mage/Mage.Server/src/main/java/mage/server/game/GameSessionWatcher.java
Oleg Agafonov 46081d9185 GUI related improves:
* GUI: fixed that choose triggers/piles dialog doesn't close correctly before cast mode choose (#8225);
* GUI: fixed that some choose dialogs doesn't update battlefield state (example: choose amount, choose mana);
* Game: fixed duplicated json logs at the game's end;
2021-09-20 02:17:22 +04:00

123 lines
3.8 KiB
Java

package mage.server.game;
import mage.game.Game;
import mage.game.Table;
import mage.interfaces.callback.ClientCallback;
import mage.interfaces.callback.ClientCallbackMethod;
import mage.players.Player;
import mage.server.User;
import mage.server.managers.UserManager;
import mage.view.GameClientMessage;
import mage.view.GameEndView;
import mage.view.GameView;
import mage.view.SimpleCardsView;
import org.apache.log4j.Logger;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import java.util.UUID;
/**
* @author BetaSteward_at_googlemail.com
*/
public class GameSessionWatcher {
protected static final Logger logger = Logger.getLogger(GameSessionWatcher.class);
private final UserManager userManager;
protected final UUID userId;
protected final Game game;
protected boolean killed = false;
protected final boolean isPlayer;
public GameSessionWatcher(UserManager userManager, UUID userId, Game game, boolean isPlayer) {
this.userManager = userManager;
this.userId = userId;
this.game = game;
this.isPlayer = isPlayer;
}
public boolean init() {
if (!killed) {
Optional<User> user = userManager.getUser(userId);
if (user.isPresent()) {
user.get().fireCallback(new ClientCallback(ClientCallbackMethod.GAME_INIT, game.getId(), getGameView()));
return true;
}
}
return false;
}
public void update() {
if (!killed) {
userManager.getUser(userId).ifPresent(user -> user.fireCallback(new ClientCallback(ClientCallbackMethod.GAME_UPDATE, game.getId(), getGameView())));
}
}
public void inform(final String message) {
if (!killed) {
userManager.getUser(userId).ifPresent(user -> user.fireCallback(new ClientCallback(ClientCallbackMethod.GAME_INFORM, game.getId(), new GameClientMessage(getGameView(), null, message))));
}
}
public void informPersonal(final String message) {
if (!killed) {
userManager.getUser(userId).ifPresent(user -> user.fireCallback(new ClientCallback(ClientCallbackMethod.GAME_INFORM_PERSONAL, game.getId(), new GameClientMessage(getGameView(), null, message))));
}
}
public void gameOver(final String message) {
if (!killed) {
userManager.getUser(userId).ifPresent(user -> {
user.removeGameWatchInfo(game.getId());
user.fireCallback(new ClientCallback(ClientCallbackMethod.GAME_OVER, game.getId(), new GameClientMessage(getGameView(), null, message)));
});
}
}
/**
* Cleanup if Session ends
*/
public void cleanUp() {
}
public void gameError(final String message) {
if (!killed) {
userManager.getUser(userId).ifPresent(user -> user.fireCallback(new ClientCallback(ClientCallbackMethod.GAME_ERROR, game.getId(), message)));
}
}
public void setKilled() {
killed = true;
}
public GameView getGameView() {
GameView gameView = new GameView(game.getState(), game, null, userId);
processWatchedHands(game, userId, gameView);
return gameView;
}
protected static void processWatchedHands(Game game, UUID userId, GameView gameView) {
Map<String, SimpleCardsView> handCards = new HashMap<>();
for (Player player : game.getPlayers().values()) {
if (player.hasUserPermissionToSeeHand(userId)) {
handCards.put(player.getName(), new SimpleCardsView(player.getHand().getCards(game), true));
gameView.setWatchedHands(handCards);
}
}
}
public GameEndView getGameEndView(UUID playerId, Table table) {
return new GameEndView(game.getState(), game, playerId, table);
}
public boolean isPlayer() {
return isPlayer;
}
}