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* Implement Costs Tag Map system * Use Costs Tag Map system to store X value for spells, abilities, and resolving permanents * Store Bestow without target's tags Change functions for getting tags and storing the tags of a new permanent * Create and use deep copy function in CardUtil, add Copyable<T> to many classes * Fix Hall Of the Bandit Lord infinite loop * Add additional comments * Don't store null/empty costs tags maps (saves memory) * Fix two more Watchers with Ability variable * Add check for exact collection types during deep copy * Use generics instead of pure type erasure during deep copy * convert more code to using deep copy helper, everything use Object copier, add EnumMap * fix documentation * Don't need the separate null checks anymore (handled in deepCopyObject) * Minor cleanup
683 lines
25 KiB
Java
683 lines
25 KiB
Java
package mage.game.permanent.token;
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import mage.*;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.Card;
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import mage.cards.repository.TokenInfo;
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import mage.cards.repository.TokenRepository;
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import mage.cards.repository.TokenType;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.events.CreateTokenEvent;
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import mage.game.events.CreatedTokenEvent;
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import mage.game.events.CreatedTokensEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.PermanentToken;
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import mage.game.permanent.token.custom.CreatureToken;
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import mage.players.Player;
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import mage.target.Target;
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import java.lang.reflect.Constructor;
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import java.util.*;
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/**
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* Each token must have default constructor without params (GUI require for card viewer)
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*/
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public abstract class TokenImpl extends MageObjectImpl implements Token {
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protected String description;
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private final ArrayList<UUID> lastAddedTokenIds = new ArrayList<>();
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private Card copySourceCard; // the card the Token is a copy from
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private static final int MAX_TOKENS_PER_GAME = 500;
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protected Token backFace = null;
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private boolean entersTransformed = false;
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public TokenImpl() {
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}
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public TokenImpl(String name, String description) {
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this.name = name;
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this.description = description;
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// verify check: indefinite article
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if (description.startsWith("a ") || description.startsWith("an ")) {
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throw new IllegalArgumentException("Wrong code usage: don't use indefinite article here - " + description);
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}
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}
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protected TokenImpl(final TokenImpl token) {
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super(token);
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this.description = token.description;
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this.lastAddedTokenIds.addAll(token.lastAddedTokenIds);
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this.copySourceCard = token.copySourceCard; // will never be changed
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this.backFace = token.backFace != null ? token.backFace.copy() : null;
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this.entersTransformed = token.entersTransformed;
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}
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@Override
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public abstract Token copy();
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@Override
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public String getDescription() {
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return description;
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}
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@Override
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public List<UUID> getLastAddedTokenIds() {
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return new ArrayList<>(lastAddedTokenIds);
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}
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/**
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* Add an ability to the token. When copying from an existing source
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* you should use the fromExistingObject variant of this function to prevent double-copying subabilities
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* @param ability The ability to be added
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*/
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@Override
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public void addAbility(Ability ability) {
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addAbility(ability, false);
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}
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/**
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* @param ability The ability to be added
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* @param fromExistingObject if copying abilities from an existing source then must ignore sub-abilities because they're already on the source object
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* Otherwise sub-abilities will be added twice to the resulting object
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*/
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@Override
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public void addAbility(Ability ability, boolean fromExistingObject) {
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ability.setSourceId(this.getId());
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abilities.add(ability);
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if (!fromExistingObject) {
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abilities.addAll(ability.getSubAbilities());
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}
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// TODO: remove all override and backFace changes (bug example: active transform ability in back face)
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if (backFace != null) {
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backFace.addAbility(ability);
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// Maybe supposed to add subabilities here too?
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}
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}
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// Directly from PermanentImpl
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@Override
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public void removeAbility(Ability abilityToRemove) {
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if (backFace != null) {
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backFace.removeAbility(abilityToRemove);
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}
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if (abilityToRemove == null) {
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return;
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}
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// 112.10b Effects that remove an ability remove all instances of it.
