mirror of
https://github.com/magefree/mage.git
synced 2026-01-22 19:29:59 -08:00
* Opalescence - Fixed that the dependent effect (613.7) Opalescence was applied before the effect of Enchanted Evening if Opalescence was cast earlier.
This commit is contained in:
parent
9c3ea4fc7f
commit
fb965ebdd6
9 changed files with 515 additions and 239 deletions
|
|
@ -28,6 +28,12 @@
|
|||
package mage.sets.futuresight;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.effects.ContinuousEffectImpl;
|
||||
import mage.abilities.mana.RedManaAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Duration;
|
||||
import mage.constants.Layer;
|
||||
|
|
@ -35,12 +41,6 @@ import mage.constants.Outcome;
|
|||
import mage.constants.Rarity;
|
||||
import mage.constants.SubLayer;
|
||||
import mage.constants.Zone;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.effects.ContinuousEffectImpl;
|
||||
import mage.abilities.mana.RedManaAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.filter.common.FilterLandPermanent;
|
||||
import mage.filter.predicate.Predicates;
|
||||
import mage.filter.predicate.mageobject.SupertypePredicate;
|
||||
|
|
@ -53,6 +53,12 @@ import mage.game.permanent.Permanent;
|
|||
*/
|
||||
public class MagusOfTheMoon extends CardImpl {
|
||||
|
||||
private static final FilterLandPermanent filter = new FilterLandPermanent();
|
||||
|
||||
static {
|
||||
filter.add(Predicates.not(new SupertypePredicate("Basic")));
|
||||
}
|
||||
|
||||
public MagusOfTheMoon(UUID ownerId) {
|
||||
super(ownerId, 101, "Magus of the Moon", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{R}");
|
||||
this.expansionSetCode = "FUT";
|
||||
|
|
@ -74,53 +80,49 @@ public class MagusOfTheMoon extends CardImpl {
|
|||
public MagusOfTheMoon copy() {
|
||||
return new MagusOfTheMoon(this);
|
||||
}
|
||||
}
|
||||
|
||||
class MagusOfTheMoonEffect extends ContinuousEffectImpl {
|
||||
class MagusOfTheMoonEffect extends ContinuousEffectImpl {
|
||||
|
||||
private static final FilterLandPermanent filter = new FilterLandPermanent();
|
||||
static {
|
||||
filter.add(Predicates.not(new SupertypePredicate("Basic")));
|
||||
}
|
||||
|
||||
MagusOfTheMoonEffect() {
|
||||
super(Duration.WhileOnBattlefield, Outcome.Detriment);
|
||||
this.staticText = "Nonbasic lands are Mountains";
|
||||
}
|
||||
|
||||
MagusOfTheMoonEffect(final MagusOfTheMoonEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MagusOfTheMoonEffect copy() {
|
||||
return new MagusOfTheMoonEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
|
||||
for (Permanent land: game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
|
||||
switch (layer) {
|
||||
case AbilityAddingRemovingEffects_6:
|
||||
land.removeAllAbilities(source.getSourceId(), game);
|
||||
land.addAbility(new RedManaAbility(), source.getSourceId(), game);
|
||||
break;
|
||||
case TypeChangingEffects_4:
|
||||
land.getSubtype().clear();
|
||||
land.getSubtype().add("Mountain");
|
||||
break;
|
||||
}
|
||||
MagusOfTheMoonEffect() {
|
||||
super(Duration.WhileOnBattlefield, Outcome.Detriment);
|
||||
this.staticText = "Nonbasic lands are Mountains";
|
||||
}
|
||||
|
||||
MagusOfTheMoonEffect(final MagusOfTheMoonEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MagusOfTheMoonEffect copy() {
|
||||
return new MagusOfTheMoonEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
|
||||
for (Permanent land : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
|
||||
switch (layer) {
|
||||
case AbilityAddingRemovingEffects_6:
|
||||
land.removeAllAbilities(source.getSourceId(), game);
|
||||
land.addAbility(new RedManaAbility(), source.getSourceId(), game);
|
||||
break;
|
||||
case TypeChangingEffects_4:
|
||||
land.getSubtype().clear();
|
||||
land.getSubtype().add("Mountain");
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasLayer(Layer layer) {
|
||||
return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasLayer(Layer layer) {
|
||||
