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115 lines
5 KiB
Java
115 lines
5 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2015;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.common.BeginningOfCombatTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.combat.AttacksIfAbleAllEffect;
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import mage.abilities.effects.common.continious.BoostSourceEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.filter.predicate.permanent.AttackingPredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.game.permanent.token.Token;
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/**
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*
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* @author Quercitron
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*/
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public class GoblinRabblemaster extends CardImpl {
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private static final FilterCreaturePermanent otherGoblinFilter = new FilterCreaturePermanent("Goblin", "Other Goblin creatures you control");
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private static final FilterCreaturePermanent attackingFilter = new FilterCreaturePermanent("Goblin", "other attacking Goblin");
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static {
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otherGoblinFilter.add(new AnotherPredicate());
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otherGoblinFilter.add(new ControllerPredicate(TargetController.YOU));
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attackingFilter.add(new AttackingPredicate());
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attackingFilter.add(new AnotherPredicate());
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}
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public GoblinRabblemaster(UUID ownerId) {
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super(ownerId, 145, "Goblin Rabblemaster", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{R}");
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this.expansionSetCode = "M15";
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this.subtype.add("Goblin");
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this.subtype.add("Warrior");
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this.color.setRed(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Other Goblin creatures you control attack each turn if able.
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Effect effect = new AttacksIfAbleAllEffect(otherGoblinFilter);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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// At the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield.
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this.addAbility(new BeginningOfCombatTriggeredAbility(new CreateTokenEffect(new GoblinToken()), TargetController.YOU, false));
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// When Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
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this.addAbility(new AttacksTriggeredAbility(new BoostSourceEffect(new PermanentsOnBattlefieldCount(attackingFilter), new StaticValue(0), Duration.EndOfTurn), false));
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}
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public GoblinRabblemaster(final GoblinRabblemaster card) {
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super(card);
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}
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@Override
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public GoblinRabblemaster copy() {
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return new GoblinRabblemaster(this);
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}
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}
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class GoblinToken extends Token {
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public GoblinToken() {
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super("Goblin", "1/1 red Goblin creature token with haste");
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this.setOriginalExpansionSetCode("M15");
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cardType.add(CardType.CREATURE);
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subtype.add("Goblin");
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color.setRed(true);
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power = new MageInt(1);
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toughness = new MageInt(1);
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addAbility(HasteAbility.getInstance());
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}
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}
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