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* Added Goldberry * Slight optimizaztion * Happy Path Test * More unhappy tests * Sanity check for Goldberry's counter choices * Updated player.getMultiAmount to support individual constraints * Some cleanup Also modified ResourcefulDefense to use new multi amount api * Updated logging * Added hint for number of counters * Fixed issue with Resourceful Defense * Improvements to defaults Default list will properly make sure to stay within individual maximums If a player is asked for a choice that isn't actually a choice because each choice's min and max are equal, instead the default response is immediately returned. This helps with situations like moving a counter off of Goldberry when she only has one counter on her. * -1/-1 Counter test * Fixed issue with -1/-1 counters * Adjusted dialog to properly enforce constraints |
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| .. | ||
| Mage.Deck.Constructed | ||
| Mage.Deck.Limited | ||
| Mage.Game.BrawlDuel | ||
| Mage.Game.BrawlFreeForAll | ||
| Mage.Game.CanadianHighlanderDuel | ||
| Mage.Game.CommanderDuel | ||
| Mage.Game.CommanderFreeForAll | ||
| Mage.Game.CustomPillarOfTheParunsDuel | ||
| Mage.Game.FreeForAll | ||
| Mage.Game.FreeformCommanderDuel | ||
| Mage.Game.FreeformCommanderFreeForAll | ||
| Mage.Game.FreeformUnlimitedCommander | ||
| Mage.Game.MomirDuel | ||
| Mage.Game.MomirGame | ||
| Mage.Game.OathbreakerDuel | ||
| Mage.Game.OathbreakerFreeForAll | ||
| Mage.Game.PennyDreadfulCommanderFreeForAll | ||
| Mage.Game.TinyLeadersDuel | ||
| Mage.Game.TwoPlayerDuel | ||
| Mage.Player.AI | ||
| Mage.Player.AI.DraftBot | ||
| Mage.Player.AI.MA | ||
| Mage.Player.AIMCTS | ||
| Mage.Player.AIMinimax | ||
| Mage.Player.Human | ||
| Mage.Tournament.BoosterDraft | ||
| Mage.Tournament.Constructed | ||
| Mage.Tournament.Sealed | ||
| pom.xml | ||