Commit graph

12868 commits

Author SHA1 Message Date
theelk801
6208adde58 Merge branch 'master' into refactor/multiple-names 2025-06-04 15:49:52 -04:00
theelk801
d05d3bbc97 refactor some instances of ConditionalInterveningIfTriggeredAbility 2025-06-04 14:56:12 -04:00
theelk801
b21fe38de2 refactor some abilities to use TriggeredAbility:: withInterveningIf 2025-06-04 09:00:10 -04:00
theelk801
562bd9ffeb rework some effects to use CardUtil::getEffectValueFromAbility 2025-06-04 08:35:08 -04:00
Steven Knipe
bccbb2ee8e Rename DamagedPlayerControlsTargetAdjuster to ThatPlayerControlsTargetAdjuster 2025-06-03 20:09:21 -07:00
Susucre
10695d555e fixes Phelia, Exuberant Shepherd return trigger
fixes #13722
2025-06-03 20:50:07 +02:00
theelk801
8f9f317c19 [ACR] Implement Ratonhnhaketon 2025-06-03 11:00:09 -04:00
theelk801
1cb421ece7 [CLB] Implement Commander Liara Portyr 2025-06-03 07:22:51 -04:00
Oleg Agafonov
74c885a331 GUI, deck: improved bracket level calculations (added infinite combos support, part of #13341) 2025-06-03 08:03:39 +04:00
Evan Kranzler
5f59e45302
Merge branch 'master' into refactor/multiple-names 2025-06-02 17:15:42 -04:00
theelk801
02b649f180 [BLC] various text fixes 2025-06-02 16:52:09 -04:00
theelk801
fe4d6d3197 [BLB] various text fixes 2025-06-02 16:30:11 -04:00
theelk801
ca1145c967 rework text generation for modes with costs and/or flavor words 2025-06-02 12:37:34 -04:00
theelk801
cb7620860b [FIC] Implement Urianger Augurelt 2025-06-02 12:06:21 -04:00
theelk801
db4b076b93 [FIN] Edgar, King of Figaro makes all flip events winnable 2025-06-02 09:18:24 -04:00
theelk801
699b8d59dc more text fixes (DRC is now 100%) 2025-06-01 21:19:16 -04:00
theelk801
5e83c3c3f0 various text fixes 2025-06-01 17:10:15 -04:00
Susucre
a445142d39 fix and test Font of Agonies
fixes #13717
2025-06-01 22:52:31 +02:00
Steven Knipe
4237d0729c Shared zcc init code 2025-06-01 13:01:20 -07:00
theelk801
1ab9eeaad8 [J25] various text fixes 2025-06-01 10:29:05 -04:00
Susucre
cfd51d7dce
refactor: add FilterSource to match TargetSource (#13703)
Small fix of enabling TargetSource to choose/target a Command Object
2025-06-01 15:52:51 +02:00
theelk801
534038f2ba [J25] Implement Psemilla, Meletian Poet 2025-06-01 09:30:42 -04:00
Oleg Agafonov
8d7bd60061 Player under control - fixed that it doesn't hide opponent's hand after control lost (part of #13353); 2025-06-01 10:21:47 +04:00
Oleg Agafonov
71b0613355 tests: added verify check for wrong target tags usage, improved work with tagged targets (related to 8b2a81cb42) 2025-06-01 08:54:24 +04:00
ssk97
3223d99b2a
refactor: remove notTarget targets from abilities (#13651)
Adds OneShotNonTargetEffect and PutCountersTargetCost
Fixes the target timing of spells/abilities, as non-targets should be chosen on resolution.
2025-05-31 20:36:15 -07:00
Steven Knipe
8b29853e4c Fix Vault 13 test and card once zcc fix is merged 2025-05-31 19:29:21 -07:00
Steven Knipe
7a3b069d9e ForEachOpponentTargetsAdjuster -> ForEachPlayerTargetsAdjuster 2025-05-31 19:28:08 -07:00
xenohedron
fc1d5ce4cf refactor: new predicate for mana value equal to counters on source 2025-05-31 22:09:52 -04:00
xenohedron
00084bfd7d refactor: move class to correct package 2025-05-31 22:09:52 -04:00
xenohedron
fdb8fe83af text fixes [MRD] [DST] [5DN] 2025-05-31 22:09:52 -04:00
xenohedron
566839ceeb refactor cards to new common class
"When a [] enters, you may return this card from your graveyard to the battlefield enchanting that creature"
2025-05-31 22:09:52 -04:00
xenohedron
99189ea7a3 text fixes [ODY] [TOR] [JUD] [ONS] [LGN] [SCG] 2025-05-31 22:09:52 -04:00
theelk801
1abaeaabdb make affinity filters package private 2025-05-31 22:02:33 -04:00
Evan Kranzler
db193bd499
Rework affinity implementation (#13707)
* rework affinity implementation

