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* added support to use custom cards with any abilities/effects (addCustomCardWithAbility); * added support of multiplayer games with all range (CardTestMultiPlayerBaseWithRangeAll); * added realtime checks for permanent counters (checkPermanentCounters); * added wrong attack commands check in strict mode; * fixed that added by addCard command cards don't init continues effects; * fixed that block commands don't removed from actions queue; |
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| resources/ratings | ||