mage/Mage.Sets/src/mage/cards/i/InnerFlameAcolyte.java
2021-05-21 07:52:08 -04:00

52 lines
1.7 KiB
Java

package mage.cards.i;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.EvokeAbility;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public final class InnerFlameAcolyte extends CardImpl {
public InnerFlameAcolyte(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}{R}");
this.subtype.add(SubType.ELEMENTAL);
this.subtype.add(SubType.SHAMAN);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
Ability ability = new EntersBattlefieldTriggeredAbility(new BoostTargetEffect(2, 0, Duration.EndOfTurn));
ability.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn)
.setText("and gains haste until end of turn"));
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
// Evoke {R}
this.addAbility(new EvokeAbility("{R}"));
}
private InnerFlameAcolyte(final InnerFlameAcolyte card) {
super(card);
}
@Override
public InnerFlameAcolyte copy() {
return new InnerFlameAcolyte(this);
}
}