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139 lines
4.4 KiB
Java
139 lines
4.4 KiB
Java
package mage.cards.a;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetAnyTarget;
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import mage.target.targetpointer.FixedTarget;
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import java.util.UUID;
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/**
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* @author fireshoes
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*/
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public final class AkoumHellkite extends CardImpl {
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public AkoumHellkite(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{R}{R}");
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this.subtype.add(SubType.DRAGON);
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// <i>Landfall</i>-Whenever a land enters the battlefield under you control, Akoum Hellkite deals 1 damage to any target.
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// If that land is a Mountain, Akoum Hellkite deals 2 damage to that creature or player instead.
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Ability ability = new AkoumHellkiteTriggeredAbility();
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ability.addTarget(new TargetAnyTarget());
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this.addAbility(ability);
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}
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private AkoumHellkite(final AkoumHellkite card) {
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super(card);
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}
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@Override
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public AkoumHellkite copy() {
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return new AkoumHellkite(this);
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}
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}
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class AkoumHellkiteTriggeredAbility extends TriggeredAbilityImpl {
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public AkoumHellkiteTriggeredAbility() {
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super(Zone.BATTLEFIELD, new AkoumHellkiteDamageEffect());
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}
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private AkoumHellkiteTriggeredAbility(final AkoumHellkiteTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public AkoumHellkiteTriggeredAbility copy() {
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return new AkoumHellkiteTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent == null) { return false; }
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if (!permanent.isLand(game) || !permanent.isControlledBy(getControllerId())) { return false; }
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Permanent sourcePermanent = game.getPermanent(getSourceId());
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if (sourcePermanent == null) { return false; }
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for (Effect effect : getEffects()) {
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if (effect instanceof AkoumHellkiteDamageEffect) {
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effect.setTargetPointer(new FixedTarget(permanent, game));
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return true;
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}
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}
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// The Hellkit somehow lost it's damage effect but not it's landfall ability
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return false;
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}
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@Override
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public String getRule() {
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return "<i>Landfall</i> — Whenever a land enters the battlefield under your control, " +
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"{this} deals 1 damage to any target. If that land is a Mountain, {this} deals 2 damage instead.";
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}
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}
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class AkoumHellkiteDamageEffect extends OneShotEffect {
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public AkoumHellkiteDamageEffect() {
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super(Outcome.Damage);
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}
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private AkoumHellkiteDamageEffect(final AkoumHellkiteDamageEffect effect) {
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super(effect);
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}
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@Override
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public AkoumHellkiteDamageEffect copy() {
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return new AkoumHellkiteDamageEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent land = getTargetPointer().getFirstTargetPermanentOrLKI(game, source);
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if (land == null) { return false; }
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int damage = land.hasSubtype(SubType.MOUNTAIN, game) ? 2 : 1;
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// Get target for damange
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Player player = game.getPlayer(source.getFirstTarget());
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Permanent permanent = game.getPermanent(source.getFirstTarget());
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if (player == null && permanent == null) { return false; }
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if (player != null) {
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// Target is a player
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player.damage(damage, source.getSourceId(), source, game);
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} else {
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// Target is a permanent
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permanent.damage(damage, source.getSourceId(), source, game);
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}
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return true;
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}
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}
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