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List<Ability> toRemove = new ArrayList<>();
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abilities.forEach(a -> {
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if (a.isSameInstance(abilityToRemove)) {
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toRemove.add(a);
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}
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});
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// TODO: what about triggered abilities? See addAbility above -- triggers adds to GameState
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toRemove.forEach(r -> abilities.remove(r));
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}
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// Directly from PermanentImpl
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@Override
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public void removeAbilities(List<Ability> abilitiesToRemove) {
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if (abilitiesToRemove == null) {
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return;
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}
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abilitiesToRemove.forEach(a -> removeAbility(a));
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if (backFace != null) {
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backFace.removeAbilities(abilitiesToRemove);
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}
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}
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@Override
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public boolean putOntoBattlefield(int amount, Game game, Ability source) {
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return this.putOntoBattlefield(amount, game, source, source.getControllerId());
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}
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@Override
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public boolean putOntoBattlefield(int amount, Game game, Ability source, UUID controllerId) {
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return this.putOntoBattlefield(amount, game, source, controllerId, false, false);
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}
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@Override
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public boolean putOntoBattlefield(int amount, Game game, Ability source, UUID controllerId, boolean tapped, boolean attacking) {
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return putOntoBattlefield(amount, game, source, controllerId, tapped, attacking, null);
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}
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public static TokenInfo generateTokenInfo(TokenImpl token, Game game, UUID sourceId) {
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// Choose a token image by priority:
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// - use source's set code
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// - use parent source's set code (too complicated, so ignore it)
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// - use random set code
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// - use default set code
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// token from a card - must use card image instead (example: Embalm ability)
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if (!token.getCardNumber().isEmpty()) {
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return new TokenInfo(TokenType.TOKEN, token.getName(), token.getExpansionSetCode(), 0);
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}
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// token from another token
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if (token instanceof EmptyToken) {
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if (token.getExpansionSetCode() == null) {
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// possible reason: miss call of CardUtil.copySetAndCardNumber in copying method
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throw new IllegalArgumentException("Wrong code usage: can't copy token without set code");
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}
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return new TokenInfo(TokenType.TOKEN, token.getName(), token.getExpansionSetCode(), token.getImageNumber());
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}
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// token as is
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// source
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final String setCode;
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Card sourceCard = game.getCard(sourceId);
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if (sourceCard != null) {
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setCode = sourceCard.getExpansionSetCode();
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} else {
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MageObject sourceObject = game.getObject(sourceId);
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if (sourceObject != null) {
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setCode = sourceObject.getExpansionSetCode();
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} else {
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setCode = null;
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}
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}
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// search by set code
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TokenInfo foundInfo = TokenRepository.instance.findPreferredTokenInfoForClass(token.getClass().getName(), setCode);
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if (foundInfo != null) {
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return foundInfo;
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}
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// auto-image for creature token (it's a private token without official image, so try to find same paper image)
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if (token instanceof CreatureToken) {
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// TODO: return default creature token image
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}
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// TODO: implement Copy image
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// TODO: implement Manifest image
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// TODO: implement Morph image
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// unknown tokens
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return new TokenInfo(TokenType.TOKEN, "Unknown", TokenRepository.XMAGE_TOKENS_SET_CODE, 0);
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}
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@Override
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public boolean putOntoBattlefield(int amount, Game game, Ability source, UUID controllerId, boolean tapped, boolean attacking, UUID attackedPlayer) {
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return putOntoBattlefield(amount, game, source, controllerId, tapped, attacking, attackedPlayer, null);
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}
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@Override
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public boolean putOntoBattlefield(int amount, Game game, Ability source, UUID controllerId, boolean tapped, boolean attacking, UUID attackedPlayer, UUID attachedTo) {
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return putOntoBattlefield(amount, game, source, controllerId, tapped, attacking, attackedPlayer, attachedTo, true);
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}
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@Override
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public boolean putOntoBattlefield(int amount, Game game, Ability source, UUID controllerId, boolean tapped, boolean attacking, UUID attackedPlayer, UUID attachedTo, boolean created) {
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Player controller = game.getPlayer(controllerId);
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if (controller == null) {
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return false;
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}
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if (amount == 0) {
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return false;
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}
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lastAddedTokenIds.clear();
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CreateTokenEvent event = new CreateTokenEvent(source, controllerId, amount, this);
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if (!created || !game.replaceEvent(event)) {
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int currentTokens = game.getBattlefield().countTokens(event.getPlayerId());
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int tokenSlots = Math.max(MAX_TOKENS_PER_GAME - currentTokens, 0);
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int amountToRemove = event.getAmount() - tokenSlots;
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if (amountToRemove > 0) {
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game.informPlayers(
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"The token limit per player is " + MAX_TOKENS_PER_GAME + ", " + controller.getName()
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+ " will only create " + tokenSlots + " tokens."
