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114 lines
4.4 KiB
Java
114 lines
4.4 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.mercadianmasques;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.DiscardCardCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.RequirementEffect;
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import mage.abilities.effects.common.combat.AttacksIfAbleAllEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.ControllerIdPredicate;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.TargetPlayer;
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import mage.watchers.common.AttackedThisTurnWatcher;
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/**
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*
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* @author fireshoes
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*/
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public class Instigator extends CardImpl {
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public Instigator(UUID ownerId) {
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super(ownerId, 140, "Instigator", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{B}");
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this.expansionSetCode = "MMQ";
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this.subtype.add("Human");
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this.subtype.add("Spellshaper");
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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// {1}{B}{B}, {tap}, Discard a card: Creatures target player controls attack this turn if able.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new InstigatorEffect(), new ManaCostsImpl("{1}{B}{B}"));
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ability.addCost(new TapSourceCost());
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ability.addCost(new DiscardCardCost());
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ability.addTarget(new TargetPlayer());
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ability.addWatcher(new AttackedThisTurnWatcher());
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this.addAbility(ability);
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}
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public Instigator(final Instigator card) {
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super(card);
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}
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@Override
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public Instigator copy() {
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return new Instigator(this);
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}
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}
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class InstigatorEffect extends OneShotEffect {
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public InstigatorEffect() {
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super(Outcome.Detriment);
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staticText = "Creatures target player control attack this turn if able";
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}
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public InstigatorEffect(final InstigatorEffect effect) {
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super(effect);
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}
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@Override
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public InstigatorEffect copy() {
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return new InstigatorEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(this.getTargetPointer().getFirst(game, source));
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if (player != null) {
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FilterCreaturePermanent filter = new FilterCreaturePermanent();
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filter.add(new ControllerIdPredicate(player.getId()));
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RequirementEffect effect = new AttacksIfAbleAllEffect(filter, Duration.EndOfTurn);
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game.addEffect(effect, source);
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return true;
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}
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return false;
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}
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}
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