mage/Mage.Sets/src/mage/cards/h/HoardingDragon.java
2021-07-29 10:31:02 -05:00

93 lines
3.1 KiB
Java

package mage.cards.h;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.DiesSourceTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
import java.util.UUID;
import mage.abilities.effects.common.ExileTargetForSourceEffect;
import mage.abilities.effects.common.ReturnFromExileForSourceEffect;
import mage.target.targetpointer.FixedTarget;
/**
* @author BetaSteward_at_googlemail.com
*/
public final class HoardingDragon extends CardImpl {
public HoardingDragon(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{R}{R}");
this.subtype.add(SubType.DRAGON);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
this.addAbility(FlyingAbility.getInstance());
// When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.
this.addAbility(new EntersBattlefieldTriggeredAbility(new HoardingDragonEffect(), true));
// When Hoarding Dragon dies, you may put the exiled card into its owner's hand.
this.addAbility(new DiesSourceTriggeredAbility(new ReturnFromExileForSourceEffect(Zone.HAND), true));
}
private HoardingDragon(final HoardingDragon card) {
super(card);
}
@Override
public HoardingDragon copy() {
return new HoardingDragon(this);
}
}
class HoardingDragonEffect extends OneShotEffect {
HoardingDragonEffect() {
super(Outcome.Exile);
this.staticText = "search your library for an artifact card, exile it, then shuffle";
}
private HoardingDragonEffect(final HoardingDragonEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = source.getSourceObject(game);
if (controller == null || sourceObject == null) {
return false;
}
TargetCardInLibrary target = new TargetCardInLibrary(StaticFilters.FILTER_CARD_ARTIFACT);
controller.searchLibrary(target, source, game);
Card card = controller.getLibrary().getCard(target.getFirstTarget(), game);
if (card != null) {
ExileTargetForSourceEffect effect = new ExileTargetForSourceEffect();
effect.setTargetPointer(new FixedTarget(target.getFirstTarget()));
effect.apply(game, source);
}
controller.shuffleLibrary(source, game);
return true;
}
@Override
public HoardingDragonEffect copy() {
return new HoardingDragonEffect(this);
}
}