update deck every 5 seconds while constructing or sideboarding

This commit is contained in:
BetaSteward 2011-09-04 13:23:16 -04:00
parent beb2eb8e27
commit fe79ee97a9
15 changed files with 161 additions and 16 deletions

View file

@ -61,6 +61,7 @@ public interface MageServer {
public boolean joinTable(String sessionId, UUID roomId, UUID tableId, String name, String playerType, int skill, DeckCardLists deckList) throws MageException, GameException;
public boolean joinTournamentTable(String sessionId, UUID roomId, UUID tableId, String name, String playerType, int skill) throws MageException, GameException;
public boolean submitDeck(String sessionId, UUID tableId, DeckCardLists deckList) throws MageException, GameException;
public void updateDeck(String sessionId, UUID tableId, DeckCardLists deckList) throws MageException, GameException;
public boolean watchTable(String sessionId, UUID roomId, UUID tableId) throws MageException;
public void leaveTable(String sessionId, UUID roomId, UUID tableId) throws MageException;
public void swapSeats(String sessionId, UUID roomId, UUID tableId, int seatNum1, int seatNum2) throws MageException;