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 *  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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 *        conditions and the following disclaimer.
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 *        of conditions and the following disclaimer in the documentation and/or other materials
 *        provided with the distribution.
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package mage.sets.mirrodinbesieged;

import java.util.List;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.target.common.TargetCardInYourGraveyard;

/**
 *
 * @author North
 */
public class MorbidPlunder extends CardImpl<MorbidPlunder> {

    private static final FilterCreatureCard filter = new FilterCreatureCard();

    public MorbidPlunder(UUID ownerId) {
        super(ownerId, 47, "Morbid Plunder", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{1}{B}{B}");
        this.expansionSetCode = "MBS";

        this.color.setBlack(true);

        this.getSpellAbility().addEffect(new MorbidPlunderEffect());
        this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(0, 2, filter));
    }

    public MorbidPlunder(final MorbidPlunder card) {
        super(card);
    }

    @Override
    public MorbidPlunder copy() {
        return new MorbidPlunder(this);
    }
}

class MorbidPlunderEffect extends OneShotEffect<MorbidPlunderEffect> {

    public MorbidPlunderEffect() {
        super(Outcome.ReturnToHand);
        staticText = "Return up to two target creature cards from your graveyard to your hand";
    }

    public MorbidPlunderEffect(final MorbidPlunderEffect effect) {
        super(effect);
    }

    @Override
    public MorbidPlunderEffect copy() {
        return new MorbidPlunderEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        boolean result = false;
        List<UUID> targets = source.getTargets().get(0).getTargets();
        if (targets.size() > 0) {
            for (UUID target : targets) {
                Card card = game.getCard(target);
                if (card != null) {
                    result |= card.moveToZone(Zone.HAND, source.getId(), game, true);
                }
            }
        }
        return result;
    }
}