return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -72,59 +72,59 @@ public class YixlidJailer extends CardImpl {
|
|||
public YixlidJailer copy() {
|
||||
return new YixlidJailer(this);
|
||||
}
|
||||
}
|
||||
|
||||
class YixlidJailerEffect extends ContinuousEffectImpl {
|
||||
class YixlidJailerEffect extends ContinuousEffectImpl {
|
||||
|
||||
YixlidJailerEffect() {
|
||||
super(Duration.WhileOnBattlefield, Outcome.LoseAbility);
|
||||
staticText = "Cards in graveyards lose all abilities.";
|
||||
}
|
||||
YixlidJailerEffect() {
|
||||
super(Duration.WhileOnBattlefield, Outcome.LoseAbility);
|
||||
staticText = "Cards in graveyards lose all abilities.";
|
||||
}
|
||||
|
||||
YixlidJailerEffect(final YixlidJailerEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
YixlidJailerEffect(final YixlidJailerEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public YixlidJailerEffect copy() {
|
||||
return new YixlidJailerEffect(this);
|
||||
}
|
||||
@Override
|
||||
public YixlidJailerEffect copy() {
|
||||
return new YixlidJailerEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
|
||||
if (layer == Layer.AbilityAddingRemovingEffects_6) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
if (controller != null) {
|
||||
for (UUID playerId : controller.getInRange()) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null) {
|
||||
for (Card card : player.getGraveyard().getCards(game)) {
|
||||
if (card != null) {
|
||||
card.getAbilities(game).clear(); // Will the abilities ever come back????
|
||||
// TODO: Fix that (LevelX2)
|
||||
// game.getContinuousEffects().removeGainedEffectsForSource(card.getId());
|
||||
// game.getState().resetTriggersForSourceId(card.getId());
|
||||
Abilities abilities = game.getState().getAllOtherAbilities(card.getId());
|
||||
if (abilities != null) {
|
||||
abilities.clear();
|
||||
@Override
|
||||
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
|
||||
if (layer == Layer.AbilityAddingRemovingEffects_6) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
if (controller != null) {
|
||||
for (UUID playerId : controller.getInRange()) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null) {
|
||||
for (Card card : player.getGraveyard().getCards(game)) {
|
||||
if (card != null) {
|
||||
card.getAbilities(game).clear(); // Will the abilities ever come back????
|
||||
// TODO: Fix that (LevelX2)
|
||||
// game.getContinuousEffects().removeGainedEffectsForSource(card.getId());
|
||||
// game.getState().resetTriggersForSourceId(card.getId());
|
||||
Abilities abilities = game.getState().getAllOtherAbilities(card.getId());
|
||||
if (abilities != null) {
|
||||
abilities.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasLayer(Layer layer) {
|
||||
return layer == Layer.AbilityAddingRemovingEffects_6;
|
||||
@Override
|
||||
public boolean hasLayer(Layer layer) {
|
||||
return layer == Layer.AbilityAddingRemovingEffects_6;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,16 +1,16 @@
|
|||
/*
|
||||
* Copyright 2011 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
|
|
@ -20,14 +20,25 @@
|
|||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.sets.scarsofmirrodin;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.ActivatedAbility;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.effects.ContinuousEffect;
|
||||
import mage.abilities.effects.ContinuousEffectImpl;
|
||||
import mage.cards.Card;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Duration;
|
||||
import mage.constants.Layer;
|
||||
|
|
@ -35,16 +46,10 @@ import mage.constants.Outcome;
|
|||
import mage.constants.Rarity;
|
||||
import mage.constants.SubLayer;
|
||||
import mage.constants.Zone;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.ActivatedAbility;
|
||||
import mage.abilities.StaticAbility;
|
||||
import mage.abilities.effects.ContinuousEffectImpl;
|
||||
import mage.cards.Card;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
||||
import mage.sets.futuresight.YixlidJailer;
