mage/Mage.Sets/src/mage/cards/m/MajesticMyriarch.java
2017-07-07 01:11:27 -05:00

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Java

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.m;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfCombatTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.MultipliedValue;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
import mage.abilities.keyword.DeathtouchAbility;
import mage.abilities.keyword.DoubleStrikeAbility;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.HexproofAbility;
import mage.abilities.keyword.IndestructibleAbility;
import mage.abilities.keyword.LifelinkAbility;
import mage.abilities.keyword.MenaceAbility;
import mage.abilities.keyword.ReachAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.AbilityPredicate;
import mage.game.Game;
/**
*
* @author fireshoes
*/
public class MajesticMyriarch extends CardImpl {
public MajesticMyriarch(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}");
this.subtype.add("Chimera");
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
DynamicValue xValue= new MultipliedValue(new PermanentsOnBattlefieldCount(new FilterControlledCreaturePermanent()), 2);
Effect effect = new SetPowerToughnessSourceEffect(xValue, Duration.EndOfGame);
effect.setText("{this}'s power and toughness are each equal to twice the number of creatures you control");
this.addAbility(new SimpleStaticAbility(Zone.ALL, effect));
// At the beginning of each combat, if you control a creature with flying, Majestic Myriarch gains flying until end of turn.
// The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
this.addAbility(new BeginningOfCombatTriggeredAbility(new MajesticMyriarchEffect(), TargetController.ANY, false));
}
public MajesticMyriarch(final MajesticMyriarch card) {
super(card);
}
@Override
public MajesticMyriarch copy() {
return new MajesticMyriarch(this);
}
}
class MajesticMyriarchEffect extends OneShotEffect {
private static final FilterControlledCreaturePermanent filterFirstStrike = new FilterControlledCreaturePermanent();
private static final FilterControlledCreaturePermanent filterFlying = new FilterControlledCreaturePermanent();
private static final FilterControlledCreaturePermanent filterDeathtouch = new FilterControlledCreaturePermanent();
private static final FilterControlledCreaturePermanent filterDoubleStrike = new FilterControlledCreaturePermanent();
private static final FilterControlledCreaturePermanent filterHaste = new FilterControlledCreaturePermanent();
private static final FilterControlledCreaturePermanent filterHexproof = new FilterControlledCreaturePermanent();
private static final FilterControlledCreaturePermanent filterIndestructible = new FilterControlledCreaturePermanent();
private static final FilterControlledCreaturePermanent filterLifelink = new FilterControlledCreaturePermanent();
private static final FilterControlledCreaturePermanent filterMenace = new FilterControlledCreaturePermanent();
private static final FilterControlledCreaturePermanent filterReach = new FilterControlledCreaturePermanent();
private static final FilterControlledCreaturePermanent filterTrample = new FilterControlledCreaturePermanent();
private static final FilterControlledCreaturePermanent filterVigilance = new FilterControlledCreaturePermanent();
static {
filterFirstStrike.add(new AbilityPredicate(FirstStrikeAbility.class));
filterFlying.add(new AbilityPredicate(FlyingAbility.class));
filterDeathtouch.add(new AbilityPredicate(DeathtouchAbility.class));
filterDoubleStrike.add(new AbilityPredicate(DoubleStrikeAbility.class));
filterHaste.add(new AbilityPredicate(HasteAbility.class));
filterHexproof.add(new AbilityPredicate(HexproofAbility.class));
filterIndestructible.add(new AbilityPredicate(IndestructibleAbility.class));
filterLifelink.add(new AbilityPredicate(LifelinkAbility.class));
filterMenace.add(new AbilityPredicate(MenaceAbility.class));
filterReach.add(new AbilityPredicate(ReachAbility.class));
filterTrample.add(new AbilityPredicate(TrampleAbility.class));
filterVigilance.add(new AbilityPredicate(VigilanceAbility.class));
}
MajesticMyriarchEffect() {
super(Outcome.BoostCreature);
this.staticText = "if you control a creature with flying, Majestic Myriarch gains flying until end of turn. " +
"The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.";
}
MajesticMyriarchEffect(final MajesticMyriarchEffect effect) {
super(effect);
}
@Override
public MajesticMyriarchEffect copy() {
return new MajesticMyriarchEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
// Flying
if (game.getBattlefield().contains(filterFlying, source.getControllerId(), 1, game)) {
game.addEffect(new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.EndOfTurn), source);
}
// First strike
if (game.getBattlefield().contains(filterFirstStrike, source.getControllerId(), 1, game)) {
game.addEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn), source);
}
// Double strike
if (game.getBattlefield().contains(filterDoubleStrike, source.getControllerId(), 1, game)) {
game.addEffect(new GainAbilitySourceEffect(DoubleStrikeAbility.getInstance(), Duration.EndOfTurn), source);
}
// Deathtouch
if (game.getBattlefield().contains(filterDeathtouch, source.getControllerId(), 1, game)) {
game.addEffect(new GainAbilitySourceEffect(DeathtouchAbility.getInstance(), Duration.EndOfTurn), source);
}
// Haste
if (game.getBattlefield().contains(filterHaste, source.getControllerId(), 1, game)) {
game.addEffect(new GainAbilitySourceEffect(HasteAbility.getInstance(), Duration.EndOfTurn), source);
}
// Hexproof
if (game.getBattlefield().contains(filterHexproof, source.getControllerId(), 1, game)) {
game.addEffect(new GainAbilitySourceEffect(HexproofAbility.getInstance(), Duration.EndOfTurn), source);
}
// Indestructible
if (game.getBattlefield().contains(filterIndestructible, source.getControllerId(), 1, game)) {
game.addEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn), source);
}
// Lifelink
if (game.getBattlefield().contains(filterLifelink, source.getControllerId(), 1, game)) {
game.addEffect(new GainAbilitySourceEffect(LifelinkAbility.getInstance(), Duration.EndOfTurn), source);
}
// Menace
if (game.getBattlefield().contains(filterMenace, source.getControllerId(), 1, game)) {
game.addEffect(new GainAbilitySourceEffect(new MenaceAbility(), Duration.EndOfTurn), source);
}
// Reach
if (game.getBattlefield().contains(filterReach, source.getControllerId(), 1, game)) {
game.addEffect(new GainAbilitySourceEffect(ReachAbility.getInstance(), Duration.EndOfTurn), source);
}
// Trample
if (game.getBattlefield().contains(filterTrample, source.getControllerId(), 1, game)) {
game.addEffect(new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.EndOfTurn), source);
}
// Vigilance
if (game.getBattlefield().contains(filterVigilance, source.getControllerId(), 1, game)) {
game.addEffect(new GainAbilitySourceEffect(VigilanceAbility.getInstance(), Duration.EndOfTurn), source);
}
return true;
}
}