mage/Mage.Sets/src/mage/cards/l/LoyalApprentice.java

90 lines
3.1 KiB
Java

package mage.cards.l;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfCombatTriggeredAbility;
import mage.abilities.condition.common.CommanderInPlayCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.Game;
import mage.game.permanent.token.ThopterColorlessToken;
import mage.game.permanent.token.Token;
import mage.target.targetpointer.FixedTargets;
import java.util.Objects;
import java.util.UUID;
import java.util.stream.Collectors;
/**
* @author TheElk801
*/
public final class LoyalApprentice extends CardImpl {
public LoyalApprentice(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.ARTIFICER);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Haste
this.addAbility(HasteAbility.getInstance());
// Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
this.addAbility(new ConditionalTriggeredAbility(
new BeginningOfCombatTriggeredAbility(
new LoyalApprenticeEffect(), TargetController.YOU, false
), CommanderInPlayCondition.instance, "<i>Lieutenant</i> &mdash; " +
"At the beginning of combat on your turn, if you control your commander, " +
"create a 1/1 colorless Thopter artifact creature token with flying. " +
"That token gains haste until end of turn."
));
}
private LoyalApprentice(final LoyalApprentice card) {
super(card);
}
@Override
public LoyalApprentice copy() {
return new LoyalApprentice(this);
}
}
class LoyalApprenticeEffect extends OneShotEffect {
public LoyalApprenticeEffect() {
super(Outcome.Benefit);
}
public LoyalApprenticeEffect(final LoyalApprenticeEffect effect) {
super(effect);
}
@Override
public LoyalApprenticeEffect copy() {
return new LoyalApprenticeEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Token token = new ThopterColorlessToken();
token.putOntoBattlefield(1, game, source, source.getControllerId());
game.addEffect(new GainAbilityTargetEffect(
HasteAbility.getInstance(), Duration.EndOfTurn
).setTargetPointer(new FixedTargets(
token.getLastAddedTokenIds()
.stream()
.map(game::getPermanent)
.filter(Objects::nonNull)
.collect(Collectors.toList()), game
)), source);
return true;
}
}