mage/Mage.Tests/config/config.xml
Oleg Agafonov 0505f5159e Turn under control reworked:
- game: added support when a human is take control over a computer player (related to #12878);
 - game: fixed game freezes while controlling player leaves/disconnect on active priority/choose of another player;
2025-01-10 20:20:11 +04:00

19 lines
1.2 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Config.xsd">
<server serverAddress="0.0.0.0" serverName="mage-server" port="17171" maxGameThreads="10" maxSecondsIdle="600"/>
<playerTypes>
<playerType name="Computer - mad" jar="mage-player-ai-ma.jar" className="mage.player.ai.ComputerPlayerControllableProxy"/>
<playerType name="Computer - monte carlo" jar="mage-player-aimcts.jar" className="mage.player.ai.ComputerPlayerMCTS"/>
</playerTypes>
<gameTypes>
<gameType name="Two Player Duel" jar="mage-game-twoplayerduel.jar" className="mage.game.TwoPlayerMatch" typeName="mage.game.TwoPlayerDuelType"/>
</gameTypes>
<tournamentTypes>
<tournamentType name="Elimination Booster Draft" jar="mage-tournament-booster-draft.jar" className="mage.tournament.BoosterDraftEliminationTournament" typeName="mage.tournament.BoosterDraftEliminationTournamentType"/>
</tournamentTypes>
<deckTypes>
<deckType name="Constructed" jar="mage-deck-constructed.jar" className="mage.deck.Constructed"/>
<deckType name="Limited" jar="mage-deck-limited.jar" className="mage.deck.Limited"/>
</deckTypes>
</config>