mage/Mage.Client
Oleg Agafonov 133e4fe425
other: reworked target selection: (#13638)
- WIP: AI and multi targets, human and X=0 use cases, human and impossible targets use cases;
- improved stability and shared logic (related to #13606, #11134, #11666, continue from a53eb66b58, close #13617, close #13613);
- improved test logs and debug info to show more target info on errors;
- improved test framework to support multiple addTarget calls;
- improved test framework to find bad commands order for targets (related to #11666);
- fixed game freezes on auto-choice usages with disconnected or under control players (related to #11285);
- gui, game: fixed that player doesn't mark avatar as selected/green in "up to" targeting;
- gui, game: fixed small font in some popup messages on big screens (related to #969);
- gui, game: added min targets info for target selection dialog;
- for devs: added new cheat option to call and test any game dialog (define own dialogs, targets, etc in HumanDialogsTester);
- for devs: now tests require complete an any or up to target selection by addTarget + TestPlayer.TARGET_SKIP or setChoice + TestPlayer.CHOICE_SKIP (if not all max/possible targets used);
- for devs: added detail targets info for activate/trigger/cast, can be useful to debug unit tests, auto-choose or AI (see DebugUtil.GAME_SHOW_CHOOSE_TARGET_LOGS)
2025-05-16 13:55:54 +04:00
..
config
plugins AI: removed outdated AIMinimax project (#7075), removed some useless player classes, code and config files, improved docs; 2024-01-15 05:03:21 +04:00
release images: fixed symbols download from gatherer website, removed custom cacert key storage (close #13159, close #13157, related to #9266) 2025-01-02 02:11:23 +04:00
sounds GUI enchancements (themes, sound notification, deck validation) (#6755) 2020-07-17 19:15:02 +02:00
src other: reworked target selection: (#13638) 2025-05-16 13:55:54 +04:00
pom.xml bump version 2025-04-11 17:50:12 +04:00
splash.jpg