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);
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Iterator<Map.Entry<Token, Integer>> it = event.getTokens().entrySet().iterator();
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while (it.hasNext() && amountToRemove > 0) {
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Map.Entry<Token, Integer> entry = it.next();
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int newValue = entry.getValue() - amountToRemove;
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if (newValue > 0) {
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entry.setValue(newValue);
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break;
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}
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amountToRemove -= entry.getValue();
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it.remove();
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}
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}
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putOntoBattlefieldHelper(event, game, source, tapped, attacking, attackedPlayer, attachedTo, created);
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event.getTokens()
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.keySet()
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.stream()
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.map(Token::getLastAddedTokenIds)
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.flatMap(Collection::stream)
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.distinct()
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.filter(uuid -> !this.lastAddedTokenIds.contains(uuid))
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.forEach(this.lastAddedTokenIds::add);
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return true;
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}
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return false;
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}
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private static void putOntoBattlefieldHelper(CreateTokenEvent event, Game game, Ability source, boolean tapped, boolean attacking, UUID attackedPlayer, UUID attachedTo, boolean created) {
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Player controller = game.getPlayer(event.getPlayerId());
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if (controller == null) {
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return;
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}
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Set<PermanentToken> allAddedTokens = new HashSet<>();
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for (Map.Entry<Token, Integer> entry : event.getTokens().entrySet()) {
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Token token = entry.getKey();
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int amount = entry.getValue();
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// check if token needs to be attached to a specific object (e.g. Estrid the Masked, Role Token)
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Permanent permanentAttachedTo;
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if (attachedTo != null) {
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permanentAttachedTo = game.getPermanent(attachedTo);
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if (permanentAttachedTo == null || permanentAttachedTo.cantBeAttachedBy(token, source, game, true)) {
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game.informPlayers(token.getName() + " will not be created as it cannot be attached to the chosen permanent");
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continue;
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}
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} else {
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permanentAttachedTo = null;
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}
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// choose token's set code due source
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TokenInfo tokenInfo = TokenImpl.generateTokenInfo((TokenImpl) token, game, source == null ? null : source.getSourceId());
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token.setExpansionSetCode(tokenInfo.getSetCode());
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//token.setCardNumber(""); // if token from a card then don't change a card number
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token.setImageNumber(tokenInfo.getImageNumber());
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List<Permanent> needTokens = new ArrayList<>();
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List<Permanent> allowedTokens = new ArrayList<>();
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// prepare tokens to enter
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// must use same image for all tokens
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for (int i = 0; i < amount; i++) {
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// use event.getPlayerId() as controller because it can be replaced by replacement effect
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PermanentToken newPermanent = new PermanentToken(token, event.getPlayerId(), game);
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game.getState().addCard(newPermanent);
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needTokens.add(newPermanent);
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game.getPermanentsEntering().put(newPermanent.getId(), newPermanent);
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newPermanent.setTapped(tapped);
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ZoneChangeEvent emptyEvent = new ZoneChangeEvent(newPermanent, newPermanent.getControllerId(), Zone.OUTSIDE, Zone.BATTLEFIELD);
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// tokens zcc must simulate card's zcc to keep copied card/spell settings
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// (example: etb's kicker ability of copied creature spell, see tests with Deathforge Shaman)
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newPermanent.updateZoneChangeCounter(game, emptyEvent);
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if (source != null) {
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MageObjectReference mor = new MageObjectReference(newPermanent.getId(),newPermanent.getZoneChangeCounter(game)-1,game);
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game.storePermanentCostsTags(mor, source);
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}
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}
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// check ETB effects
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game.setScopeRelevant(true);
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for (Permanent permanent : needTokens) {
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if (permanent.entersBattlefield(source, game, Zone.OUTSIDE, true)) {
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allowedTokens.add(permanent);
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} else {
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game.getPermanentsEntering().remove(permanent.getId());
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}
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}
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game.setScopeRelevant(false);
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// put allowed tokens to play
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int createOrder = game.getState().getNextPermanentOrderNumber();
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for (Permanent permanent : allowedTokens) {
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game.addPermanent(permanent, createOrder);
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permanent.setZone(Zone.BATTLEFIELD, game);
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game.getPermanentsEntering().remove(permanent.getId());
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// keep tokens ids
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if (token instanceof TokenImpl) {
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((TokenImpl) token).lastAddedTokenIds.add(permanent.getId());
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}
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// created token events
