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[MSH] Implement The Coming of Galactus
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3 changed files with 95 additions and 0 deletions
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package mage.game.permanent.token;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.effects.common.DestroyTargetEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.target.common.TargetLandPermanent;
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/**
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* @author TheElk801
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*/
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public final class GalactusToken extends TokenImpl {
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public GalactusToken() {
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super("Galactus", "Galactus, a legendary 16/16 black Elder Alien creature token with flying, trample, and \"Whenever Galactus attacks, destroy target land.\"");
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supertype.add(SuperType.LEGENDARY);
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cardType.add(CardType.CREATURE);
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subtype.add(SubType.ELDER);
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subtype.add(SubType.ALIEN);
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color.setBlack(true);
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power = new MageInt(16);
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toughness = new MageInt(16);
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this.addAbility(FlyingAbility.getInstance());
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this.addAbility(TrampleAbility.getInstance());
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Ability ability = new AttacksTriggeredAbility(new DestroyTargetEffect());
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ability.addTarget(new TargetLandPermanent());
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this.addAbility(ability);
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}
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private GalactusToken(final GalactusToken token) {
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super(token);
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}
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public GalactusToken copy() {
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return new GalactusToken(this);
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}
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}
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