From fb6d12a9fc05c0eb32b07683d680a77f5a18a78d Mon Sep 17 00:00:00 2001 From: BetaSteward Date: Tue, 4 Oct 2011 12:54:40 -0400 Subject: [PATCH] ISD - Curse of the Nightly Hunt --- .../sets/innistrad/CurseOfTheNightlyHunt.java | 115 ++++++++++++++++++ 1 file changed, 115 insertions(+) create mode 100644 Mage.Sets/src/mage/sets/innistrad/CurseOfTheNightlyHunt.java diff --git a/Mage.Sets/src/mage/sets/innistrad/CurseOfTheNightlyHunt.java b/Mage.Sets/src/mage/sets/innistrad/CurseOfTheNightlyHunt.java new file mode 100644 index 00000000000..c97f4091705 --- /dev/null +++ b/Mage.Sets/src/mage/sets/innistrad/CurseOfTheNightlyHunt.java @@ -0,0 +1,115 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.innistrad; + +import java.util.UUID; +import mage.Constants.CardType; +import mage.Constants.Duration; +import mage.Constants.Outcome; +import mage.Constants.Rarity; +import mage.Constants.Zone; +import mage.abilities.Ability; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.effects.RequirementEffect; +import mage.abilities.effects.common.AttachEffect; +import mage.abilities.keyword.EnchantAbility; +import mage.cards.CardImpl; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.target.TargetPlayer; + +/** + * + * @author BetaSteward + */ +public class CurseOfTheNightlyHunt extends CardImpl { + + public CurseOfTheNightlyHunt(UUID ownerId) { + super(ownerId, 137, "Curse of the Nightly Hunt", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}"); + this.expansionSetCode = "ISD"; + this.subtype.add("Aura"); + this.subtype.add("Curse"); + + this.color.setRed(true); + + // Enchant player + TargetPlayer auraTarget = new TargetPlayer(); + this.getSpellAbility().addTarget(auraTarget); + this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment)); + this.addAbility(new EnchantAbility(auraTarget.getTargetName())); + + // Creatures enchanted player controls attack each turn if able. + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CurseOfTheNightlyHuntEffect())); + + } + + public CurseOfTheNightlyHunt(final CurseOfTheNightlyHunt card) { + super(card); + } + + @Override + public CurseOfTheNightlyHunt copy() { + return new CurseOfTheNightlyHunt(this); + } +} + +class CurseOfTheNightlyHuntEffect extends RequirementEffect { + + public CurseOfTheNightlyHuntEffect() { + super(Duration.WhileOnBattlefield); + staticText = "Creatures enchanted player controls attack each turn if able"; + } + + public CurseOfTheNightlyHuntEffect(final CurseOfTheNightlyHuntEffect effect) { + super(effect); + } + + @Override + public CurseOfTheNightlyHuntEffect copy() { + return new CurseOfTheNightlyHuntEffect(this); + } + + @Override + public boolean applies(Permanent permanent, Ability source, Game game) { + if (source.getControllerId().equals(permanent.getControllerId())) { + return true; + } + return false; + } + + @Override + public boolean mustAttack(Game game) { + return true; + } + + @Override + public boolean mustBlock(Game game) { + return false; + } + +} \ No newline at end of file