Evan Kranzler
60e488cf05
rename classes ( #10383 )
2023-05-17 18:49:30 -04:00
Evan Kranzler
4fe2904f3f
[MIC] various text fixes
2021-10-04 21:16:14 -04:00
Evan Kranzler
645779376f
[MIC] Implemented Visions of Glory
2021-09-16 09:34:22 -04:00
Evan Kranzler
d93475a5bb
refactored flashback to remove unnecessary timing rule argument
2021-09-11 18:08:35 -04:00
Oleg Agafonov
8ac78b4b9e
Added modal double faces cards implementation (MDF cards, #7012 )
2020-11-01 10:03:09 +01:00
Oleg Agafonov
95075cf33e
Additional fix flashback and split cards (see cce467a5ec)
2020-06-04 11:34:59 +04:00
Oleg Agafonov
abda99e203
Fixed that fused cards allows to cast from graveyard (see prev commit 63dbf5f40b);
2020-05-24 09:21:49 +04:00
Oleg Agafonov
5adab75324
Revert "format: organize imports"
2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7
format: organize imports
2020-02-04 16:21:48 -03:00
jeffwadsworth
2de7c136ea
- Fixed #6056 . Please test when you can. Now you will see other abilities/spellAbilities from cards presented during the cast from exile. Overload, Emerge, Surge, etc.
2019-12-01 21:53:01 -06:00
Evan Kranzler
bd652632f9
various em dash text fixes
2019-01-26 13:44:39 -05:00
LevelX2
61b1b1ba05
* JumpStart - fixed that card was not always moved to exile after cast from graveyard.
2018-09-26 16:30:17 +02:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
LevelX2
27ced167fb
* Added logic to add permitting object to play/cast events.
2018-05-27 23:47:57 +02:00
LevelX2
170ad083c7
* Fixed a problem of the AI that it could cast cards with flashback without paying the costs.
2018-03-17 01:51:25 +01:00
LevelX2
d80d588963
* Reworked flashback ability ( fixes #4482 #3324 #215 #3435 #3883 #3337 #2183 #2447 ).
2018-02-18 02:52:16 +01:00
LevelX2
ffd0c24c9c
Some minor changes.
2017-07-28 12:21:52 +02:00
LevelX2
4c33359fe2
* Some minor changes to logging and return code handling.
2017-07-23 11:06:23 +02:00
Nathaniel Brandes
900d68f77d
Fix CMC for flashbacked cards.
...
This should fix Conflagate/Chalice of the Void interaction.
2017-03-09 23:32:42 -08:00
vraskulin
0557b5e89c
list.size > 0 changed to !list.isEmpty
...
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f
All 1-character strings converted to primitives
...
"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
Dilnu
396f3b73b1
Propagate Applied Effects with the Flashback Replacement Effect
...
This fixes a bug that allows replacement loops when other replacement
effects conflict with Flashback’s attempts to exile Flashbacked spells.
2016-09-23 21:19:51 -04:00
LevelX2
0a5a073637
* Flashback - Fixed handling of combined flashback costs (e.g. Deep Analysis).
2016-09-15 17:34:25 +02:00
LevelX2
d0db2d51ed
* Fixed Identity Thief copying creature with +1/+1 counter gets P/T boost from it, but not counter ( fixes #2131 ).
2016-08-05 21:15:07 +02:00
LevelX2
9b683ef481
* Fixed that cost modification with target check (Icefall Regent) did not work for flashbacked spells ( fixes #1405 ).
2016-08-05 17:33:52 +02:00
Nathaniel Brandes
9e4442547d
Fix additional costs with Flashback.
2016-05-17 00:20:51 -07:00
Fenhl
430ae503c7
Change all line endings to LF
2016-04-14 16:18:01 +00:00
LevelX2
3184252d54
* Flashback - Fixed that exile effect was not removed after applied.
2016-03-10 00:09:50 +01:00
LevelX2
a796fe5adb
* Flashback - Fixed that spells without mana costs (e.g. Ancestral Vision) wrongly could be cast by flashback ( fixes #1510 ).
2016-02-03 00:22:29 +01:00
poixen
46eb6c0525
Restructured Mage module
2015-11-29 21:56:49 +01:00