEffect copy() {
		return new NissasChosenEffect(this);
	}

	@Override
	public boolean apply(Game game, Ability source) {
		return false;
	}

	@Override
	public boolean replaceEvent(GameEvent event, Ability source, Game game) {
		Card card = game.getCard(event.getTargetId());
		if ( card != null && event.getTargetId().equals(source.getSourceId()) ) {
			return card.moveToZone(Zone.LIBRARY, source.getId(), game, onTop);
		}
		return false;
	}

	@Override
	public boolean applies(GameEvent event, Ability source, Game game) {
		if ( event.getType() == EventType.ZONE_CHANGE )
		{
                    ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
                    if ( zEvent.getFromZone() == Zone.BATTLEFIELD && zEvent.getToZone() == Zone.GRAVEYARD ) {
                        return true;
                    }
		}
		return false;
	}

}