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ZoneChangeEvent zccEvent = new ZoneChangeEvent(permanent, permanent.getControllerId(), Zone.OUTSIDE, Zone.BATTLEFIELD);
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game.addSimultaneousEvent(zccEvent);
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if (permanent instanceof PermanentToken && created) {
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game.addSimultaneousEvent(new CreatedTokenEvent(source, (PermanentToken) permanent));
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allAddedTokens.add((PermanentToken) permanent);
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}
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// prototyped spell tokens make prototyped permanent tokens on resolution.
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if (source instanceof SpellAbility && ((SpellAbility) source).getSpellAbilityCastMode() == SpellAbilityCastMode.PROTOTYPE) {
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permanent.setPrototyped(true);
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}
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// if token was created (not a spell copy) handle auras coming into the battlefield
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// that must determine what to enchant
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// see #9583 for the root cause issue of why this convoluted searching is necessary
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// code blindly copied from CopyPermanentEffect
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// TODO: clean this up -- half the comments make no sense in the context of creating a token
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if (created && permanent.getSubtype().contains(SubType.AURA) && attachedTo == null) {
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Outcome auraOutcome = Outcome.BoostCreature;
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Target auraTarget = null;
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// attach - search effect in spell ability (example: cast Utopia Sprawl, cast Estrid's Invocation on it)
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for (Ability ability : permanent.getAbilities()) {
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if (!(ability instanceof SpellAbility)) {
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continue;
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}
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auraOutcome = ability.getEffects().getOutcome(ability);
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for (Effect effect : ability.getEffects()) {
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if (!(effect instanceof AttachEffect)) {
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continue;
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}
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if (permanent.getSpellAbility().getTargets().size() > 0) {
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auraTarget = permanent.getSpellAbility().getTargets().get(0);
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}
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}
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}
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// enchant - search in all abilities (example: cast Estrid's Invocation on enchanted creature by Estrid, the Masked second ability, cast Estrid's Invocation on it)
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if (auraTarget == null) {
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for (Ability ability : permanent.getAbilities()) {
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if (!(ability instanceof EnchantAbility)) {
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continue;
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}
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auraOutcome = ability.getEffects().getOutcome(ability);
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if (ability.getTargets().size() > 0) { // Animate Dead don't have targets
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auraTarget = ability.getTargets().get(0);
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}
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}
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}
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// if this is a copy of a copy, the copy's target has been copied and needs to be cleared
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if (auraTarget == null) {
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break;
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}
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// clear selected target
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if (auraTarget.getFirstTarget() != null) {
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auraTarget.remove(auraTarget.getFirstTarget());
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}
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// select new target
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auraTarget.withNotTarget(true);
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if (!controller.choose(auraOutcome, auraTarget, source, game)) {
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break;
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}
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UUID targetId = auraTarget.getFirstTarget();
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Permanent targetPermanent = game.getPermanent(targetId);
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Player targetPlayer = game.getPlayer(targetId);
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if (targetPermanent != null) {
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targetPermanent.addAttachment(permanent.getId(), source, game);
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} else if (targetPlayer != null) {
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targetPlayer.addAttachment(permanent.getId(), source, game);
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}
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}
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// end of messy target-groping code to handle auras
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// this section is for tokens created attached to a specific known object
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if (permanentAttachedTo != null) {
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if (permanent.hasSubtype(SubType.AURA, game)) {
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permanent.getAbilities().get(0).getTargets().get(0).add(permanentAttachedTo.getId(), game);
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permanent.getAbilities().get(0).getEffects().get(0).apply(game, permanent.getAbilities().get(0));
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} else {
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permanentAttachedTo.addAttachment(permanent.getId(), source, game);
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}
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}
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// must attack
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if (attacking && game.getCombat() != null && game.getActivePlayerId().equals(permanent.getControllerId())) {
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game.getCombat().addAttackingCreature(permanent.getId(), game, attackedPlayer);
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}
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// game logs
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if (created) {
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game.informPlayers(controller.getLogName() + " creates a " + permanent.getLogName() + " token");
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} else {
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game.informPlayers(permanent.getLogName() + " enters the battlefield as a token under " + controller.getLogName() + "'s control'");
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}
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}
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}
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CreatedTokensEvent.addEvents(allAddedTokens, source, game);
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game.getState().applyEffects(game); // Needed to do it here without LKIReset i.e. do get SwordOfTheMeekTest running correctly.
