mirror of
https://github.com/magefree/mage.git
synced 2025-12-20 02:30:08 -08:00
- added size settings for player's panel size (closes #12455, closes #12451, closes #5605); - size settings can be edit by slider or by text edit; - size settings for fonts has preview button with real text sample; - improved some tabs and hints for better UX; - improved GUI rendering performance;
329 lines
11 KiB
Java
329 lines
11 KiB
Java
package mage.view;
|
|
|
|
import mage.cards.Card;
|
|
import mage.counters.Counter;
|
|
import mage.designations.Designation;
|
|
import mage.game.ExileZone;
|
|
import mage.game.Game;
|
|
import mage.game.GameState;
|
|
import mage.game.command.*;
|
|
import mage.game.permanent.Permanent;
|
|
import mage.players.Player;
|
|
import mage.players.net.UserData;
|
|
import mage.util.CardUtil;
|
|
|
|
import java.io.Serializable;
|
|
import java.util.*;
|
|
|
|
/**
|
|
* @author BetaSteward_at_googlemail.com
|
|
*/
|
|
public class PlayerView implements Serializable {
|
|
|
|
private static final long serialVersionUID = 1L;
|
|
|
|
private final UUID playerId;
|
|
private final String name;
|
|
private final boolean controlled; // gui: player is current user
|
|
private final boolean isHuman; // human or computer
|
|
private final int life;
|
|
private final List<CounterView> counters;
|
|
private final int wins;
|
|
private final int winsNeeded;
|
|
private final int libraryCount;
|
|
private final int handCount;
|
|
private final boolean isActive;
|
|
private final boolean hasPriority;
|
|
private final boolean timerActive;
|
|
private final boolean hasLeft;
|
|
private final ManaPoolView manaPool;
|
|
private final CardsView graveyard = new CardsView();
|
|
private final CardsView exile = new CardsView();
|
|
private final CardsView sideboard = new CardsView();
|
|
private final Map<UUID, PermanentView> battlefield = new LinkedHashMap<>();
|
|
private final CardView topCard;
|
|
private final UserData userData;
|
|
private final List<CommandObjectView> commandList = new ArrayList<>();
|
|
private final List<UUID> attachments = new ArrayList<>();
|
|
private final int statesSavedSize;
|
|
private final long priorityTimeSavedTimeMs;
|
|
private final int priorityTimeLeftSecs;
|
|
private final int bufferTimeLeft;
|
|
private final boolean passedTurn; // F4
|
|
private final boolean passedUntilEndOfTurn; // F5
|
|
private final boolean passedUntilNextMain; // F6
|
|
private final boolean passedUntilStackResolved; // F8
|
|
private final boolean passedAllTurns; // F9
|
|
private final boolean passedUntilEndStepBeforeMyTurn; // F11
|
|
private final boolean monarch;
|
|
private final boolean initiative;
|
|
private final List<String> designationNames = new ArrayList<>();
|
|
|
|
public PlayerView(Player player, GameState state, Game game, UUID createdForPlayerId, UUID watcherUserId) {
|
|
this.playerId = player.getId();
|
|
this.name = player.getName();
|
|
this.controlled = player.getId().equals(createdForPlayerId);
|
|
this.isHuman = player.isHuman();
|
|
this.life = player.getLife();
|
|
this.wins = player.getMatchPlayer().getWins();
|
|
this.winsNeeded = player.getMatchPlayer().getWinsNeeded();
|
|
this.libraryCount = player.getLibrary().size();
|
|
this.handCount = player.getHand().size();
|
|
this.manaPool = new ManaPoolView(player.getManaPool());
|
|
this.isActive = (player.getId().equals(state.getActivePlayerId()));
|
|
this.hasPriority = player.getId().equals(state.getPriorityPlayerId());
|
|
this.priorityTimeLeftSecs = player.getPriorityTimeLeft();
|
|
this.priorityTimeSavedTimeMs = System.currentTimeMillis();
|
|
this.bufferTimeLeft = player.getBufferTimeLeft();
|
|
