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 *        conditions and the following disclaimer.
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 *        of conditions and the following disclaimer in the documentation and/or other materials
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package mage.sets.scarsofmirrodin;

import java.util.UUID;

import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetLandPermanent;

/**
 *
 * @author Loki
 */
public class MeltTerrain extends CardImpl<MeltTerrain> {

    public MeltTerrain (UUID ownerId) {
        super(ownerId, 97, "Melt Terrain", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{2}{R}{R}");
        this.expansionSetCode = "SOM";
		this.color.setRed(true);
        this.getSpellAbility().addEffect(new DestroyTargetEffect());
        this.getSpellAbility().addEffect(new MeltTerrainEffect());
        this.getSpellAbility().addTarget(new TargetLandPermanent());
    }

    public MeltTerrain (final MeltTerrain card) {
        super(card);
    }

    @Override
    public MeltTerrain copy() {
        return new MeltTerrain(this);
    }

}

class MeltTerrainEffect extends OneShotEffect<MeltTerrainEffect> {
    MeltTerrainEffect() {
        super(Constants.Outcome.Damage);
        staticText = "{this} deals 2 damage to that land's controller";
    }

    MeltTerrainEffect(final MeltTerrainEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Permanent p = game.getBattlefield().getPermanent(source.getFirstTarget());
        if (p == null) {
            p = (Permanent) game.getLastKnownInformation(source.getFirstTarget(), Zone.BATTLEFIELD);
        }
        if (p != null) {
            Player player = game.getPlayer(p.getControllerId());
            if (player != null) {
                player.damage(2, source.getSourceId(), game, false, true);
            }
        }
        return false;
    }

    @Override
    public MeltTerrainEffect copy() {
        return new MeltTerrainEffect(this);
    }

}