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[SPM] Implement Mysterio, Master of Illusion
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119
Mage.Sets/src/mage/cards/m/MysterioMasterOfIllusion.java
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119
Mage.Sets/src/mage/cards/m/MysterioMasterOfIllusion.java
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package mage.cards.m;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ExileTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.permanent.TokenPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.IllusionVillainToken;
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import mage.game.permanent.token.Token;
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import mage.target.targetpointer.FixedTargets;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class MysterioMasterOfIllusion extends CardImpl {
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public MysterioMasterOfIllusion(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{U}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.VILLAIN);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// When Mysterio enters, create a 3/3 blue Illusion Villain creature token for each nontoken Villain you control. Exile those tokens when Mysterio leaves the battlefield.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new MysterioMasterOfIllusionEffect()));
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}
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private MysterioMasterOfIllusion(final MysterioMasterOfIllusion card) {
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super(card);
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}
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@Override
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public MysterioMasterOfIllusion copy() {
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return new MysterioMasterOfIllusion(this);
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}
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}
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class MysterioMasterOfIllusionEffect extends OneShotEffect {
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private static final FilterPermanent filter = new FilterControlledPermanent(SubType.VILLAIN);
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static {
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filter.add(TokenPredicate.FALSE);
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}
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MysterioMasterOfIllusionEffect() {
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super(Outcome.Benefit);
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staticText = "create a 3/3 blue Illusion Villain creature token for each nontoken Villain you control. " +
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"Exile those tokens when {this} leaves the battlefield";
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}
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private MysterioMasterOfIllusionEffect(final MysterioMasterOfIllusionEffect effect) {
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super(effect);
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}
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@Override
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public MysterioMasterOfIllusionEffect copy() {
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return new MysterioMasterOfIllusionEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Token token = new IllusionVillainToken();
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token.putOntoBattlefield(game.getBattlefield().count(filter, source.getControllerId(), source, game), game, source);
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Permanent permanent = source.getSourcePermanentIfItStillExists(game);
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if (permanent != null) {
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game.addDelayedTriggeredAbility(new MysterioMasterOfIllusionTriggeredAbility(token, game), source);
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}
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return true;
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}
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}
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class MysterioMasterOfIllusionTriggeredAbility extends DelayedTriggeredAbility {
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MysterioMasterOfIllusionTriggeredAbility(Token token, Game game) {
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super(new ExileTargetEffect().setTargetPointer(new FixedTargets(token, game)), Duration.Custom, true, false);
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this.setLeavesTheBattlefieldTrigger(true);
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}
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private MysterioMasterOfIllusionTriggeredAbility(final MysterioMasterOfIllusionTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public MysterioMasterOfIllusionTriggeredAbility copy() {
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return new MysterioMasterOfIllusionTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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return Zone.BATTLEFIELD.match(((ZoneChangeEvent) event).getFromZone())
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&& event.getSourceId().equals(getSourceId());
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}
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@Override
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public String getRule() {
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return "Exile those tokens when {this} leaves the battlefield.";
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}
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}
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@ -61,6 +61,8 @@ public final class MarvelsSpiderMan extends ExpansionSet {
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cards.add(new SetCardInfo("Mountain", 197, Rarity.LAND, mage.cards.basiclands.Mountain.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Multiversal Passage", 180, Rarity.RARE, mage.cards.m.MultiversalPassage.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Multiversal Passage", 206, Rarity.RARE, mage.cards.m.MultiversalPassage.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Mysterio, Master of Illusion", 37, Rarity.RARE, mage.cards.m.MysterioMasterOfIllusion.class));
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cards.add(new SetCardInfo("Origin of Spider-Man", 218, Rarity.RARE, mage.cards.o.OriginOfSpiderMan.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Origin of Spider-Man", 218, Rarity.RARE, mage.cards.o.OriginOfSpiderMan.class, FULL_ART_USE_VARIOUS));
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cards.add(new SetCardInfo("Origin of Spider-Man", 9, Rarity.RARE, mage.cards.o.OriginOfSpiderMan.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Oscorp Research Team", 40, Rarity.COMMON, mage.cards.o.OscorpResearchTeam.class));
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@ -0,0 +1,30 @@
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package mage.game.permanent.token;
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import mage.MageInt;
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import mage.constants.CardType;
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import mage.constants.SubType;
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/**
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* @author TheElk801
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*/
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public final class IllusionVillainToken extends TokenImpl {
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public IllusionVillainToken() {
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super("Illusion Token", "3/3 blue Illusion Villain creature token");
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cardType.add(CardType.CREATURE);
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color.setBlue(true);
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subtype.add(SubType.ILLUSION);
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subtype.add(SubType.VILLAIN);
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power = new MageInt(3);
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toughness = new MageInt(3);
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}
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private IllusionVillainToken(final IllusionVillainToken token) {
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super(token);
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}
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public IllusionVillainToken copy() {
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return new IllusionVillainToken(this);
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}
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}
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