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* updated implementation of Unpredictable Cyclone, refactored drawCard method * fixed another small implementation error * added test for Unpredictable Cyclone * updated Unpredictable Cyclone test
68 lines
1.9 KiB
Java
68 lines
1.9 KiB
Java
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package mage.cards.b;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetOpponent;
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/**
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*
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* @author North
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*/
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public final class BalanceOfPower extends CardImpl {
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public BalanceOfPower(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{3}{U}{U}");
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// If target opponent has more cards in hand than you, draw cards equal to the difference.
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this.getSpellAbility().addEffect(new BalanceOfPowerEffect());
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this.getSpellAbility().addTarget(new TargetOpponent());
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}
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public BalanceOfPower(final BalanceOfPower card) {
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super(card);
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}
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@Override
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public BalanceOfPower copy() {
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return new BalanceOfPower(this);
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}
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}
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class BalanceOfPowerEffect extends OneShotEffect {
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public BalanceOfPowerEffect() {
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super(Outcome.DrawCard);
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this.staticText = "If target opponent has more cards in hand than you, draw cards equal to the difference";
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}
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public BalanceOfPowerEffect(final BalanceOfPowerEffect effect) {
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super(effect);
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}
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@Override
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public BalanceOfPowerEffect copy() {
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return new BalanceOfPowerEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Player opponent = game.getPlayer(source.getFirstTarget());
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if (opponent != null && player != null && opponent.getHand().size() > player.getHand().size()) {
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player.drawCards(opponent.getHand().size() - player.getHand().size(), source.getSourceId(), game);
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return true;
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}
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return false;
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}
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}
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