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 *        conditions and the following disclaimer.
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 *        of conditions and the following disclaimer in the documentation and/or other materials
 *        provided with the distribution.
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package mage.sets.mirrodinbesieged;

import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageMultiEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetArtifactPermanent;
import mage.target.common.TargetCreatureOrPlayerAmount;

/**
 *
 * @author North
 */
public class KuldothaFlamefiend extends CardImpl<KuldothaFlamefiend> {

    public KuldothaFlamefiend(UUID ownerId) {
        super(ownerId, 69, "Kuldotha Flamefiend", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{4}{R}{R}");
        this.expansionSetCode = "MBS";
        this.subtype.add("Elemental");

        this.color.setRed(true);
        this.power = new MageInt(4);
        this.toughness = new MageInt(4);

        // When Kuldotha Flamefiend enters the battlefield, you may sacrifice an artifact. If you do, Kuldotha Flamefiend deals 4 damage divided as you choose among any number of target creatures and/or players.
        EntersBattlefieldTriggeredAbility ability = new EntersBattlefieldTriggeredAbility(new SacrificeArtifactEffect(), true);
        ability.addEffect(new DamageMultiEffect(4));
        ability.addTarget(new TargetCreatureOrPlayerAmount(4));
        ability.addTarget(new TargetArtifactPermanent());
    }

    public KuldothaFlamefiend(final KuldothaFlamefiend card) {
        super(card);
    }

    @Override
    public KuldothaFlamefiend copy() {
        return new KuldothaFlamefiend(this);
    }
}

class SacrificeArtifactEffect extends OneShotEffect<SacrificeArtifactEffect> {

    public SacrificeArtifactEffect() {
        super(Outcome.Sacrifice);
        this.staticText = "sacrifice an artifact";
    }

    public SacrificeArtifactEffect(final SacrificeArtifactEffect effect) {
        super(effect);
    }

    @Override
    public SacrificeArtifactEffect copy() {
        return new SacrificeArtifactEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Permanent permanent = game.getPermanent(source.getTargets().get(1).getFirstTarget());
        if (permanent != null) {
            permanent.sacrifice(source.getSourceId(), game);
            return true;
        }
        return false;
    }
}
