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* in card's code use player.isComputer instead player.isHuman (it help to split Human/AI logic and test both by unit tests); * usage example: AI hint to skip or auto-calculate choices instead call of real choose dialogs; * unit tests for Human logic: call normal commands; * unit tests for AI logic: call aiXXX commands; |
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| .. | ||
| src/main/java/mage/player/ai | ||
| pom.xml | ||