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- Added Nyxathid and Sedraxis Alchemist.
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149
Mage.Sets/src/mage/sets/conflux/Nyxathid.java
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149
Mage.Sets/src/mage/sets/conflux/Nyxathid.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.conflux;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AsEntersBattlefieldAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.SignInversionDynamicValue;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continious.BoostSourceEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetOpponent;
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/**
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*
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* @author jeffwadsworth
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*/
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public class Nyxathid extends CardImpl<Nyxathid> {
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public Nyxathid(UUID ownerId) {
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super(ownerId, 49, "Nyxathid", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{B}{B}");
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this.expansionSetCode = "CON";
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this.subtype.add("Elemental");
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this.color.setBlack(true);
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this.power = new MageInt(7);
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this.toughness = new MageInt(7);
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// As Nyxathid enters the battlefield, choose an opponent.
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this.addAbility(new AsEntersBattlefieldAbility(new ChooseOpponent()));
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// Nyxathid gets -1/-1 for each card in the chosen player's hand.
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DynamicValue chosenPlayerHand = new SignInversionDynamicValue(new CardsInChosenPlayerHandCount());
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(chosenPlayerHand, chosenPlayerHand, Duration.WhileOnBattlefield)));
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}
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public Nyxathid(final Nyxathid card) {
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super(card);
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}
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@Override
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public Nyxathid copy() {
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return new Nyxathid(this);
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}
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}
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class ChooseOpponent extends OneShotEffect<ChooseOpponent> {
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public ChooseOpponent() {
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super(Outcome.Neutral);
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this.staticText = "choose an opponent";
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}
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public ChooseOpponent(final ChooseOpponent effect) {
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super(effect);
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}
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@Override
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public ChooseOpponent copy() {
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return new ChooseOpponent(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (player != null && permanent != null) {
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TargetOpponent target = new TargetOpponent();
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target.setRequired(true);
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target.setNotTarget(true);
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if (player.choose(this.outcome, target, source.getSourceId(), game)) {
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Player chosenPlayer = game.getPlayer(target.getFirstTarget());
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if (chosenPlayer != null) {
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game.informPlayers(permanent.getName() + ": " + player.getName() + " has chosen " + chosenPlayer.getName());
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game.getState().setValue(permanent.getId() + "_player", target.getFirstTarget());
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return true;
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}
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}
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}
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return false;
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}
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}
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class CardsInChosenPlayerHandCount implements DynamicValue {
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@Override
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public int calculate(Game game, Ability sourceAbility) {
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if (sourceAbility != null) {
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UUID playerId = (UUID) game.getState().getValue(sourceAbility.getSourceId() + "_player");
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Player chosenPlayer = game.getPlayer(playerId);
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if (chosenPlayer != null) {
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return chosenPlayer.getHand().size();
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}
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}
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return 0;
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}
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@Override
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public DynamicValue copy() {
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return new CardsInChosenPlayerHandCount();
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}
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@Override
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public String getMessage() {
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return "cards in chosen opponents hand";
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}
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@Override
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public String toString() {
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return "1";
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}
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}
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84
Mage.Sets/src/mage/sets/conflux/SedraxisAlchemist.java
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84
Mage.Sets/src/mage/sets/conflux/SedraxisAlchemist.java
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@ -0,0 +1,84 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.conflux;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.common.ControlsPermanentCondition;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.effects.common.ReturnToHandTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.target.common.TargetNonlandPermanent;
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/**
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*
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* @author jeffwadsworth
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*/
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public class SedraxisAlchemist extends CardImpl<SedraxisAlchemist> {
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private static final FilterControlledPermanent filter = new FilterControlledPermanent("blue permanent");
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static {
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filter.add(new ColorPredicate(ObjectColor.BLUE));
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}
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private static final String rule = "When {this} enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.";
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public SedraxisAlchemist(UUID ownerId) {
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super(ownerId, 54, "Sedraxis Alchemist", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{2}{B}");
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this.expansionSetCode = "CON";
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this.subtype.add("Zombie");
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this.subtype.add("Wizard");
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this.color.setBlack(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand.
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TriggeredAbility ability = new EntersBattlefieldTriggeredAbility(new ReturnToHandTargetEffect(), false);
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ability.addTarget(new TargetNonlandPermanent());
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this.addAbility(new ConditionalTriggeredAbility(ability, new ControlsPermanentCondition(filter), rule));
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}
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public SedraxisAlchemist(final SedraxisAlchemist card) {
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super(card);
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}
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@Override
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public SedraxisAlchemist copy() {
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return new SedraxisAlchemist(this);
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}
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}
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