this.timerActive = (this.hasPriority && player.isGameUnderControl())
|
|
|| (player.getPlayersUnderYourControl().contains(state.getPriorityPlayerId()))
|
|
|| player.getId().equals(game.getState().getChoosingPlayerId());
|
|
|
|
this.hasLeft = player.hasLeft();
|
|
for (Card card : player.getGraveyard().getCards(game)) {
|
|
graveyard.put(card.getId(), new CardView(card, game, CardUtil.canShowAsControlled(card, createdForPlayerId)));
|
|
}
|
|
for (ExileZone exileZone : game.getExile().getExileZones()) {
|
|
for (Card card : exileZone.getCards(game)) {
|
|
if (player.getId().equals(card.getOwnerId())) {
|
|
exile.put(card.getId(), new CardView(card, game, CardUtil.canShowAsControlled(card, createdForPlayerId)));
|
|
}
|
|
}
|
|
}
|
|
if (this.controlled || !player.isHuman()) {
|
|
// sideboard available for itself or for computer only
|
|
for (Card card : player.getSideboard().getCards(game)) {
|
|
sideboard.put(card.getId(), new CardView(card, game, CardUtil.canShowAsControlled(card, createdForPlayerId)));
|
|
}
|
|
}
|
|
|
|
try {
|
|
for (Permanent permanent : state.getBattlefield().getAllPermanents()) {
|
|
if (showInBattlefield(permanent, state)) {
|
|
PermanentView view = new PermanentView(permanent, game.getCard(permanent.getId()), createdForPlayerId, game);
|
|
battlefield.put(view.getId(), view);
|
|
}
|
|
}
|
|
} catch (ConcurrentModificationException e) {
|
|
// can happen as a player left battlefield while PlayerView is created
|
|
}
|
|
Card cardOnTop = (player.isTopCardRevealed() && player.getLibrary().hasCards())
|
|
? player.getLibrary().getFromTop(game) : null;
|
|
this.topCard = cardOnTop != null ? new CardView(cardOnTop, game) : null;
|
|
if (player.getUserData() != null) {
|
|
this.userData = player.getUserData();
|
|
} else {
|
|
this.userData = UserData.getDefaultUserDataView();
|
|
}
|
|
|
|
for (CommandObject commandObject : game.getState().getCommand()) {
|
|
if (commandObject instanceof Emblem) {
|
|
Emblem emblem = (Emblem) commandObject;
|
|
if (emblem.getControllerId().equals(this.playerId)) {
|
|
commandList.add(new EmblemView(emblem));
|
|
}
|
|
} else if (commandObject instanceof Dungeon) {
|
|
Dungeon dungeon = (Dungeon) commandObject;
|
|
if (dungeon.getControllerId().equals(this.playerId)) {
|
|
commandList.add(new DungeonView(dungeon));
|
|
}
|
|
} else if (commandObject instanceof Plane) {
|
|
Plane plane = (Plane) commandObject;
|
|
// Planes are universal and all players can see them.
|
|
commandList.add(new PlaneView(plane));
|
|
} else if (commandObject instanceof Commander) {
|
|
Commander commander = (Commander) commandObject;
|
|
if (commander.getControllerId().equals(this.playerId)) {
|
|
Card sourceCard = game.getCard(commander.getSourceId());
|
|
if (sourceCard != null) {
|
|
commandList.add(new CommanderView(commander, sourceCard, game, createdForPlayerId));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (player.getAttachments() != null) {
|
|
attachments.addAll(player.getAttachments());
|
|
}
|
|
|
|
this.statesSavedSize = player.getStoredBookmark();
|
|
|
|
this.passedTurn = player.getPassedTurn();
|
|
this.passedUntilEndOfTurn = player.getPassedUntilEndOfTurn();
|
|
this.passedUntilNextMain = player.getPassedUntilNextMain();
|
|
this.passedAllTurns = player.getPassedAllTurns();
|
|
this.passedUntilStackResolved = player.getPassedUntilStackResolved();
|
|
this.passedUntilEndStepBeforeMyTurn = player.getPassedUntilEndStepBeforeMyTurn();
|
|
this.monarch = player.getId().equals(game.getMonarchId());
|
|
this.initiative = player.getId().equals(game.getInitiativeId());
|
|
for (Designation designation : player.getDesignations()) {
|
|
this.designationNames.add(designation.getName());
