mage/Mage/src/main/java/mage/abilities/common/BecomeDayAsEntersAbility.java
xenohedron b78956d286
text errata updates: various "enters the battlefield" -> "enters" (#12626)
* enters the battlefield, -> enters,

* {this} enters the battlefield -> {this} enters

* EntersBattlefieldAbility

* , it enters

* enters the battlefield under your control -> you control enters

* rework some trigger phrase logic

* fix tests
2024-08-02 18:43:59 -04:00

57 lines
1.3 KiB
Java

package mage.abilities.common;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.hint.common.DayNightHint;
import mage.constants.Outcome;
import mage.game.Game;
/**
* @author TheElk801
*/
public class BecomeDayAsEntersAbility extends EntersBattlefieldAbility {
public BecomeDayAsEntersAbility() {
super(new BecomeDayEffect());
this.addHint(DayNightHint.instance);
}
private BecomeDayAsEntersAbility(final BecomeDayAsEntersAbility ability) {
super(ability);
}
@Override
public BecomeDayAsEntersAbility copy() {
return new BecomeDayAsEntersAbility(this);
}
@Override
public String getRule() {
return "If it's neither day nor night, it becomes day as {this} enters.";
}
}
class BecomeDayEffect extends OneShotEffect {
BecomeDayEffect() {
super(Outcome.Neutral);
}
private BecomeDayEffect(final BecomeDayEffect effect) {
super(effect);
}
@Override
public BecomeDayEffect copy() {
return new BecomeDayEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
if (!game.hasDayNight()) {
game.setDaytime(true);
return true;
}
return false;
}
}