/*
 *  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
 *
 *  Redistribution and use in source and binary forms, with or without modification, are
 *  permitted provided that the following conditions are met:
 *
 *     1. Redistributions of source code must retain the above copyright notice, this list of
 *        conditions and the following disclaimer.
 *
 *     2. Redistributions in binary form must reproduce the above copyright notice, this list
 *        of conditions and the following disclaimer in the documentation and/or other materials
 *        provided with the distribution.
 *
 *  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
 *  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.worldwake;

import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.players.Player;
import mage.players.Players;

/**
 *
 * @author maurer.it_at_gmail.com
 */
public class PulseTracker extends CardImpl<PulseTracker> {

	public PulseTracker(UUID ownerId) {
		super(ownerId, 62, "Pulse Tracker", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{B}");
		this.expansionSetCode = "WWK";
		this.subtype.add("Vampire");
		this.subtype.add("Rogue");

		this.color.setBlack(true);
		this.power = new MageInt(1);
		this.toughness = new MageInt(1);

		this.addAbility(new AttacksTriggeredAbility(new PulseTrackerLoseLifeEffect(), false));
	}

	public PulseTracker(final PulseTracker card) {
		super(card);
	}

	@Override
	public PulseTracker copy() {
		return new PulseTracker(this);
	}
}

class PulseTrackerLoseLifeEffect extends OneShotEffect<PulseTrackerLoseLifeEffect> {

	private static final String effectText = "each opponent loses 1 life";

	PulseTrackerLoseLifeEffect ( ) {
		super(Outcome.Damage);
		staticText = effectText;
	}

	PulseTrackerLoseLifeEffect ( PulseTrackerLoseLifeEffect effect ) {
		super(effect);
	}

	@Override
	public boolean apply(Game game, Ability source) {
		Players players = game.getPlayers();

		for ( Player player : players.values() ) {
			if ( !player.getId().equals(source.getControllerId()) ) {
				player.loseLife(1, game);
			}
		}

		return true;
	}

	@Override
	public PulseTrackerLoseLifeEffect copy() {
		return new PulseTrackerLoseLifeEffect(this);
	}

}
