This commit is contained in:
magenoxx 2010-12-30 00:48:21 +03:00
commit fa7468df5a
14 changed files with 138 additions and 137 deletions

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@ -33,7 +33,8 @@ import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.Controls;
import mage.abilities.condition.common.ControlsPermanent;
import mage.abilities.condition.common.Unless;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.common.TapSourceEffect;
import mage.abilities.mana.BlackManaAbility;
@ -61,7 +62,7 @@ public class DragonskullSummit extends CardImpl<DragonskullSummit> {
super(ownerId, 223, "Dragonskull Summit", Rarity.RARE, new CardType[]{CardType.LAND}, null);
this.expansionSetCode = "M10";
Condition controls = new Controls(filter, Controls.CountType.MORE_THAN, 0);
Condition controls = new Unless(new ControlsPermanent(filter, ControlsPermanent.CountType.MORE_THAN, 0));
String abilityText = "tap it unless you control a " + filter.getMessage();
this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new TapSourceEffect(), controls, abilityText), abilityText));
this.addAbility(new BlackManaAbility());

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@ -33,7 +33,8 @@ import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.Controls;
import mage.abilities.condition.common.ControlsPermanent;
import mage.abilities.condition.common.Unless;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.common.TapSourceEffect;
import mage.abilities.mana.BlackManaAbility;
@ -61,7 +62,7 @@ public class DrownedCatacomb extends CardImpl<DrownedCatacomb> {
super(ownerId, 224, "Drowned Catacomb", Rarity.RARE, new CardType[]{CardType.LAND}, null);
this.expansionSetCode = "M10";
Condition controls = new Controls(filter, Controls.CountType.MORE_THAN, 0);
Condition controls = new Unless(new ControlsPermanent(filter, ControlsPermanent.CountType.MORE_THAN, 0));
String abilityText = "tap it unless you control a " + filter.getMessage();
this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new TapSourceEffect(), controls, abilityText), abilityText));
this.addAbility(new BlackManaAbility());

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@ -33,7 +33,8 @@ import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.Controls;
import mage.abilities.condition.common.ControlsPermanent;
import mage.abilities.condition.common.Unless;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.common.TapSourceEffect;
import mage.abilities.mana.BlueManaAbility;
@ -61,7 +62,7 @@ public class GlacialFortress extends CardImpl<GlacialFortress> {
super(ownerId, 226, "Glacial Fortress", Rarity.RARE, new CardType[]{CardType.LAND}, null);
this.expansionSetCode = "M10";
Condition controls = new Controls(filter, Controls.CountType.MORE_THAN, 0);
Condition controls = new Unless(new ControlsPermanent(filter, ControlsPermanent.CountType.MORE_THAN, 0));
String abilityText = "tap it unless you control a " + filter.getMessage();
this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new TapSourceEffect(), controls, abilityText), abilityText));
this.addAbility(new BlueManaAbility());

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@ -33,7 +33,8 @@ import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.Controls;
import mage.abilities.condition.common.ControlsPermanent;
import mage.abilities.condition.common.Unless;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.common.TapSourceEffect;
import mage.abilities.mana.GreenManaAbility;
@ -61,7 +62,7 @@ public class RootboundCrag extends CardImpl<RootboundCrag> {
super(ownerId, 227, "Rootbound Crag", Rarity.RARE, new CardType[]{CardType.LAND}, null);
this.expansionSetCode = "M10";
Condition controls = new Controls(filter, Controls.CountType.MORE_THAN, 0);
Condition controls = new Unless(new ControlsPermanent(filter, ControlsPermanent.CountType.MORE_THAN, 0));
String abilityText = "tap it unless you control a " + filter.getMessage();
this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new TapSourceEffect(), controls, abilityText), abilityText));
this.addAbility(new RedManaAbility());

