- GUI, table: added dynamic data support for Cube Types (no more depends on server's config names, part of #12050);
- server: replace multiple MTGO Vintage Cubes by single cube, updated to April 2025 (part of #12050);
- server: fixed table freeze on starting error (related to #11285);
- GUI, table: added better support of Cube From Deck (client/server side errors, additional info about loaded cards, etc);
- game: added support when a human is take control over a computer player (related to #12878);
- game: fixed game freezes while controlling player leaves/disconnect on active priority/choose of another player;
* Fix error in draft pick logger that was failing on chaos drafts with fewer than 3 sets
* Implement Remixed Booster Draft
* Add debug test
* minor cleanup
* Cleanup unnecessary checks
* Fix elimination tournament type
* Add note for future improvement
* Added support to test Monte Carlo AI (CardTestPlayerBaseWithMonteCarloAIHelps - any aiXXX commands);
* Added Quick Start button to test Monte Carlo AI games (MCTS);
Currently there's no multiplayer format that allows players to cast
spells from the command zone and also allows any deck size.
This is a problem for players who want to test EDH Cube decks. These
decks:
- can have any size - often between 40 and 100 - with no standard
- can have cards outside the commander's color identity
- may break the singleton rule
Create a game and deck type to accommodate these types of decks.
Notable differences from Freeform Commander in addition to the above:
- Decks can have any number of cards in the maindeck or sideboard
- Sideboard cards can be any type
- There are no illegal expansions
- Games can have a minimum 2 players
This is just as the name implied, modern with no banned cards.
Why? Because I want to gear up for the SCG-CON's no banned list modern
tourney: http://scgcon.starcitygames.com/open.php#prizes
Sure I could play in a freeform game, but modern can't compete with
vintage cards; so not really a good test case.