- added test for Foretell keyword

This commit is contained in:
Jeff Wadsworth 2022-03-14 16:51:44 -05:00
parent 8974f5bfde
commit fe089a9972

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@ -0,0 +1,65 @@
/*
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package org.mage.test.cards.abilities.keywords;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author jeffwadsworth
*/
public class ForetellTest extends CardTestPlayerBase {
@Test
public void testForetellKeyword() {
// verify that the foretold card is in the exile zone
setStrictChooseMode(true);
addCard(Zone.BATTLEFIELD, playerA, "Island", 2); // Foretell cost 2 mana
addCard(Zone.HAND, playerA, "Behold the Multiverse"); // (Instant) Scry 2 and draw 2 cards
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Fore");
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertAllCommandsUsed();
assertExileCount(playerA, "Behold the Multiverse", 1);
}
@Test
public void testForetoldCastSameTurnAsForetold() {
// verify that foretold card can't be cast the same turn it was foretold
setStrictChooseMode(true);
addCard(Zone.BATTLEFIELD, playerA, "Island", 4); // Foretell cost 2 mana and {1}{U} for foretell cast from exile
addCard(Zone.HAND, playerA, "Behold the Multiverse"); // (Instant) Scry 2 and draw 2 cards
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Fore");
checkPlayableAbility("Can't cast turn it was forefold", 1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Foretell {1}{U}", false);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertExileCount(playerA, "Behold the Multiverse", 1); // still in exile because it can't be cast the same turn
}
@Test
public void testForetoldCastOtherTurnAsForetold() {
// verify that foretold card can be cast on a turn other than the one it was foretold
setStrictChooseMode(true);
addCard(Zone.BATTLEFIELD, playerA, "Island", 4); // Foretell cost 2 mana and {1}{U} for foretell cast from exile
addCard(Zone.HAND, playerA, "Behold the Multiverse"); // (Instant) Scry 2 and draw 2 cards
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Fore");
activateAbility(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Foretell {1}{U}");
setStopAt(2, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertExileCount(playerA, "Behold the Multiverse", 0); // no longer in exile
assertGraveyardCount(playerA, "Behold the Multiverse", 1); // now in graveyard
assertHandCount(playerA, 2); // 2 cards drawn
}
}