fix siege defeated trigger to be optional

This commit is contained in:
xenohedron 2023-10-11 19:56:59 -04:00
parent 347ea5b9fe
commit fa49ffd27f
3 changed files with 4 additions and 2 deletions

View file

@ -44,7 +44,7 @@ public class SiegeAbility extends StaticAbility {
class SiegeDefeatedTriggeredAbility extends TriggeredAbilityImpl {
SiegeDefeatedTriggeredAbility() {
super(Zone.BATTLEFIELD, new SiegeDefeatedEffect());
super(Zone.BATTLEFIELD, new SiegeDefeatedEffect(), true);
this.setRuleVisible(false);
}