mirror of
https://github.com/magefree/mage.git
synced 2025-12-24 12:31:59 -08:00
Fixed NullPointerException when Accursed Witch transforms (#5571)
* Fixed NullPointerException when Accursed Witch transforms Feedback issue: #5529 Aura replacement code tried to remove the second face from the original zone which had ownerId == null. Now, we remember the first face (the original card) and remove it from the old zone before creating a permanent out of the second face. * Accursed Witch's death trigger now requires targetting opponent instead of using aura replacement effects Feedback issue: #5529 Previously you could attach Infectious Curse to either player and get around hexproof The ability text has also been updated to match the Oracle text of Accursed Witch.
This commit is contained in:
parent
b36465e5c9
commit
fce93c66e1
3 changed files with 22 additions and 7 deletions
|
|
@ -64,7 +64,9 @@ public class AuraReplacementEffect extends ReplacementEffectImpl {
|
|||
return false;
|
||||
}
|
||||
|
||||
Card firstCardFace = null;
|
||||
if (game.getState().getValue(TransformAbility.VALUE_KEY_ENTER_TRANSFORMED + card.getId()) != null) {
|
||||
firstCardFace = card;
|
||||
card = card.getSecondCardFace();
|
||||
if (!card.isEnchantment() || !card.hasSubtype(SubType.AURA, game)) {
|
||||
return false;
|
||||
|
|
@ -129,7 +131,7 @@ public class AuraReplacementEffect extends ReplacementEffectImpl {
|
|||
enchantCardInGraveyard = target instanceof TargetCardInGraveyard;
|
||||
if (target != null) {
|
||||
target.setNotTarget(true); // always not target because this way it's not handled targeted
|
||||
target.clearChosen(); // neccessary if e.g. aura is blinked multiple times
|
||||
target.clearChosen(); // necessary if e.g. aura is blinked multiple times
|
||||
}
|
||||
|
||||
if (event.getPlayerId() != null) {
|
||||
|
|
@ -152,7 +154,12 @@ public class AuraReplacementEffect extends ReplacementEffectImpl {
|
|||
}
|
||||
Player targetPlayer = game.getPlayer(targetId);
|
||||
if (targetCard != null || targetPermanent != null || targetPlayer != null) {
|
||||
card.removeFromZone(game, fromZone, sourceId);
|
||||
if (firstCardFace != null) {
|
||||
// transforming card. remove first face (original card) from old zone
|
||||
firstCardFace.removeFromZone(game, fromZone, sourceId);
|
||||
} else {
|
||||
card.removeFromZone(game, fromZone, sourceId);
|
||||
}
|
||||
PermanentCard permanent = new PermanentCard(card, (controllingPlayer == null ? card.getOwnerId() : controllingPlayer.getId()), game);
|
||||
ZoneChangeEvent zoneChangeEvent = new ZoneChangeEvent(permanent, controllerId, fromZone, Zone.BATTLEFIELD);
|
||||
permanent.updateZoneChangeCounter(game, zoneChangeEvent);
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@ public class TransformAbility extends SimpleStaticAbility {
|
|||
public static final String NO_SPELLS_TRANSFORM_RULE = "At the beginning of each upkeep, if no spells were cast last turn, transform {this}.";
|
||||
public static final String TWO_OR_MORE_SPELLS_TRANSFORM_RULE = "At the beginning of each upkeep, if a player cast two or more spells last turn, transform {this}.";
|
||||
|
||||
// this state value controlls if a permanent enters the battlefield already transformed
|
||||
// this state value controls if a permanent enters the battlefield already transformed
|
||||
public static final String VALUE_KEY_ENTER_TRANSFORMED = "EnterTransformed";
|
||||
|
||||
public TransformAbility() {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue