Tests: fixed CastSplitCardsFromOtherZonesTest;

This commit is contained in:
Oleg Agafonov 2018-11-23 17:03:03 +04:00
parent 5cf1e5a7a0
commit fbdfeba9d8

View file

@ -1,4 +1,3 @@
package org.mage.test.cards.cost.splitcards;
import mage.constants.PhaseStep;
@ -7,7 +6,6 @@ import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class CastSplitCardsFromOtherZonesTest extends CardTestPlayerBase {
@ -27,31 +25,6 @@ public class CastSplitCardsFromOtherZonesTest extends CardTestPlayerBase {
addCard(Zone.HAND, playerA, "Mindclaw Shaman"); // Creature {4}{R}
addCard(Zone.BATTLEFIELD, playerB, "Sanguine Bond", 1); // Enchantment to destroy
// Wear
// Destroy target artifact.
// Tear
// Destroy target enchantment.
addCard(Zone.HAND, playerB, "Wear // Tear"); // Instant {1}{R} // {W}
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mindclaw Shaman");
addTarget(playerA, "Sanguine Bond");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Mindclaw Shaman", 1);
assertGraveyardCount(playerB, "Wear // Tear", 1);
assertGraveyardCount(playerB, "Sanguine Bond", 1);
}
@Test
public void testCastFearFromOpponentsHand() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5);
// When Mindclaw Shaman enters the battlefield, target opponent reveals their hand.
// You may cast an instant or sorcery card from it without paying its mana cost.
addCard(Zone.HAND, playerA, "Mindclaw Shaman"); // Creature {4}{R}
addCard(Zone.BATTLEFIELD, playerB, "Icy Manipulator", 1); // Artifact to destroy
// Wear
// Destroy target artifact.
@ -60,7 +33,42 @@ public class CastSplitCardsFromOtherZonesTest extends CardTestPlayerBase {
addCard(Zone.HAND, playerB, "Wear // Tear"); // Instant {1}{R} // {W}
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mindclaw Shaman");
addTarget(playerA, "Icy Manipulator");
addTarget(playerA, playerB);
setChoice(playerA, "Wear // Tear"); // select card
setChoice(playerA, "Yes"); // confirm to cast
setChoice(playerA, "Tear"); // select tear side
addTarget(playerA, "Sanguine Bond"); // target for tear
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Mindclaw Shaman", 1);
assertGraveyardCount(playerB, "Wear // Tear", 1);
assertGraveyardCount(playerB, "Icy Manipulator", 0);
assertGraveyardCount(playerB, "Sanguine Bond", 1);
}
@Test
public void testCastWearFromOpponentsHand() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5);
// When Mindclaw Shaman enters the battlefield, target opponent reveals their hand.
// You may cast an instant or sorcery card from it without paying its mana cost.
addCard(Zone.HAND, playerA, "Mindclaw Shaman"); // Creature {4}{R}
addCard(Zone.BATTLEFIELD, playerB, "Sanguine Bond", 1); // Enchantment to destroy
addCard(Zone.BATTLEFIELD, playerB, "Icy Manipulator", 1); // Artifact to destroy
// Wear
// Destroy target artifact.
// Tear
// Destroy target enchantment.
addCard(Zone.HAND, playerB, "Wear // Tear"); // Instant {1}{R} // {W}
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mindclaw Shaman");
addTarget(playerA, playerB);
setChoice(playerA, "Wear // Tear"); // select card
setChoice(playerA, "Yes"); // confirm to cast
setChoice(playerA, "Wear"); // select wear side
addTarget(playerA, "Icy Manipulator"); // target for wear
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
@ -68,7 +76,7 @@ public class CastSplitCardsFromOtherZonesTest extends CardTestPlayerBase {
assertPermanentCount(playerA, "Mindclaw Shaman", 1);
assertGraveyardCount(playerB, "Wear // Tear", 1);
assertGraveyardCount(playerB, "Icy Manipulator", 1);
assertGraveyardCount(playerB, "Sanguine Bond", 0);
}
@Test
@ -87,16 +95,20 @@ public class CastSplitCardsFromOtherZonesTest extends CardTestPlayerBase {
addCard(Zone.HAND, playerB, "Wear // Tear"); // Instant {1}{R} // {W}
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Mindclaw Shaman");
addTarget(playerA, "Sanguine Bond");
addTarget(playerA, playerB);
setChoice(playerA, "Wear // Tear"); // select card
setChoice(playerA, "Yes"); // confirm to cast
setChoice(playerA, "Wear // Tear"); // select fused
addTarget(playerA, "Icy Manipulator"); // target for wear
addTarget(playerA, "Sanguine Bond"); // target for tear
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Mindclaw Shaman", 1);
assertGraveyardCount(playerB, "Wear // Tear", 1);
assertGraveyardCount(playerB, "Sanguine Bond", 1);
assertGraveyardCount(playerB, "Icy Manipulator", 1);
assertGraveyardCount(playerB, "Sanguine Bond", 1);
}
/**
@ -119,7 +131,7 @@ public class CastSplitCardsFromOtherZonesTest extends CardTestPlayerBase {
attack(2, playerB, "Etali, Primal Storm");
setChoice(playerB, "Yes");
setChoice(playerB, "Cast Fire");
setChoice(playerB, "Fire");
addTarget(playerB, "Silvercoat Lion");
setStopAt(2, PhaseStep.END_COMBAT);