|
||||
|
||||
/**
|
||||
*
|
||||
|
|
@ -60,7 +65,8 @@ public class NecroticOoze extends CardImpl {
|
|||
this.power = new MageInt(4);
|
||||
this.toughness = new MageInt(3);
|
||||
|
||||
this.addAbility(new NecroticOozeAbility());
|
||||
// As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards
|
||||
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new NecroticOozeEffect()));
|
||||
}
|
||||
|
||||
public NecroticOoze(final NecroticOoze card) {
|
||||
|
|
@ -72,48 +78,27 @@ public class NecroticOoze extends CardImpl {
|
|||
return new NecroticOoze(this);
|
||||
}
|
||||
|
||||
}
|
||||
class NecroticOozeEffect extends ContinuousEffectImpl {
|
||||
|
||||
class NecroticOozeAbility extends StaticAbility {
|
||||
public NecroticOozeEffect() {
|
||||
super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
|
||||
staticText = "As long as {this} is on the battlefield, it has all activated abilities of all creature cards in all graveyards";
|
||||
}
|
||||
|
||||
public NecroticOozeAbility() {
|
||||
super(Zone.BATTLEFIELD, new NecroticOozeEffect());
|
||||
}
|
||||
public NecroticOozeEffect(final NecroticOozeEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
public NecroticOozeAbility(final NecroticOozeAbility ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
||||
@Override
|
||||
public NecroticOozeAbility copy() {
|
||||
return new NecroticOozeAbility(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class NecroticOozeEffect extends ContinuousEffectImpl {
|
||||
|
||||
public NecroticOozeEffect() {
|
||||
super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
|
||||
staticText = "As long as {this} is on the battlefield, it has all activated abilities of all creature cards in all graveyards";
|
||||
}
|
||||
|
||||
public NecroticOozeEffect(final NecroticOozeEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
if (controller != null) {
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Permanent perm = game.getPermanent(source.getSourceId());
|
||||
if (perm != null) {
|
||||
for (UUID playerId: controller.getInRange()) {
|
||||
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null) {
|
||||
for (Card card: player.getGraveyard().getCards(game)) {
|
||||
for (Card card : player.getGraveyard().getCards(game)) {
|
||||
if (card.getCardType().contains(CardType.CREATURE)) {
|
||||
for (Ability ability: card.getAbilities()) {
|
||||
for (Ability ability : card.getAbilities()) {
|
||||
if (ability instanceof ActivatedAbility) {
|
||||
perm.addAbility(ability, game);
|
||||
}
|
||||
|
|
@ -122,15 +107,31 @@ class NecroticOozeEffect extends ContinuousEffectImpl {
|
|||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public NecroticOozeEffect copy() {
|
||||
return new NecroticOozeEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<UUID> isDependentTo(List<ContinuousEffect> allEffectsInLayer) {
|
||||
// the dependent classes needs to be an enclosed class for dependent check of continuous effects
|
||||
Set<UUID> dependentTo = null;
|
||||
for (ContinuousEffect effect : allEffectsInLayer) {
|
||||
// http://www.mtgsalvation.com/forums/magic-fundamentals/magic-rulings/magic-rulings-archives/285211-yixlid-jailer-vs-necrotic-ooze
|
||||
if (YixlidJailer.class.equals(effect.getClass().getEnclosingClass())) {
|
||||
if (dependentTo == null) {
|
||||
dependentTo = new HashSet<>();
|
||||
}
|
||||
dependentTo.add(effect.getId());
|
||||
}
|
||||
}
|
||||
return dependentTo;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public NecroticOozeEffect copy() {
|
||||
return new NecroticOozeEffect(this);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -54,7 +54,6 @@ public class EnchantedEvening extends CardImpl {
|
|||
super(ownerId, 140, "Enchanted Evening", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{W/U}{W/U}");
|
||||
this.expansionSetCode = "SHM";
|
||||
|
||||
|
||||
// All permanents are enchantments in addition to their other types.
