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- Adds Room + Room half card types - Adds Room unlock ability - Adds Room special functionality (locking halves, unlocking, changing names, changing mana values) - Adjusts name predicate handling for Room name handling (Rooms have between 0 and 2 names on the battlefield depending on their state. They have 1 name on the stack as a normal split card does). Allows cards to match these names properly - Adds Room game events (Unlock, Fully Unlock) and unlock triggers - Updates Split card constructor to allow a single type line as with Rooms - Adds empty name constant for fully unlocked rooms - Updates Permanent to include the door unlock states (that all permanents have) that are relevant when a permanent is or becomes a Room. - Updates ZonesHandler to properly move Room card parts onto and off of the battlefield. - Updated Eerie ability to function properly with Rooms - Implemented Bottomless Pool // Locker Room - Implemented Surgical Suite // Hospital Room - Added Room card tests |
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