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Prototype is a SpellAbilityType, for which alternate costs are permitted. It has a continuous effect that applies on the battlefield as well as a method to modify the spell on the stack. Permanents have an isPrototyped flag that copy effects can check explicitly (same brittle method as transformed permanents use; reworking copy effects to streamline them is a separate scope). Many test cases have been added to confirm functionality (thanks to Zerris for additional test suggestions). --------- Co-authored-by: Susucre <34709007+Susucre@users.noreply.github.com> Co-authored-by: Evan Kranzler <theelk801@gmail.com> Co-authored-by: xenohedron <xenohedron@users.noreply.github.com> |
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| .. | ||
| config | ||
| piperDecks | ||
| src | ||
| CMDNorinTheWary.dck | ||
| CommanderAnafenza_WBG.dck | ||
| CommanderDuel.dck | ||
| CommanderDuel_Karador_BGW.dck | ||
| CommanderDuel_Mairisil_UBR.dck | ||
| CommanderDuel_Partners.dck | ||
| CommanderDuel_UW.dck | ||
| CommanderOviya.dck | ||
| JustLands.txt | ||
| Oathbreaker_UR.dck | ||
| pom.xml | ||
| Power Hungry.dck | ||
| RB Aggro.dck | ||
| UW Control.dck | ||