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@ -33,7 +33,8 @@ import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.Controls;
import mage.abilities.condition.common.ControlsPermanent;
import mage.abilities.condition.common.Unless;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.common.TapSourceEffect;
import mage.abilities.mana.GreenManaAbility;
@ -61,7 +62,7 @@ public class SunpetalGrove extends CardImpl<SunpetalGrove> {
super(ownerId, 228, "Sunpetal Grove", Rarity.RARE, new CardType[]{CardType.LAND}, null);
this.expansionSetCode = "M10";
Condition controls = new Controls(filter, Controls.CountType.MORE_THAN, 0);
Condition controls = new Unless(new ControlsPermanent(filter, ControlsPermanent.CountType.MORE_THAN, 0));
String abilityText = "tap it unless you control a " + filter.getMessage();
this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new TapSourceEffect(), controls, abilityText), abilityText));
this.addAbility(new GreenManaAbility());

View file

@ -33,7 +33,8 @@ import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.Controls;
import mage.abilities.condition.common.ControlsPermanent;
import mage.abilities.condition.common.Unless;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.common.TapSourceEffect;
import mage.abilities.mana.BlackManaAbility;
@ -59,7 +60,7 @@ public class BlackcleaveCliffs extends CardImpl<BlackcleaveCliffs> {
super(ownerId, 224, "Blackcleave Cliffs", Rarity.RARE, new CardType[]{CardType.LAND}, null);
this.expansionSetCode = "SOM";
Condition controls = new Controls(filter, Controls.CountType.FEWER_THAN, 3);
Condition controls = new Unless(new ControlsPermanent(filter, ControlsPermanent.CountType.FEWER_THAN, 4));
String abilityText = "tap it unless you control fewer than 3 " + filter.getMessage();
this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new TapSourceEffect(), controls, abilityText), abilityText));
this.addAbility(new BlackManaAbility());

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@ -33,7 +33,8 @@ import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.Controls;
import mage.abilities.condition.common.ControlsPermanent;
import mage.abilities.condition.common.Unless;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.common.TapSourceEffect;
import mage.abilities.mana.GreenManaAbility;
@ -59,7 +60,7 @@ public class CopperlineGorge extends CardImpl<CopperlineGorge> {
super(ownerId, 225, "Copperline Gorge", Rarity.RARE, new CardType[]{CardType.LAND}, null);
this.expansionSetCode = "SOM";
Condition controls = new Controls(filter, Controls.CountType.FEWER_THAN, 3);
Condition controls = new Unless(new ControlsPermanent(filter, ControlsPermanent.CountType.FEWER_THAN, 4));
String abilityText = "tap it unless you control fewer than 3 " + filter.getMessage();
this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new TapSourceEffect(), controls, abilityText), abilityText));
this.addAbility(new RedManaAbility());

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@ -33,7 +33,8 @@ import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.Controls;
import mage.abilities.condition.common.ControlsPermanent;
import mage.abilities.condition.common.Unless;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.common.TapSourceEffect;
import mage.abilities.mana.BlackManaAbility;
@ -59,7 +60,7 @@ public class DarkslickShores extends CardImpl<DarkslickShores> {
super(ownerId, 226, "Darkslick Shores", Rarity.RARE, new CardType[]{CardType.LAND}, null);
this.expansionSetCode = "SOM";
Condition controls = new Controls(filter, Controls.CountType.FEWER_THAN, 3);
Condition controls = new Unless(new ControlsPermanent(filter, ControlsPermanent.CountType.FEWER_THAN, 4));
String abilityText = "tap it unless you control fewer than 3 " + filter.getMessage();
this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new TapSourceEffect(), controls, abilityText), abilityText));
this.addAbility(new BlueManaAbility());

