mage/Mage.Sets/src/mage/cards/e/EnergyVortex.java
Evan Kranzler b0fdb4ef5a text fixes
2021-04-25 14:26:22 -04:00

113 lines
No EOL
4.2 KiB
Java

package mage.cards.e;
import mage.abilities.Ability;
import mage.abilities.common.ActivateIfConditionActivatedAbility;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.IsStepCondition;
import mage.abilities.costs.Cost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.dynamicvalue.common.ManacostVariableValue;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ChooseOpponentEffect;
import mage.abilities.effects.common.RemoveAllCountersSourceEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.util.ManaUtil;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class EnergyVortex extends CardImpl {
public EnergyVortex(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{U}{U}");
// As Energy Vortex enters the battlefield, choose an opponent.
this.addAbility(new AsEntersBattlefieldAbility(new ChooseOpponentEffect(Outcome.Detriment)));
// At the beginning of your upkeep, remove all vortex counters from Energy Vortex.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(
new RemoveAllCountersSourceEffect(CounterType.VORTEX)
.setText("remove all vortex counters from {this}"),
TargetController.YOU, false
));
// At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless they pay {1} for each vortex counter on Energy Vortex.
this.addAbility(new ConditionalTriggeredAbility(
new BeginningOfUpkeepTriggeredAbility(
new EnergyVortexEffect(), TargetController.ANY, false
), EnergyVortexCondition.instance, "At the beginning of the chosen player's upkeep, " +
"{this} deals 3 damage to that player unless they pay {1} for each vortex counter on {this}."
));
// {X}: Put X vortex counters on Energy Vortex. Activate this ability only during your upkeep.
this.addAbility(new ActivateIfConditionActivatedAbility(
Zone.BATTLEFIELD,
new AddCountersSourceEffect(
CounterType.VORTEX.createInstance(),
ManacostVariableValue.instance, true
), new ManaCostsImpl("{X}"),
new IsStepCondition(PhaseStep.UPKEEP)
));
}
private EnergyVortex(final EnergyVortex card) {
super(card);
}
@Override
public EnergyVortex copy() {
return new EnergyVortex(this);
}
}
enum EnergyVortexCondition implements Condition {
instance;
@Override
public boolean apply(Game game, Ability source) {
return game.getActivePlayerId().equals(game.getState().getValue(source.getSourceId().toString() + ChooseOpponentEffect.VALUE_KEY));
}
}
class EnergyVortexEffect extends OneShotEffect {
EnergyVortexEffect() {
super(Outcome.Benefit);
}
private EnergyVortexEffect(final EnergyVortexEffect effect) {
super(effect);
}
@Override
public EnergyVortexEffect copy() {
return new EnergyVortexEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(game.getActivePlayerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (player == null || permanent == null) {
return false;
}
int counters = permanent.getCounters(game).getCount(CounterType.VORTEX);
Cost cost = ManaUtil.createManaCost(counters, false);
if (cost.pay(source, game, source, player.getId(), false)) {
return true;
}
return player.damage(3, source.getSourceId(), source, game) > 0;
}
}