mage/Mage.Sets/src/mage/cards/m/MogissMarauder.java
2018-09-27 20:20:52 -04:00

67 lines
No EOL
2.3 KiB
Java

package mage.cards.m;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.dynamicvalue.common.DevotionCount;
import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.IntimidateAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.ColoredManaSymbol;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.game.Game;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetadjustment.TargetAdjuster;
import java.util.UUID;
/**
* @author LevelX2
*/
public final class MogissMarauder extends CardImpl {
public MogissMarauder(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.BERSERKER);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste, where X is your devotion to black.
Ability ability = new EntersBattlefieldTriggeredAbility(
new GainAbilityTargetEffect(IntimidateAbility.getInstance(), Duration.EndOfTurn,
"up to X target creatures each gain intimidate"), false);
ability.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn,
"and haste until end of turn, where X is your devotion to black"));
ability.setTargetAdjuster(MogissMarauderAdjuster.instance);
this.addAbility(ability);
}
public MogissMarauder(final MogissMarauder card) {
super(card);
}
@Override
public MogissMarauder copy() {
return new MogissMarauder(this);
}
}
enum MogissMarauderAdjuster implements TargetAdjuster {
instance;
@Override
public void adjustTargets(Ability ability, Game game) {
ability.getTargets().clear();
int numbTargets = new DevotionCount(ColoredManaSymbol.B).calculate(game, ability, null);
if (numbTargets > 0) {
ability.addTarget(new TargetCreaturePermanent(0, numbTargets));
}
}
}