mirror of
https://github.com/magefree/mage.git
synced 2026-01-24 12:19:59 -08:00
169 lines
6.2 KiB
Java
169 lines
6.2 KiB
Java
/*
|
|
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without modification, are
|
|
* permitted provided that the following conditions are met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
|
* conditions and the following disclaimer.
|
|
*
|
|
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
|
* of conditions and the following disclaimer in the documentation and/or other materials
|
|
* provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*
|
|
* The views and conclusions contained in the software and documentation are those of the
|
|
* authors and should not be interpreted as representing official policies, either expressed
|
|
* or implied, of BetaSteward_at_googlemail.com.
|
|
*/
|
|
package mage.cards.a;
|
|
|
|
import mage.MageInt;
|
|
import mage.abilities.Ability;
|
|
import mage.abilities.TriggeredAbilityImpl;
|
|
import mage.abilities.effects.Effect;
|
|
import mage.abilities.effects.OneShotEffect;
|
|
import mage.abilities.keyword.FlyingAbility;
|
|
import mage.cards.CardImpl;
|
|
import mage.cards.CardSetInfo;
|
|
import mage.constants.CardType;
|
|
import mage.constants.Outcome;
|
|
import mage.constants.SubType;
|
|
import mage.constants.Zone;
|
|
import mage.game.Game;
|
|
import mage.game.events.GameEvent;
|
|
import mage.game.permanent.Permanent;
|
|
import mage.players.Player;
|
|
import mage.target.common.TargetAnyTarget;
|
|
import mage.target.targetpointer.FixedTarget;
|
|
|
|
import java.util.UUID;
|
|
|
|
/**
|
|
*
|
|
* @author fireshoes
|
|
*/
|
|
public class AkoumHellkite extends CardImpl {
|
|
|
|
public AkoumHellkite(UUID ownerId, CardSetInfo setInfo) {
|
|
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{R}{R}");
|
|
this.subtype.add(SubType.DRAGON);
|
|
this.power = new MageInt(4);
|
|
this.toughness = new MageInt(4);
|
|
|
|
// Flying
|
|
this.addAbility(FlyingAbility.getInstance());
|
|
|
|
// <i>Landfall</i>-Whenever a land enters the battlefield under you control, Akoum Hellkite deals 1 damage to target creature or player.
|
|
// If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead.
|
|
Ability ability = new AkoumHellkiteTriggeredAbility();
|
|
ability.addTarget(new TargetAnyTarget());
|
|
this.addAbility(ability);
|
|
}
|
|
|
|
public AkoumHellkite(final AkoumHellkite card) {
|
|
super(card);
|
|
}
|
|
|
|
@Override
|
|
public AkoumHellkite copy() {
|
|
return new AkoumHellkite(this);
|
|
}
|
|
}
|
|
|
|
class AkoumHellkiteTriggeredAbility extends TriggeredAbilityImpl {
|
|
|
|
private static final String text = "<i>Landfall</i> - Whenever a land enters the battlefield under your control, {this} deals 1 damage to any target. "
|
|
+ "If that land is a Mountain, Akoum Hellkite deals 2 damage to that permanent or player instead.";
|
|
|
|
public AkoumHellkiteTriggeredAbility() {
|
|
super(Zone.BATTLEFIELD, new AkoumHellkiteDamageEffect());
|
|
}
|
|
|
|
public AkoumHellkiteTriggeredAbility(final AkoumHellkiteTriggeredAbility ability) {
|
|
super(ability);
|
|
}
|
|
|
|
@Override
|
|
public AkoumHellkiteTriggeredAbility copy() {
|
|
return new AkoumHellkiteTriggeredAbility(this);
|
|
}
|
|
|
|
@Override
|
|
public boolean checkEventType(GameEvent event, Game game) {
|
|
return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
|
|
}
|
|
|
|
@Override
|
|
public boolean checkTrigger(GameEvent event, Game game) {
|
|
Permanent permanent = game.getPermanent(event.getTargetId());
|
|
if (permanent != null
|
|
&& permanent.isLand()
|
|
&& permanent.getControllerId().equals(getControllerId())) {
|
|
Permanent sourcePermanent = game.getPermanent(getSourceId());
|
|
if (sourcePermanent != null) {
|
|
for (Effect effect : getEffects()) {
|
|
if (effect instanceof AkoumHellkiteDamageEffect) {
|
|
effect.setTargetPointer(new FixedTarget(permanent, game));
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public String getRule() {
|
|
return text;
|
|
}
|
|
}
|
|
|
|
class AkoumHellkiteDamageEffect extends OneShotEffect {
|
|
|
|
public AkoumHellkiteDamageEffect() {
|
|
super(Outcome.Damage);
|
|
}
|
|
|
|
public AkoumHellkiteDamageEffect(final AkoumHellkiteDamageEffect effect) {
|
|
super(effect);
|
|
}
|
|
|
|
@Override
|
|
public AkoumHellkiteDamageEffect copy() {
|
|
return new AkoumHellkiteDamageEffect(this);
|
|
}
|
|
|
|
@Override
|
|
public boolean apply(Game game, Ability source) {
|
|
Permanent land = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source));
|
|
Player player = game.getPlayer(source.getFirstTarget());
|
|
if (land != null && player != null) {
|
|
if (land.hasSubtype(SubType.MOUNTAIN, game)) {
|
|
player.damage(2, source.getSourceId(), game, false, true);
|
|
} else {
|
|
player.damage(1, source.getSourceId(), game, false, true);
|
|
}
|
|
return true;
|
|
}
|
|
Permanent permanent = game.getPermanent(source.getFirstTarget());
|
|
if (land != null && permanent != null) {
|
|
if (land.hasSubtype(SubType.MOUNTAIN, game)) {
|
|
permanent.damage(2, source.getSourceId(), game, false, true);
|
|
} else {
|
|
permanent.damage(1, source.getSourceId(), game, false, true);
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
}
|