diff --git a/Mage.Sets/src/mage/sets/zendikar/EternityVessel.java b/Mage.Sets/src/mage/sets/zendikar/EternityVessel.java index 8845e193218..432c8d846cc 100644 --- a/Mage.Sets/src/mage/sets/zendikar/EternityVessel.java +++ b/Mage.Sets/src/mage/sets/zendikar/EternityVessel.java @@ -54,7 +54,7 @@ public class EternityVessel extends CardImpl { // Eternity Vessel enters the battlefield with X charge counters on it, where X is your life total. this.addAbility(new EntersBattlefieldAbility(new EternityVesselEffect())); - + // Landfall - Whenever a land enters the battlefield under your control, you may have your life total become the number of charge counters on Eternity Vessel. this.addAbility(new LandfallAbility(Zone.BATTLEFIELD, new EternityVesselEffect2(), true)); } @@ -70,6 +70,7 @@ public class EternityVessel extends CardImpl { } class EternityVesselEffect extends OneShotEffect { + public EternityVesselEffect() { super(Outcome.Benefit); staticText = "with X charge counters on it, where X is your life total"; @@ -81,16 +82,17 @@ class EternityVesselEffect extends OneShotEffect { @Override public boolean apply(Game game, Ability source) { - Permanent vessel = game.getPermanent(source.getSourceId()); - Player you = game.getPlayer(source.getControllerId()); - if (vessel != null && you != null) { - int amount = you.getLife(); + Permanent vessel = game.getPermanentEntering(source.getSourceId()); + Player controller = game.getPlayer(source.getControllerId()); + if (vessel != null && controller != null) { + int amount = controller.getLife(); if (amount > 0) { vessel.addCounters(CounterType.CHARGE.createInstance(amount), game); - return true; + } + return true; } - return true; + return false; } @Override @@ -100,6 +102,7 @@ class EternityVesselEffect extends OneShotEffect { } class EternityVesselEffect2 extends OneShotEffect { + public EternityVesselEffect2() { super(Outcome.Benefit); staticText = "you may have your life total become the number of charge counters on {this}"; @@ -112,9 +115,9 @@ class EternityVesselEffect2 extends OneShotEffect { @Override public boolean apply(Game game, Ability source) { Permanent vessel = game.getPermanent(source.getSourceId()); - Player you = game.getPlayer(source.getControllerId()); - if (vessel != null && you != null) { - you.setLife(vessel.getCounters().getCount(CounterType.CHARGE), game); + Player controller = game.getPlayer(source.getControllerId()); + if (vessel != null && controller != null) { + controller.setLife(vessel.getCounters().getCount(CounterType.CHARGE), game); return true; } return false;