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@ -33,7 +33,8 @@ import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.Controls;
import mage.abilities.condition.common.ControlsPermanent;
import mage.abilities.condition.common.Unless;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.common.TapSourceEffect;
import mage.abilities.mana.GreenManaAbility;
@ -59,7 +60,7 @@ public class RazorvergeThicket extends CardImpl<RazorvergeThicket> {
super(ownerId, 228, "Razorverge Thicket", Rarity.RARE, new CardType[]{CardType.LAND}, null);
this.expansionSetCode = "SOM";
Condition controls = new Controls(filter, Controls.CountType.FEWER_THAN, 3);
Condition controls = new Unless(new ControlsPermanent(filter, ControlsPermanent.CountType.FEWER_THAN, 4));
String abilityText = "tap it unless you control fewer than 3 " + filter.getMessage();
this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new TapSourceEffect(), controls, abilityText), abilityText));
this.addAbility(new GreenManaAbility());

View file

@ -33,7 +33,8 @@ import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.Controls;
import mage.abilities.condition.common.ControlsPermanent;
import mage.abilities.condition.common.Unless;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.common.TapSourceEffect;
import mage.abilities.mana.BlueManaAbility;
@ -59,7 +60,7 @@ public class SeachromeCoast extends CardImpl<SeachromeCoast> {
super(ownerId, 229, "Seachrome Coast", Rarity.RARE, new CardType[]{CardType.LAND}, null);
this.expansionSetCode = "SOM";
Condition controls = new Controls(filter, Controls.CountType.FEWER_THAN, 3);
Condition controls = new Unless(new ControlsPermanent(filter, ControlsPermanent.CountType.FEWER_THAN, 4));
String abilityText = "tap it unless you control fewer than 3 " + filter.getMessage();
this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new TapSourceEffect(), controls, abilityText), abilityText));
this.addAbility(new WhiteManaAbility());

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@ -34,7 +34,7 @@ import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.common.SimpleTriggeredAbility;
import mage.abilities.condition.common.Not;
import mage.abilities.condition.common.Unless;
import mage.abilities.condition.common.TenOrLessLife;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.common.LoseLifeSourceEffect;
@ -79,7 +79,7 @@ class VampireLaceratorTriggeredAbility extends SimpleTriggeredAbility {
super(Zone.BATTLEFIELD, EventType.UPKEEP_STEP_PRE,
new ConditionalOneShotEffect(
new LoseLifeSourceEffect(1),
new Not( new TenOrLessLife(AN_OPPONENT)),
new Unless( new TenOrLessLife(AN_OPPONENT)),
"At the beginning of your upkeep, you lose 1 "
+ "life unless an opponent has 10 or less life."));
}

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@ -1,107 +0,0 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.condition.common;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.filter.FilterPermanent;
import mage.game.Game;
/**
* Battlefield checking condition. This condition can decorate other conditions
* as well as be used standalone.
*
* @see #Controls(mage.filter.Filter)
* @see #Controls(mage.filter.Filter, mage.abilities.condition.Condition)
*
* @author maurer.it_at_gmail.com
*/
public class Controls implements Condition {
public static enum CountType { MORE_THAN, FEWER_THAN, EQUAL_TO };
private FilterPermanent filter;
private Condition condition;
private CountType type;
private int count;
/**
* Applies a filter, a {@link CountType}, and count to permanents on the
* battlefield when checking the condition during the
* {@link #apply(mage.game.Game, mage.abilities.Ability) apply} method invocation.
*
* @param filter
*/
public Controls ( FilterPermanent filter, CountType type, int count ) {
this.filter = filter;
this.type = type;
this.count = count;
}
/**
* Applies a filter, a {@link CountType}, and count to permanents on the
* battlefield and calls the decorated condition to see if it
* {@link #apply(mage.game.Game, mage.abilities.Ability) applies}
* as well. This will force both conditions to apply for this to be true.
*
* @param filter
* @param conditionToDecorate
*/
public Controls ( FilterPermanent filter, CountType type, int count, Condition conditionToDecorate ) {
this(filter, type, count);
this.condition = conditionToDecorate;
}
/*
* {@inheritDoc}
*/
@Override
public boolean apply(Game game, Ability source) {
boolean conditionApplies = false;
switch ( this.type ) {
case FEWER_THAN:
conditionApplies = game.getBattlefield().countAll(filter, source.getControllerId()) > this.count;
break;
case MORE_THAN:
conditionApplies = game.getBattlefield().countAll(filter, source.getControllerId()) < this.count;
break;
case EQUAL_TO:
conditionApplies = game.getBattlefield().countAll(filter, source.getControllerId()) == this.count;
break;
}
//If a decorated condition exists, check it as well and apply them together.
if ( this.condition != null ) {
conditionApplies = conditionApplies && this.condition.apply(game, source);
}
return conditionApplies;
}
}

