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 *  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
 *
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 *
 *     1. Redistributions of source code must retain the above copyright notice, this list of
 *        conditions and the following disclaimer.
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 *     2. Redistributions in binary form must reproduce the above copyright notice, this list
 *        of conditions and the following disclaimer in the documentation and/or other materials
 *        provided with the distribution.
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 *  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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package mage.sets.tempest;

import java.util.UUID;

import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.mana.ColorlessManaAbility;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;

/**
 *
 * @author Loki
 */
public class StalkingStones extends CardImpl<StalkingStones> {

    public StalkingStones(UUID ownerId) {
        super(ownerId, 333, "Stalking Stones", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "TMP";
        this.addAbility(new ColorlessManaAbility());
        this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new StalkingStonesEffect(), new GenericManaCost(6)));
    }

    public StalkingStones(final StalkingStones card) {
        super(card);
    }

    @Override
    public StalkingStones copy() {
        return new StalkingStones(this);
    }
}

class StalkingStonesEffect extends ContinuousEffectImpl<StalkingStonesEffect> {

    public StalkingStonesEffect() {
        super(Constants.Duration.WhileOnBattlefield, Constants.Outcome.BecomeCreature);
		staticText = "{this} becomes a 3/3 Elemental artifact creature that's still a land";
    }

    public StalkingStonesEffect(final StalkingStonesEffect effect) {
        super(effect);
    }

    @Override
	public boolean apply(Constants.Layer layer, Constants.SubLayer sublayer, Ability source, Game game) {
		Permanent permanent = game.getPermanent(source.getFirstTarget());
		if (permanent != null) {
			switch (layer) {
				case TypeChangingEffects_4:
					if (sublayer == Constants.SubLayer.NA) {
                        permanent.getCardType().add(CardType.ARTIFACT);
                        permanent.getCardType().add(CardType.CREATURE);
                        permanent.getSubtype().add("Elemental");
					}
					break;
				case PTChangingEffects_7:
					if (sublayer == Constants.SubLayer.SetPT_7b) {
						permanent.getPower().setValue(3);
					    permanent.getToughness().setValue(3);
					}
			}
			return true;
		}
		return false;
	}

    @Override
    public boolean apply(Game game, Ability source) {
        return false;
    }

    @Override
    public StalkingStonesEffect copy() {
        return new StalkingStonesEffect(this);
    }

    @Override
	public boolean hasLayer(Constants.Layer layer) {
		return layer == Constants.Layer.PTChangingEffects_7 || layer == layer.TypeChangingEffects_4;
	}
}