|
||||
Effect effect = new EnchangedEveningEffect(CardType.ENCHANTMENT, Duration.WhileOnBattlefield, new FilterPermanent());
|
||||
effect.setText("All permanents are enchantments in addition to their other types");
|
||||
|
|
@ -70,37 +69,38 @@ public class EnchantedEvening extends CardImpl {
|
|||
public EnchantedEvening copy() {
|
||||
return new EnchantedEvening(this);
|
||||
}
|
||||
}
|
||||
|
||||
class EnchangedEveningEffect extends ContinuousEffectImpl {
|
||||
// need to be enclosed class for dependent check of continuous effects
|
||||
class EnchangedEveningEffect extends ContinuousEffectImpl {
|
||||
|
||||
private final CardType addedCardType;
|
||||
private final FilterPermanent filter;
|
||||
private final CardType addedCardType;
|
||||
private final FilterPermanent filter;
|
||||
|
||||
public EnchangedEveningEffect(CardType addedCardType, Duration duration, FilterPermanent filter) {
|
||||
super(duration, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Benefit);
|
||||
this.addedCardType = addedCardType;
|
||||
this.filter = filter;
|
||||
}
|
||||
|
||||
public EnchangedEveningEffect(final EnchangedEveningEffect effect) {
|
||||
super(effect);
|
||||
this.addedCardType = effect.addedCardType;
|
||||
this.filter = effect.filter;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(filter, game)) {
|
||||
if (permanent != null && !permanent.getCardType().contains(addedCardType)) {
|
||||
permanent.getCardType().add(addedCardType);
|
||||
}
|
||||
public EnchangedEveningEffect(CardType addedCardType, Duration duration, FilterPermanent filter) {
|
||||
super(duration, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Benefit);
|
||||
this.addedCardType = addedCardType;
|
||||
this.filter = filter;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnchangedEveningEffect copy() {
|
||||
return new EnchangedEveningEffect(this);
|
||||
public EnchangedEveningEffect(final EnchangedEveningEffect effect) {
|
||||
super(effect);
|
||||
this.addedCardType = effect.addedCardType;
|
||||
this.filter = effect.filter;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(filter, game)) {
|
||||
if (permanent != null && !permanent.getCardType().contains(addedCardType)) {
|
||||
permanent.getCardType().add(addedCardType);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnchangedEveningEffect copy() {
|
||||
return new EnchangedEveningEffect(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -27,9 +27,13 @@
|
|||
*/
|
||||
package mage.sets.urzasdestiny;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.effects.ContinuousEffect;
|
||||
import mage.abilities.effects.ContinuousEffectImpl;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.constants.CardType;
|
||||
|
|
@ -47,6 +51,7 @@ import mage.filter.predicate.mageobject.SubtypePredicate;
|
|||
import mage.filter.predicate.permanent.AnotherPredicate;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.sets.shadowmoor.EnchantedEvening;
|
||||
|
||||
/**
|
||||
*
|
||||
|
|
@ -58,7 +63,6 @@ public class Opalescence extends CardImpl {
|
|||
super(ownerId, 13, "Opalescence", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}");
|
||||
this.expansionSetCode = "UDS";
|
||||
|
||||
|
||||
// Each other non-Aura enchantment is a creature with power and toughness each equal to its converted mana cost. It's still an enchantment.
|
||||
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new OpalescenceEffect()));
|
||||
|
||||
|
|
@ -72,19 +76,21 @@ public class Opalescence extends CardImpl {
|
|||
public Opalescence copy() {
|
||||
return new Opalescence(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class OpalescenceEffect extends ContinuousEffectImpl {
|
||||
|
||||
private static final FilterEnchantmentPermanent filter = new FilterEnchantmentPermanent("Each other non-Aura enchantment");
|
||||
|
||||
static {
|
||||
filter.add(Predicates.not(new SubtypePredicate("Aura")));
|
||||
filter.add(new AnotherPredicate());
|
||||
}
|
||||
|
||||
|
||||
public OpalescenceEffect() {
|
||||
super(Duration.WhileOnBattlefield, Outcome.BecomeCreature);
|
||||
staticText = "Each other non-Aura enchantment is a creature with power and toughness each equal to its converted mana cost";
|
||||
staticText = "Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its converted mana cost";
|
||||
}
|
||||
|
||||
public OpalescenceEffect(final OpalescenceEffect effect) {
|
||||
|
|
@ -125,10 +131,22 @@ class OpalescenceEffect extends ContinuousEffectImpl {
|
|||
return false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean hasLayer(Layer layer) {
|
||||
return layer == Layer.PTChangingEffects_7 || layer == Layer.TypeChangingEffects_4;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<UUID> isDependentTo(List<ContinuousEffect> allEffectsInLayer) {
|
||||
Set<UUID> dependentTo = null;
|
||||
for (ContinuousEffect effect : allEffectsInLayer) {
|
||||
if (EnchantedEvening.class.equals(effect.getClass().getEnclosingClass())) {
|
||||
if (dependentTo == null) {
|
||||
dependentTo = new HashSet<>();
|
||||
}
|
||||
dependentTo.add(effect.getId());
|
||||
}
|
||||
}
|
||||
return dependentTo;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue