mage/Mage/src/main/java/mage/abilities/common/BeginningOfCombatTriggeredAbility.java
Susucre f75b1c9f0a
Code cleanup: protect all copy constructors (#10750)
* apply regex to change public copy constructors to protected
* cleanup code using now protected constructors
* fix manaBuilder weird casting of Mana into ConditionalMana
2023-08-04 19:34:58 -04:00

98 lines
3.6 KiB
Java

package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.target.targetpointer.FixedTarget;
public class BeginningOfCombatTriggeredAbility extends TriggeredAbilityImpl {
private final TargetController targetController;
private final boolean setTargetPointer;
public BeginningOfCombatTriggeredAbility(Effect effect, TargetController targetController, boolean isOptional) {
this(Zone.BATTLEFIELD, effect, targetController, isOptional, false);
}
public BeginningOfCombatTriggeredAbility(Zone zone, Effect effect, TargetController targetController, boolean isOptional, boolean setTargetPointer) {
super(zone, effect, isOptional);
this.targetController = targetController;
this.setTargetPointer = setTargetPointer;
setTriggerPhrase(generateTriggerPhrase());
}
protected BeginningOfCombatTriggeredAbility(final BeginningOfCombatTriggeredAbility ability) {
super(ability);
this.targetController = ability.targetController;
this.setTargetPointer = ability.setTargetPointer;
}
@Override
public BeginningOfCombatTriggeredAbility copy() {
return new BeginningOfCombatTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.BEGIN_COMBAT_STEP_PRE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
switch (targetController) {
case YOU:
boolean yours = event.getPlayerId().equals(this.controllerId);
if (yours && setTargetPointer) {
if (getTargets().isEmpty()) {
this.getEffects().forEach(effect -> {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
});
}
}
return yours;
case OPPONENT:
if (game.getPlayer(this.controllerId).hasOpponent(event.getPlayerId(), game)) {
if (setTargetPointer) {
this.getEffects().forEach(effect -> {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
});
}
return true;
}
break;
case EACH_PLAYER:
case ANY:
if (setTargetPointer) {
this.getEffects().forEach(effect -> {
effect.setTargetPointer(new FixedTarget(event.getPlayerId()));
});
}
return true;
}
return false;
}
private String generateTriggerPhrase() {
switch (targetController) {
case YOU:
return "At the beginning of combat on your turn, " + generateZoneString();
case OPPONENT:
return "At the beginning of combat on each opponent's turn, " + generateZoneString();
case EACH_PLAYER:
return "At the beginning of combat on each player's turn, " + generateZoneString();
case ANY:
return "At the beginning of each combat, " + generateZoneString();
}
return "";
}
private String generateZoneString() {
if (getZone() == Zone.GRAVEYARD) {
return "if {this} is in your graveyard, ";
}
return "";
}
}