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package mage.sets.championsofkamigawa;

import java.util.UUID;

import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SpellCastTriggeredAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.CardImpl;
import mage.filter.Filter;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetLandPermanent;

/**
 * @author Loki
 */
public class Soilshaper extends CardImpl<Soilshaper> {

    private final static FilterCard filter = new FilterCard("a Spirit or Arcane spell");

    static {
        filter.getSubtype().add("Spirit");
        filter.getSubtype().add("Arcane");
        filter.setScopeSubtype(Filter.ComparisonScope.Any);
    }

    public Soilshaper(UUID ownerId) {
        super(ownerId, 243, "Soilshaper", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{G}");
        this.expansionSetCode = "CHK";
        this.subtype.add("Spirit");
        this.color.setGreen(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);
        Ability ability = new SpellCastTriggeredAbility(new SoilshaperEffect(), filter, false);
        ability.addTarget(new TargetLandPermanent());
        this.addAbility(ability);
    }

    public Soilshaper(final Soilshaper card) {
        super(card);
    }

    @Override
    public Soilshaper copy() {
        return new Soilshaper(this);
    }

}

class SoilshaperEffect extends ContinuousEffectImpl<SoilshaperEffect> {

    public SoilshaperEffect() {
        super(Constants.Duration.EndOfTurn, Constants.Outcome.BecomeCreature);
        staticText = "target land becomes a 3/3 creature until end of turn. It's still a land";
    }

    public SoilshaperEffect(final SoilshaperEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Constants.Layer layer, Constants.SubLayer sublayer, Ability source, Game game) {
        Permanent permanent = game.getPermanent(source.getFirstTarget());
        if (permanent != null) {
            switch (layer) {
                case TypeChangingEffects_4:
                    if (sublayer == Constants.SubLayer.NA) {
                        permanent.getCardType().add(CardType.CREATURE);
                    }
                    break;
                case PTChangingEffects_7:
                    if (sublayer == Constants.SubLayer.SetPT_7b) {
                        permanent.getPower().setValue(3);
                        permanent.getToughness().setValue(3);
                    }
            }
            return true;
        }
        return false;
    }

    @Override
    public boolean apply(Game game, Ability source) {
        return false;
    }

    @Override
    public SoilshaperEffect copy() {
        return new SoilshaperEffect(this);
    }

    @Override
    public boolean hasLayer(Constants.Layer layer) {
        return layer == Constants.Layer.PTChangingEffects_7 || layer == Constants.Layer.ColorChangingEffects_5 || layer == layer.TypeChangingEffects_4;
    }

}