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@ -1,3 +1,30 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.condition.common;
import mage.abilities.Ability;
@ -5,15 +32,86 @@ import mage.abilities.condition.Condition;
import mage.filter.FilterPermanent;
import mage.game.Game;
/**
* Battlefield checking condition. This condition can decorate other conditions
* as well as be used standalone.
*
* @see #Controls(mage.filter.Filter)
* @see #Controls(mage.filter.Filter, mage.abilities.condition.Condition)
*
* @author nantuko
* @author maurer.it_at_gmail.com
*/
public class ControlsPermanent implements Condition {
private FilterPermanent filter;
public static enum CountType { MORE_THAN, FEWER_THAN, EQUAL_TO };
private FilterPermanent filter;
private Condition condition;
private CountType type;
private int count;
/**
* Applies a filter and delegates creation to
* {@link #ControlsPermanent(mage.filter.FilterPermanent, mage.abilities.condition.common.ControlsPermanent.CountType, int)}
* with {@link CountType#MORE_THAN}, and 0.
*
* @param filter
*/
public ControlsPermanent(FilterPermanent filter) {
this.filter = filter;
this(filter, CountType.MORE_THAN, 0);
}
@Override
public boolean apply(Game game, Ability source) {
return game.getBattlefield().countAll(filter, source.getControllerId()) > 0;
}
/**
* Applies a filter, a {@link CountType}, and count to permanents on the
* battlefield when checking the condition during the
* {@link #apply(mage.game.Game, mage.abilities.Ability) apply} method invocation.
*
* @param filter
*/
public ControlsPermanent ( FilterPermanent filter, CountType type, int count ) {
this.filter = filter;
this.type = type;
this.count = count;
}
/**
* Applies a filter, a {@link CountType}, and count to permanents on the
* battlefield and calls the decorated condition to see if it
* {@link #apply(mage.game.Game, mage.abilities.Ability) applies}
* as well. This will force both conditions to apply for this to be true.
*
* @param filter
* @param conditionToDecorate
*/
public ControlsPermanent ( FilterPermanent filter, CountType type, int count, Condition conditionToDecorate ) {
this(filter, type, count);
this.condition = conditionToDecorate;
}
/*
* {@inheritDoc}
*/
@Override
public boolean apply(Game game, Ability source) {
boolean conditionApplies = false;
switch ( this.type ) {
case FEWER_THAN:
conditionApplies = game.getBattlefield().countAll(filter, source.getControllerId()) < this.count;
break;
case MORE_THAN:
conditionApplies = game.getBattlefield().countAll(filter, source.getControllerId()) > this.count;
break;
case EQUAL_TO:
conditionApplies = game.getBattlefield().countAll(filter, source.getControllerId()) == this.count;
break;
}
//If a decorated condition exists, check it as well and apply them together.
if ( this.condition != null ) {
conditionApplies = conditionApplies && this.condition.apply(game, source);
}
return conditionApplies;
}
}

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@ -16,11 +16,11 @@ import mage.game.Game;
*
* @author maurer.it_at_gmail.com
*/
public class Not implements Condition {
public class Unless implements Condition {
private Condition condition;
public Not ( Condition condition ) {
public Unless ( Condition condition ) {
this.condition = condition;
}