|
|
}
|
|
this.counters = new ArrayList<>();
|
|
for (Counter counter : player.getCountersAsCopy().values()) {
|
|
counters.add(new CounterView(counter));
|
|
}
|
|
}
|
|
|
|
private boolean showInBattlefield(Permanent permanent, GameState state) {
|
|
|
|
//show permanents controlled by player or attachments to permanents controlled by player
|
|
if (permanent.getAttachedTo() == null) {
|
|
return permanent.getControllerId().equals(playerId);
|
|
} else {
|
|
Permanent attachedTo = state.getPermanent(permanent.getAttachedTo());
|
|
if (attachedTo != null) {
|
|
return attachedTo.getControllerId().equals(playerId);
|
|
} else {
|
|
return permanent.getControllerId().equals(playerId);
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean getControlled() {
|
|
return this.controlled;
|
|
}
|
|
|
|
public boolean isHuman() {
|
|
return this.isHuman;
|
|
}
|
|
|
|
public int getLife() {
|
|
return this.life;
|
|
}
|
|
|
|
public List<CounterView> getCounters() {
|
|
return this.counters;
|
|
}
|
|
|
|
public int getLibraryCount() {
|
|
return this.libraryCount;
|
|
}
|
|
|
|
public int getWins() {
|
|
return wins;
|
|
}
|
|
|
|
public int getWinsNeeded() {
|
|
return winsNeeded;
|
|
}
|
|
|
|
public int getHandCount() {
|
|
return this.handCount;
|
|
}
|
|
|
|
public ManaPoolView getManaPool() {
|
|
return this.manaPool;
|
|
}
|
|
|
|
public CardsView getGraveyard() {
|
|
return this.graveyard;
|
|
}
|
|
|
|
public CardsView getExile() {
|
|
return exile;
|
|
}
|
|
|
|
public CardsView getSideboard() {
|
|
return this.sideboard;
|
|
}
|
|
|
|
public Map<UUID, PermanentView> getBattlefield() {
|
|
return this.battlefield;
|
|
}
|
|
|
|
public UUID getPlayerId() {
|
|
return this.playerId;
|
|
}
|
|
|
|
public String getName() {
|
|
return this.name;
|
|
}
|
|
|
|
public boolean isActive() {
|
|
return this.isActive;
|
|
}
|
|
|
|
public boolean hasLeft() {
|
|
return this.hasLeft;
|
|
}
|
|
|
|
public CardView getTopCard() {
|
|
return this.topCard;
|
|
}
|
|
|
|
public UserData getUserData() {
|
|
return this.userData;
|
|
}
|
|
|
|
public List<CommandObjectView> getCommandObjectList() {
|
|
return commandList;
|
|
}
|
|
|
|
public List<UUID> getAttachments() {
|
|
return attachments;
|
|
}
|
|
|
|
public boolean hasAttachments() {
|
|
return attachments != null && !attachments.isEmpty();
|
|
}
|
|
|
|
public int getStatesSavedSize() {
|
|
return statesSavedSize;
|
|
}
|
|
|
|
public int getPriorityTimeLeftSecs() {
|
|
// workaround to find real time
|
|
int secsAfterUpdate = (int) ((System.currentTimeMillis() - this.priorityTimeSavedTimeMs) / 1000);
|
|
return Math.max(0, this.priorityTimeLeftSecs - secsAfterUpdate);
|
|
}
|
|
|
|
public int getBufferTimeLeft() {
|
|
return bufferTimeLeft;
|
|
}
|
|
|
|
public boolean hasPriority() {
|
|
return hasPriority;
|
|
}
|
|
|
|
public boolean isTimerActive() {
|
|
return timerActive;
|
|
}
|
|
|
|
public boolean isPassedTurn() {
|
|
return passedTurn;
|
|
}
|
|
|
|
public boolean isPassedUntilEndOfTurn() {
|
|
return passedUntilEndOfTurn;
|
|
}
|
|
|
|
public boolean isPassedUntilNextMain() {
|
|
return passedUntilNextMain;
|
|
}
|
|
|
|
public boolean isPassedAllTurns() {
|
|
return passedAllTurns;
|
|
}
|
|
|
|
public boolean isPassedUntilStackResolved() {
|
|
return passedUntilStackResolved;
|
|
}
|
|
|
|
public boolean isPassedUntilEndStepBeforeMyTurn() {
|
|
return passedUntilEndStepBeforeMyTurn;
|
|
}
|
|
|
|
public boolean isMonarch() {
|
|
return monarch;
|
|
}
|
|
|
|
public boolean isInitiative() {
|
|
return initiative;
|
|
}
|
|
|
|
public List<String> getDesignationNames() {
|
|
return designationNames;
|
|
}
|
|
|
|
}
|