mage/Mage.Sets/src/mage/cards/c/CaravanVigil.java

85 lines
3.1 KiB
Java

package mage.cards.c;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.condition.common.MorbidCondition;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.hint.common.MorbidHint;
import mage.cards.*;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author North
*/
public final class CaravanVigil extends CardImpl {
public CaravanVigil(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{G}");
// Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
// <i>Morbid</i> &mdash; You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.
this.getSpellAbility().addEffect(new CaravanVigilEffect());
this.getSpellAbility().addHint(MorbidHint.instance);
}
private CaravanVigil(final CaravanVigil card) {
super(card);
}
@Override
public CaravanVigil copy() {
return new CaravanVigil(this);
}
}
class CaravanVigilEffect extends OneShotEffect {
public CaravanVigilEffect() {
super(Outcome.PutLandInPlay);
this.staticText = "Search your library for a basic land card, reveal it, put it into your hand, then shuffle.<br>"
+ "<i>Morbid</i> &mdash; You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn";
}
private CaravanVigilEffect(final CaravanVigilEffect effect) {
super(effect);
}
@Override
public CaravanVigilEffect copy() {
return new CaravanVigilEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (sourceObject != null && controller != null) {
TargetCardInLibrary target = new TargetCardInLibrary(StaticFilters.FILTER_CARD_BASIC_LAND);
if (controller.searchLibrary(target, source, game)) {
Card card = controller.getLibrary().getCard(target.getFirstTarget(), game);
if (card != null) {
Cards cards = new CardsImpl(card);
if (MorbidCondition.instance.apply(game, source)
&& controller.chooseUse(Outcome.PutLandInPlay, "Put the card onto the battlefield instead?", source, game)) {
controller.moveCards(card, Zone.BATTLEFIELD, source, game);
} else {
controller.moveCards(card, Zone.HAND, source, game);
}
controller.revealCards(sourceObject.getIdName(), cards, game);
}
}
controller.shuffleLibrary(source, game);
return true;
}
return false;
}
}