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146 lines
5.9 KiB
Java
146 lines
5.9 KiB
Java
/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.common.delayed;
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import mage.constants.TargetController;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.constants.Duration;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author LevelX2
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*/
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public class AtTheBeginOMainPhaseDelayedTriggeredAbility extends DelayedTriggeredAbility {
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public enum PhaseSelection {
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NEXT_PRECOMBAT_MAIN("next precombat"),
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NEXT_POSTCOMAT_MAIN("next postcombat"),
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NEXT_MAIN("next");
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private final String text;
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PhaseSelection(String text) {
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this.text = text;
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}
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@Override
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public String toString() {
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return text;
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}
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}
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private final TargetController targetController;
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private final PhaseSelection phaseSelection;
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public AtTheBeginOMainPhaseDelayedTriggeredAbility(Effect effect, boolean optional, TargetController targetController, PhaseSelection phaseSelection) {
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super(effect, Duration.EndOfGame, true, optional);
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this.targetController = targetController;
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this.phaseSelection = phaseSelection;
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}
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public AtTheBeginOMainPhaseDelayedTriggeredAbility(final AtTheBeginOMainPhaseDelayedTriggeredAbility ability) {
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super(ability);
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this.targetController = ability.targetController;
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this.phaseSelection = ability.phaseSelection;
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}
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@Override
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public AtTheBeginOMainPhaseDelayedTriggeredAbility copy() {
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return new AtTheBeginOMainPhaseDelayedTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (checkPhase(event.getType())) {
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switch (targetController) {
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case ANY:
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return true;
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case YOU:
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boolean yours = event.getPlayerId().equals(this.controllerId);
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return yours;
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case OPPONENT:
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if (game.getPlayer(this.getControllerId()).hasOpponent(event.getPlayerId(), game)) {
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return true;
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}
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break;
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case CONTROLLER_ATTACHED_TO:
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Permanent attachment = game.getPermanent(sourceId);
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if (attachment != null && attachment.getAttachedTo() != null) {
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Permanent attachedTo = game.getPermanent(attachment.getAttachedTo());
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if (attachedTo != null && attachedTo.getControllerId().equals(event.getPlayerId())) {
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return true;
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}
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}
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}
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}
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return false;
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}
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private boolean checkPhase(EventType eventType) {
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switch (phaseSelection) {
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case NEXT_MAIN:
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return EventType.PRECOMBAT_MAIN_PHASE_PRE.equals(eventType) || EventType.POSTCOMBAT_MAIN_PHASE_PRE.equals(eventType);
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case NEXT_POSTCOMAT_MAIN:
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return EventType.POSTCOMBAT_MAIN_PHASE_PRE.equals(eventType);
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case NEXT_PRECOMBAT_MAIN:
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return EventType.PRECOMBAT_MAIN_PHASE_PRE.equals(eventType);
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default:
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return false;
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}
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}
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@Override
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public String getRule() {
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StringBuilder sb = new StringBuilder();
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switch (targetController) {
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case YOU:
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sb.append("At the beginning of your ").append(phaseSelection.toString()).append(" main phase, ");
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break;
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case OPPONENT:
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sb.append("At the beginning of an opponent's ").append(phaseSelection.toString()).append(" main phase, ");
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break;
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case ANY:
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sb.append("At the beginning of the ").append(phaseSelection.toString()).append(" main phase, ");
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break;
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case CONTROLLER_ATTACHED_TO:
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sb.append("At the beginning of the ").append(phaseSelection.toString()).append(" main phase of enchanted creature's controller, ");
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break;
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}
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sb.append(getEffects().getText(modes.getMode()));
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return sb.toString();
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}
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}
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