mage/Mage.Sets/src/mage/cards/l/Lhurgoyf.java

89 lines
2.7 KiB
Java

package mage.cards.l;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author Plopman
*/
public final class Lhurgoyf extends CardImpl {
public Lhurgoyf(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}{G}");
this.subtype.add(SubType.LHURGOYF);
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new LhurgoyfEffect()));
}
public Lhurgoyf(final Lhurgoyf card) {
super(card);
}
@Override
public Lhurgoyf copy() {
return new Lhurgoyf(this);
}
}
class LhurgoyfEffect extends ContinuousEffectImpl {
public LhurgoyfEffect() {
super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.CharacteristicDefining_7a, Outcome.BoostCreature);
staticText = "{this}'s power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1";
}
public LhurgoyfEffect(final LhurgoyfEffect effect) {
super(effect);
}
@Override
public LhurgoyfEffect copy() {
return new LhurgoyfEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
MageObject mageObject = game.getObject(source.getSourceId());
if (mageObject != null) {
int number = 0;
for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
number += player.getGraveyard().count(StaticFilters.FILTER_CARD_CREATURE, game);
}
}
mageObject.getPower().setValue(number);
mageObject.getToughness().setValue(number + 1);
return true;
}
}
return false;
}
}