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}
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@Override
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public void setPower(int power) {
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if (this.backFace != null) {
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this.backFace.setPower(power);
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}
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this.power = new MageInt(power);
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}
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@Override
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public void setToughness(int toughness) {
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if (this.backFace != null) {
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this.backFace.setToughness(toughness);
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}
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this.toughness = new MageInt(toughness);
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}
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@Override
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public void setStartingLoyalty(int startingLoyalty) {
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if (backFace != null) {
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backFace.setStartingLoyalty(startingLoyalty);
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}
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super.setStartingLoyalty(startingLoyalty);
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}
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@Override
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public void setStartingDefense(int intArg) {
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if (backFace != null) {
|
|
backFace.setStartingDefense(intArg);
|
|
}
|
|
super.setStartingDefense(intArg);
|
|
}
|
|
|
|
@Override
|
|
public Card getCopySourceCard() {
|
|
return copySourceCard;
|
|
}
|
|
|
|
@Override
|
|
public void setCopySourceCard(Card copySourceCard) {
|
|
if (copySourceCard != null) {
|
|
this.copySourceCard = copySourceCard.copy();
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public Token getBackFace() {
|
|
return backFace;
|
|
}
|
|
|
|
@Override
|
|
public void retainAllArtifactSubTypes(Game game) {
|
|
if (backFace != null) {
|
|
backFace.retainAllArtifactSubTypes(game);
|
|
}
|
|
super.retainAllArtifactSubTypes(game);
|
|
}
|
|
|
|
@Override
|
|
public void retainAllEnchantmentSubTypes(Game game) {
|
|
if (backFace != null) {
|
|
backFace.retainAllEnchantmentSubTypes(game);
|
|
}
|
|
super.retainAllEnchantmentSubTypes(game);
|
|
}
|
|
|
|
@Override
|
|
public void addSuperType(SuperType superType) {
|
|
if (backFace != null) {
|
|
backFace.addSuperType(superType);
|
|
}
|
|
super.addSuperType(superType);
|
|
}
|
|
|
|
@Override
|
|
public void removeSuperType(SuperType superType) {
|
|
if (backFace != null) {
|
|
backFace.removeSuperType(superType);
|
|
}
|
|
super.removeSuperType(superType);
|
|
}
|
|
|
|
@Override
|
|
public void addCardType(CardType... cardTypes) {
|
|
if (backFace != null) {
|
|
backFace.addCardType(cardTypes);
|
|
}
|
|
super.addCardType(cardTypes);
|
|
}
|
|
|
|
@Override
