refactored zone changes, letters M through P

most cards are minor refactors except for Puppet Master which was heavily reworked
This commit is contained in:
Evan Kranzler 2021-02-27 09:24:31 -05:00
parent d4311916a4
commit ffd5f68220
15 changed files with 425 additions and 559 deletions

View file

@ -18,8 +18,8 @@ import mage.target.targetpointer.FixedTarget;
*/
public class DiesAttachedTriggeredAbility extends TriggeredAbilityImpl {
private String attachedDescription;
private boolean diesRuleText;
private final String attachedDescription;
private final boolean diesRuleText;
protected SetTargetPointer setTargetPointer;
public DiesAttachedTriggeredAbility(Effect effect, String attachedDescription) {
@ -35,7 +35,7 @@ public class DiesAttachedTriggeredAbility extends TriggeredAbilityImpl {
}
public DiesAttachedTriggeredAbility(Effect effect, String attachedDescription, boolean optional,
boolean diesRuleText, SetTargetPointer setTargetPointer) {
boolean diesRuleText, SetTargetPointer setTargetPointer) {
super(Zone.ALL, effect, optional); // because the trigger only triggers if the object was attached, it doesn't matter where the Attachment was moved to (e.g. by replacement effect) after the trigger triggered, so Zone.all
this.attachedDescription = attachedDescription;
this.diesRuleText = diesRuleText;
@ -61,65 +61,64 @@ public class DiesAttachedTriggeredAbility extends TriggeredAbilityImpl {
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (((ZoneChangeEvent) event).isDiesEvent()) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
boolean triggered = false;
if (zEvent.getTarget() != null
&& zEvent.getTarget().getAttachments() != null
&& zEvent.getTarget().getAttachments().contains(this.getSourceId())) {
triggered = true;
} else {
// If the attachment and attachedTo went to graveyard at the same time, the trigger applies.
// If the attachment is removed beforehand, the trigger fails.
// IE: A player cast Planar Clensing. The attachment is Disenchanted in reponse
// and successfully removed from the attachedTo. The trigger fails.
Permanent attachment = game.getPermanentOrLKIBattlefield(getSourceId());
Card attachmentCard = game.getCard(getSourceId());
if (attachment != null
&& zEvent.getTargetId() != null
&& attachment.getAttachedTo() != null
&& zEvent.getTargetId().equals(attachment.getAttachedTo())) {
Permanent attachedTo = game.getPermanentOrLKIBattlefield(attachment.getAttachedTo());
if (attachedTo != null
&& game.getState().getZone(attachedTo.getId()) == (Zone.GRAVEYARD) // Demonic Vigor
&& attachmentCard != null
&& attachment.getAttachedToZoneChangeCounter() == attachedTo.getZoneChangeCounter(game)
&& attachment.getZoneChangeCounter(game) == attachmentCard.getZoneChangeCounter(game)) {
triggered = true;
}
if (!((ZoneChangeEvent) event).isDiesEvent()) {
return false;
}
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
boolean triggered = false;
if (zEvent.getTarget() != null
&& zEvent.getTarget().getAttachments() != null
&& zEvent.getTarget().getAttachments().contains(this.getSourceId())) {
triggered = true;
} else {
// If the attachment and attachedTo went to graveyard at the same time, the trigger applies.
// If the attachment is removed beforehand, the trigger fails.
// IE: A player cast Planar Clensing. The attachment is Disenchanted in reponse
// and successfully removed from the attachedTo. The trigger fails.
Permanent attachment = getSourcePermanentOrLKI(game);
Card attachmentCard = game.getCard(getSourceId());
if (attachment != null
&& zEvent.getTargetId() != null
&& attachment.getAttachedTo() != null
&& zEvent.getTargetId().equals(attachment.getAttachedTo())) {
Permanent attachedTo = game.getPermanentOrLKIBattlefield(attachment.getAttachedTo());
if (attachedTo != null
&& game.getState().getZone(attachedTo.getId()) == (Zone.GRAVEYARD) // Demonic Vigor
&& attachmentCard != null
&& attachment.getAttachedToZoneChangeCounter() == attachedTo.getZoneChangeCounter(game)
&& attachment.getZoneChangeCounter(game) == attachmentCard.getZoneChangeCounter(game)) {
triggered = true;
}
}
if (triggered) {
for (Effect effect : getEffects()) {
if (zEvent.getTarget() != null) {
effect.setValue("attachedTo", zEvent.getTarget());
effect.setValue("zcc", zEvent.getTarget().getZoneChangeCounter(game) + 1); // zone change info from battlefield
if (setTargetPointer == SetTargetPointer.ATTACHED_TO_CONTROLLER) {
Permanent attachment = game.getPermanentOrLKIBattlefield(getSourceId());
if (attachment != null
&& attachment.getAttachedTo() != null) {
Permanent attachedTo = (Permanent) game.getLastKnownInformation(attachment.getAttachedTo(),
Zone.BATTLEFIELD, attachment.getAttachedToZoneChangeCounter());
if (attachedTo != null) {
effect.setTargetPointer(new FixedTarget(attachedTo.getControllerId()));
}
}
}
}
}
return true;
}
}
return false;
if (!triggered) {
return false;
}
if (zEvent.getTarget() == null) {
return true;
}
getEffects().setValue("attachedTo", zEvent.getTarget());
getEffects().setValue("zcc", zEvent.getTarget().getZoneChangeCounter(game) + 1); // zone change info from battlefield
if (setTargetPointer == SetTargetPointer.ATTACHED_TO_CONTROLLER) {
Permanent attachment = game.getPermanentOrLKIBattlefield(getSourceId());
if (attachment != null
&& attachment.getAttachedTo() != null) {
Permanent attachedTo = (Permanent) game.getLastKnownInformation(attachment.getAttachedTo(),
Zone.BATTLEFIELD, attachment.getAttachedToZoneChangeCounter());
if (attachedTo != null) {
getEffects().setTargetPointer(new FixedTarget(attachedTo.getControllerId()));
}
}
}
return true;
}
@Override
public String getRule() {
StringBuilder sb = new StringBuilder();
if(attachedDescription.startsWith("equipped")) {
if (attachedDescription.startsWith("equipped")) {
sb.append("Whenever ");
}
else {
} else {
sb.append("When ");
}
sb.append(attachedDescription);