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114 lines
4.6 KiB
Java
114 lines
4.6 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.shardsofalara;
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import java.util.Iterator;
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import java.util.UUID;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.cards.CardImpl;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetControlledCreaturePermanent;
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/**
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*
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* @author Plopman
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*/
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public class SigilBlessing extends CardImpl {
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public SigilBlessing(UUID ownerId) {
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super(ownerId, 195, "Sigil Blessing", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{G}{W}");
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this.expansionSetCode = "ALA";
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// Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
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this.getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
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this.getSpellAbility().addEffect(new SigilBlessingBoostControlledEffect());
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}
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public SigilBlessing(final SigilBlessing card) {
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super(card);
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}
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@Override
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public SigilBlessing copy() {
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return new SigilBlessing(this);
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}
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}
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class SigilBlessingBoostControlledEffect extends ContinuousEffectImpl {
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public SigilBlessingBoostControlledEffect() {
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super(Duration.EndOfTurn, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
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staticText = "Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1";
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}
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public SigilBlessingBoostControlledEffect(final SigilBlessingBoostControlledEffect effect) {
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super(effect);
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}
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@Override
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public SigilBlessingBoostControlledEffect copy() {
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return new SigilBlessingBoostControlledEffect(this);
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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for (Permanent perm : game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), source.getControllerId(), game)) {
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affectedObjectList.add(new MageObjectReference(perm, game));
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}
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}
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@Override
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public boolean apply(Game game, Ability source) {
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for (Iterator<MageObjectReference> it = affectedObjectList.iterator(); it.hasNext();) {
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Permanent permanent = it.next().getPermanent(game);
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if (permanent != null) {
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int boost = 1;
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if (getTargetPointer().getFirst(game, source).equals(permanent.getId())) {
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boost = 3;
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}
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permanent.addPower(boost);
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permanent.addToughness(boost);
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} else {
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it.remove(); // no longer on the battlefield, remove reference to object
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}
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}
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return true;
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}
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}
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