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 *        of conditions and the following disclaimer in the documentation and/or other materials
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package mage.sets.mirrodin;

import java.util.UUID;

import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksOrBlocksTriggeredAbility;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.delayed.AtTheEndOfCombatDelayedTriggeredAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.effects.common.counter.RemoveCounterSourceEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;

/**
 *
 * @author Loki
 */
public class ClockworkVorrac extends CardImpl<ClockworkVorrac> {

    public ClockworkVorrac(UUID ownerId) {
        super(ownerId, 156, "Clockwork Vorrac", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{5}");
        this.expansionSetCode = "MRD";
        this.subtype.add("Boar");
        this.subtype.add("Beast");
        this.power = new MageInt(0);
        this.toughness = new MageInt(0);
        this.addAbility(TrampleAbility.getInstance());
        this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(4)), "{this} enters the battlefield with four +1/+1 counters on it"));
        this.addAbility(new AttacksOrBlocksTriggeredAbility(new ClockworkCondorEffect(), false));
        this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance(1)), new TapSourceCost()));
    }

    public ClockworkVorrac(final ClockworkVorrac card) {
        super(card);
    }

    @Override
    public ClockworkVorrac copy() {
        return new ClockworkVorrac(this);
    }
}

class ClockworkVorracEffect extends OneShotEffect<ClockworkVorracEffect> {
    ClockworkVorracEffect() {
        super(Constants.Outcome.UnboostCreature);
        staticText = "remove a +1/+1 counter from {this} at end of combat";
    }

    ClockworkVorracEffect(final ClockworkVorracEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Permanent p = game.getPermanent(source.getSourceId());
        if (p != null) {
            AtTheEndOfCombatDelayedTriggeredAbility ability = new AtTheEndOfCombatDelayedTriggeredAbility(new RemoveCounterSourceEffect(CounterType.P1P1.createInstance()));
            ability.setSourceId(source.getSourceId());
			ability.setControllerId(source.getControllerId());
			game.addDelayedTriggeredAbility(ability);
        }
        return false;
    }

    @Override
    public ClockworkVorracEffect copy() {
        return new ClockworkVorracEffect(this);
    }

}

