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208 lines
No EOL
10 KiB
Java
208 lines
No EOL
10 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.m;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfCombatTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.MultipliedValue;
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import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.effects.common.continuous.SetPowerToughnessSourceEffect;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.abilities.keyword.DoubleStrikeAbility;
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import mage.abilities.keyword.FirstStrikeAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.HasteAbility;
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import mage.abilities.keyword.HexproofAbility;
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import mage.abilities.keyword.IndestructibleAbility;
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import mage.abilities.keyword.LifelinkAbility;
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import mage.abilities.keyword.MenaceAbility;
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import mage.abilities.keyword.ReachAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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import mage.game.Game;
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/**
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*
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* @author fireshoes
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*/
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public class MajesticMyriarch extends CardImpl {
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public MajesticMyriarch(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{G}");
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this.subtype.add("Chimera");
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this.power = new MageInt(0);
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this.toughness = new MageInt(0);
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// Majestic Myriarch's power and toughness are each equal to twice the number of creatures you control.
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DynamicValue xValue= new MultipliedValue(new PermanentsOnBattlefieldCount(new FilterControlledCreaturePermanent()), 2);
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Effect effect = new SetPowerToughnessSourceEffect(xValue, Duration.EndOfGame);
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effect.setText("{this}'s power and toughness are each equal to twice the number of creatures you control");
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this.addAbility(new SimpleStaticAbility(Zone.ALL, effect));
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// At the beginning of each combat, if you control a creature with flying, Majestic Myriarch gains flying until end of turn.
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// The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
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this.addAbility(new BeginningOfCombatTriggeredAbility(new MajesticMyriarchEffect(), TargetController.ANY, false));
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}
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public MajesticMyriarch(final MajesticMyriarch card) {
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super(card);
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}
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@Override
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public MajesticMyriarch copy() {
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return new MajesticMyriarch(this);
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}
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}
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class MajesticMyriarchEffect extends OneShotEffect {
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private static final FilterControlledCreaturePermanent filterFirstStrike = new FilterControlledCreaturePermanent();
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private static final FilterControlledCreaturePermanent filterFlying = new FilterControlledCreaturePermanent();
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private static final FilterControlledCreaturePermanent filterDeathtouch = new FilterControlledCreaturePermanent();
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private static final FilterControlledCreaturePermanent filterDoubleStrike = new FilterControlledCreaturePermanent();
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private static final FilterControlledCreaturePermanent filterHaste = new FilterControlledCreaturePermanent();
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private static final FilterControlledCreaturePermanent filterHexproof = new FilterControlledCreaturePermanent();
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private static final FilterControlledCreaturePermanent filterIndestructible = new FilterControlledCreaturePermanent();
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private static final FilterControlledCreaturePermanent filterLifelink = new FilterControlledCreaturePermanent();
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private static final FilterControlledCreaturePermanent filterMenace = new FilterControlledCreaturePermanent();
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private static final FilterControlledCreaturePermanent filterReach = new FilterControlledCreaturePermanent();
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private static final FilterControlledCreaturePermanent filterTrample = new FilterControlledCreaturePermanent();
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private static final FilterControlledCreaturePermanent filterVigilance = new FilterControlledCreaturePermanent();
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static {
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filterFirstStrike.add(new AbilityPredicate(FirstStrikeAbility.class));
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filterFlying.add(new AbilityPredicate(FlyingAbility.class));
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filterDeathtouch.add(new AbilityPredicate(DeathtouchAbility.class));
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filterDoubleStrike.add(new AbilityPredicate(DoubleStrikeAbility.class));
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filterHaste.add(new AbilityPredicate(HasteAbility.class));
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filterHexproof.add(new AbilityPredicate(HexproofAbility.class));
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filterIndestructible.add(new AbilityPredicate(IndestructibleAbility.class));
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filterLifelink.add(new AbilityPredicate(LifelinkAbility.class));
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filterMenace.add(new AbilityPredicate(MenaceAbility.class));
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filterReach.add(new AbilityPredicate(ReachAbility.class));
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filterTrample.add(new AbilityPredicate(TrampleAbility.class));
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filterVigilance.add(new AbilityPredicate(VigilanceAbility.class));
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}
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MajesticMyriarchEffect() {
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super(Outcome.BoostCreature);
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this.staticText = "if you control a creature with flying, Majestic Myriarch gains flying until end of turn. " +
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"The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.";
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}
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MajesticMyriarchEffect(final MajesticMyriarchEffect effect) {
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super(effect);
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}
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@Override
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public MajesticMyriarchEffect copy() {
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return new MajesticMyriarchEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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// Flying
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if (game.getBattlefield().contains(filterFlying, source.getControllerId(), 1, game)) {
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game.addEffect(new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.EndOfTurn), source);
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}
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// First strike
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if (game.getBattlefield().contains(filterFirstStrike, source.getControllerId(), 1, game)) {
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game.addEffect(new GainAbilitySourceEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn), source);
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}
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// Double strike
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if (game.getBattlefield().contains(filterDoubleStrike, source.getControllerId(), 1, game)) {
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game.addEffect(new GainAbilitySourceEffect(DoubleStrikeAbility.getInstance(), Duration.EndOfTurn), source);
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}
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// Deathtouch
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if (game.getBattlefield().contains(filterDeathtouch, source.getControllerId(), 1, game)) {
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game.addEffect(new GainAbilitySourceEffect(DeathtouchAbility.getInstance(), Duration.EndOfTurn), source);
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}
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// Haste
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if (game.getBattlefield().contains(filterHaste, source.getControllerId(), 1, game)) {
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game.addEffect(new GainAbilitySourceEffect(HasteAbility.getInstance(), Duration.EndOfTurn), source);
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}
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// Hexproof
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if (game.getBattlefield().contains(filterHexproof, source.getControllerId(), 1, game)) {
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game.addEffect(new GainAbilitySourceEffect(HexproofAbility.getInstance(), Duration.EndOfTurn), source);
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}
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// Indestructible
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if (game.getBattlefield().contains(filterIndestructible, source.getControllerId(), 1, game)) {
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game.addEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn), source);
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}
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// Lifelink
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if (game.getBattlefield().contains(filterLifelink, source.getControllerId(), 1, game)) {
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game.addEffect(new GainAbilitySourceEffect(LifelinkAbility.getInstance(), Duration.EndOfTurn), source);
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}
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// Menace
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if (game.getBattlefield().contains(filterMenace, source.getControllerId(), 1, game)) {
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game.addEffect(new GainAbilitySourceEffect(new MenaceAbility(), Duration.EndOfTurn), source);
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}
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// Reach
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if (game.getBattlefield().contains(filterReach, source.getControllerId(), 1, game)) {
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game.addEffect(new GainAbilitySourceEffect(ReachAbility.getInstance(), Duration.EndOfTurn), source);
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}
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// Trample
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if (game.getBattlefield().contains(filterTrample, source.getControllerId(), 1, game)) {
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game.addEffect(new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.EndOfTurn), source);
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}
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// Vigilance
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if (game.getBattlefield().contains(filterVigilance, source.getControllerId(), 1, game)) {
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game.addEffect(new GainAbilitySourceEffect(VigilanceAbility.getInstance(), Duration.EndOfTurn), source);
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}
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return true;
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}
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} |