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 *        conditions and the following disclaimer.
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 *        of conditions and the following disclaimer in the documentation and/or other materials
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package mage.sets.tenth;

import java.util.UUID;

import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.continious.GainAbilityAllEffect;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.filter.Filter;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.permanent.token.SoldierToken;

/**
 *
 * @author Loki
 */
public class Mobilization extends CardImpl<Mobilization> {

    private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("Soldier creatures");

    static {
        filter.getSubtype().add("Soldier");
        filter.setScopeSubtype(Filter.ComparisonScope.Any);
    }

    public Mobilization(UUID ownerId) {
        super(ownerId, 29, "Mobilization", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}");
        this.expansionSetCode = "10E";
        this.color.setWhite(true);
        this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new GainAbilityAllEffect(VigilanceAbility.getInstance(), Constants.Duration.WhileOnBattlefield, filter, false)));
        this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new CreateTokenEffect(new SoldierToken(), 1), new ManaCostsImpl("{2}{W}")));
    }

    public Mobilization(final Mobilization card) {
        super(card);
    }

    @Override
    public Mobilization copy() {
        return new Mobilization(this);
    }
}