|
|
public void removeCardType(CardType... cardTypes) {
|
|
if (backFace != null) {
|
|
backFace.removeCardType(cardTypes);
|
|
}
|
|
super.removeCardType(cardTypes);
|
|
}
|
|
|
|
@Override
|
|
public void removeAllCardTypes() {
|
|
if (backFace != null) {
|
|
backFace.removeAllCardTypes();
|
|
}
|
|
super.removeAllCardTypes();
|
|
}
|
|
|
|
@Override
|
|
public void removeAllCardTypes(Game game) {
|
|
if (backFace != null) {
|
|
backFace.removeAllCardTypes(game);
|
|
}
|
|
super.removeAllCardTypes(game);
|
|
}
|
|
|
|
@Override
|
|
public void addSubType(SubType... subTypes) {
|
|
if (backFace != null) {
|
|
backFace.addSubType(subTypes);
|
|
}
|
|
super.addSubType(subTypes);
|
|
}
|
|
|
|
@Override
|
|
public void removeAllSubTypes(Game game, SubTypeSet subTypeSet) {
|
|
if (backFace != null) {
|
|
backFace.removeAllSubTypes(game, subTypeSet);
|
|
}
|
|
super.removeAllSubTypes(game, subTypeSet);
|
|
}
|
|
|
|
@Override
|
|
public void removeAllSubTypes(Game game) {
|
|
if (backFace != null) {
|
|
backFace.removeAllSubTypes(game);
|
|
}
|
|
super.removeAllSubTypes(game);
|
|
}
|
|
|
|
@Override
|
|
public void retainAllLandSubTypes(Game game) {
|
|
if (backFace != null) {
|
|
backFace.retainAllLandSubTypes(game);
|
|
}
|
|
super.retainAllLandSubTypes(game);
|
|
}
|
|
|
|
@Override
|
|
public void removeAllCreatureTypes(Game game) {
|
|
if (backFace != null) {
|
|
backFace.removeAllCreatureTypes(game);
|
|
}
|
|
super.removeAllCreatureTypes(game);
|
|
}
|
|
|
|
@Override
|
|
public void removeAllCreatureTypes() {
|
|
if (backFace != null) {
|
|
backFace.removeAllCreatureTypes();
|
|
}
|
|
super.removeAllCreatureTypes();
|
|
}
|
|
|
|
@Override
|
|
public void removeSubType(Game game, SubType subType) {
|
|
if (backFace != null) {
|
|
backFace.removeSubType(game, subType);
|
|
}
|
|
super.removeSubType(game, subType);
|
|
}
|
|
|
|
@Override
|
|
public void setIsAllCreatureTypes(boolean value) {
|
|
if (backFace != null) {
|
|
backFace.setIsAllCreatureTypes(value);
|
|
}
|
|
super.setIsAllCreatureTypes(value);
|
|
}
|
|
|
|
@Override
|
|
public void removePTCDA() {
|
|
if (backFace != null) {
|
|
backFace.removePTCDA();
|
|
}
|
|
super.removePTCDA();
|
|
}
|
|
|
|
@Override
|
|
public void setName(String name) {
|
|
if (backFace != null) {
|
|
backFace.setName(name);
|
|
}
|
|
super.setName(name);
|
|
}
|
|
|
|
@Override
|
|
public void setColor(ObjectColor color) {
|
|
if (backFace != null) {
|
|
backFace.setColor(color);
|
|
}
|
|
this.getColor().setColor(color);
|
|
}
|
|
|
|
@Override
|
|
public void clearManaCost() {
|
|
if (backFace != null) {
|
|
backFace.clearManaCost();
|
|
}
|
|
this.getManaCost().clear();
|
|
}
|
|
|
|
@Override
|
|
public void setEntersTransformed(boolean entersTransformed) {
|
|
this.entersTransformed = entersTransformed;
|
|
}
|
|
|
|
@Override
|
|
public boolean isEntersTransformed() {
|
|
return this.entersTransformed && this.backFace != null;
|
|
}
|
|
|
|
public static TokenImpl createTokenByClassName(String fullClassName) {
|
|
try {
|
|
Class<?> c = Class.forName(fullClassName);
|
|
Constructor<?> cons = c.getConstructor();
|
|
Object newToken = cons.newInstance();
|
|
if (newToken instanceof Token) {
|
|
return (TokenImpl) newToken;
|
|
}
|
|
} catch (Exception e) {
|
|
// ignore error
|
|
}
|
|
return null;
|
|
}
|
|
}
|