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* added new command to play one best action on priority by AI (aiPlayPriority); * added new command to play all best actions on step by AI (aiPlayStep); * now you can setup battlefield by standard commands and run AI simulations for single priority/step; * CardTestPlayerBase - old default class for card tests, it uses simple AI for choosing, but do not play/simulate it; * CardTestPlayerBaseAI - old default class for AI game tests, auto-playable playerA, you can control only playerB; * CardTestPlayerBaseWithAIHelps - new improved class for card tests, it uses controllable and real AI with game simulations; |
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| .. | ||
| config | ||
| src | ||
| CMDNorinTheWary.dck | ||
| CommanderAnafenza_WBG.dck | ||
| CommanderDuel.dck | ||
| CommanderDuel_Karador_BGW.dck | ||
| CommanderDuel_UW.dck | ||
| CommanderOviya.dck | ||
| JustLands.txt | ||
| pom.xml | ||
| Power Hungry.dck | ||
| RB Aggro.dck | ||
| UW Control.dck | ||