* move filters
2025-05-31 22:00:13 -04:00
theelk801
bca7fb8ccb a few more text fixes 2025-05-31 20:20:48 -04:00
Oleg Agafonov
b8a8d92b14 deck: updated The Paper Cube, fixed legacy/vintage (part of #13705) 2025-06-01 00:06:18 +04:00
Oleg Agafonov
eba4d0276d deck: updated Legacy Cube to latest version, removed outdated cubes, improved last update info (part of #13705) 2025-05-31 23:11:44 +04:00
Evan Kranzler
a7dcd6988f
[FIC] Implement Locke, Treasure Hunter (#13695) 2025-05-31 13:42:39 -04:00
Oleg Agafonov
3d45a24959
Draft Cubes rework (better cube from deck, dynamic data, better errors processing, actual MTGO Vintage Cube) (#13705)
- GUI, table: added dynamic data support for Cube Types (no more depends on server's config names, part of #12050);
- server: replace multiple MTGO Vintage Cubes by single cube, updated to April 2025 (part of #12050);
- server: fixed table freeze on starting error (related to #11285);
- GUI, table: added better support of Cube From Deck (client/server side errors, additional info about loaded cards, etc);
2025-05-31 20:15:31 +04:00
Susucre
2034b3fe59 cleanup CantBeCounteredControlledEffect 2025-05-31 17:43:25 +02:00
Susucre
77613ad318 add TODOs on hacked Spellbane Centaur 2025-05-31 17:12:20 +02:00
theelk801
a9cd45c84e [FIN] more text fixes 2025-05-31 10:09:59 -04:00
theelk801
a27302654c [FIC] more text fixes 2025-05-31 09:51:19 -04:00
Oleg Agafonov
2e7e78d1e5 GUI, table: allow unlimited draft bots amount, fixed computer names in 10+ tables (part of #13701) 2025-05-31 13:10:03 +04:00
Oleg Agafonov
f2826cc676
GUI, table: added drafts with single multiplayer and multiple 1vs1 games support (#13701)
- new tourney's single game mode allow to play tourneys/drafts with all players in one game without multiple rounds;
- it's allow to setup classic drafts with 1 vs 1 games and multiple rounds
- added AI opponents supported including draft bots from a public servers;
2025-05-31 10:39:23 +04:00
theelk801
a61851db09 [FCA] a few text fixes 2025-05-30 22:20:13 -04:00
theelk801
1051ccbe9d [FIC] various text fixes 2025-05-30 22:20:13 -04:00
theelk801
9ef2aac469 [FIN] various text fixes 2025-05-30 22:20:12 -04:00
Susucre
bf487046e1 add Serializable to PreventNextDamageFromChosenSourceEffect::ApplierOnPrevention 2025-05-31 04:09:36 +02:00
Evan Kranzler
9e2a1a59e0
[FIC] Implement G'raha Tia, Scion Reborn, rework DoIfCostPaid and "do only once" effects (#13660)
* rework effects with DoIfCostPaid and "do this only once each turn"

* [FIC] Implement G'raha Tia, Scion Reborn

* [FIC] Implement Emet Selch of the Third Seat

* rework Emet-Selch

* add test

* add static methods to handle whether ability was used this turn
2025-05-30 21:28:11 -04:00