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90 lines
2.9 KiB
Java
90 lines
2.9 KiB
Java
package mage.cards.d;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.DiscardCardCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.BecomesBasicLandTargetEffect;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.Target;
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import mage.target.TargetPermanent;
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import mage.target.targetadjustment.XTargetsAdjuster;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author TheElk801
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*/
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public final class DeepwoodElder extends CardImpl {
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public DeepwoodElder(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{G}{G}");
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this.subtype.add(SubType.DRYAD);
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this.subtype.add(SubType.SPELLSHAPER);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// {X}{G}{G}, {tap}, Discard a card: X target lands become Forests until end of turn.
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Ability ability = new SimpleActivatedAbility(new DeepwoodElderEffect(), new ManaCostsImpl("{X}{G}{G}"));
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ability.addCost(new TapSourceCost());
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ability.addCost(new DiscardCardCost());
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ability.addTarget(new TargetPermanent(StaticFilters.FILTER_LANDS));
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ability.setTargetAdjuster(XTargetsAdjuster.instance);
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this.addAbility(ability);
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}
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public DeepwoodElder(final DeepwoodElder card) {
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super(card);
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}
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@Override
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public DeepwoodElder copy() {
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return new DeepwoodElder(this);
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}
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}
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class DeepwoodElderEffect extends OneShotEffect {
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DeepwoodElderEffect() {
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super(Outcome.LoseAbility);
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this.staticText = "X target lands become Forests until end of turn";
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}
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DeepwoodElderEffect(final DeepwoodElderEffect effect) {
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super(effect);
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}
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@Override
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public DeepwoodElderEffect copy() {
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return new DeepwoodElderEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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for (Target target : source.getTargets()) {
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for (UUID targetId : target.getTargets()) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null) {
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ContinuousEffect effect = new BecomesBasicLandTargetEffect(Duration.EndOfTurn, SubType.FOREST);
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effect.setTargetPointer(new FixedTarget(permanent, game));
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game.addEffect(effect, source);
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}
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}
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}
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return true;
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}
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}
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